Skip to content
GitLab
Menu
Projects
Groups
Snippets
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Menu
Open sidebar
ziqian zhang
Grasscutter
Commits
880d1770
Commit
880d1770
authored
May 26, 2022
by
ProxyismGH
Committed by
Melledy
May 26, 2022
Browse files
TeamManager avatar add refactor.
parent
6a9018e3
Changes
5
Show whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/command/commands/GiveAllCommand.java
View file @
880d1770
...
...
@@ -57,7 +57,8 @@ public final class GiveAllCommand implements CommandHandler {
}
// This will handle stats and talents
avatar
.
recalcStats
();
player
.
addAvatar
(
avatar
);
// Don't try to add each avatar to the current team
player
.
addAvatar
(
avatar
,
false
);
}
//some test items
...
...
src/main/java/emu/grasscutter/game/player/Player.java
View file @
880d1770
...
...
@@ -809,7 +809,7 @@ public class Player {
this
.
hasSentAvatarDataNotify
=
hasSentAvatarDataNotify
;
}
public
void
addAvatar
(
Avatar
avatar
)
{
public
void
addAvatar
(
Avatar
avatar
,
boolean
addToCurrentTeam
)
{
boolean
result
=
getAvatars
().
addAvatar
(
avatar
);
if
(
result
)
{
...
...
@@ -820,14 +820,22 @@ public class Player {
if
(
hasSentAvatarDataNotify
())
{
// Recalc stats
avatar
.
recalcStats
();
// Packet
sendPacket
(
new
PacketAvatarAddNotify
(
avatar
,
false
));
// Packet, show notice on left if the avatar will be added to the team
sendPacket
(
new
PacketAvatarAddNotify
(
avatar
,
addToCurrentTeam
&&
this
.
getTeamManager
().
canAddAvatarToCurrentTeam
()));
if
(
addToCurrentTeam
)
{
// If space in team, add
this
.
getTeamManager
().
addAvatarToCurrentTeam
(
avatar
);
}
}
}
else
{
// Failed adding avatar
}
}
public
void
addAvatar
(
Avatar
avatar
)
{
addAvatar
(
avatar
,
true
);
}
public
void
addFlycloak
(
int
flycloakId
)
{
this
.
getFlyCloakList
().
add
(
flycloakId
);
this
.
sendPacket
(
new
PacketAvatarGainFlycloakNotify
(
flycloakId
));
...
...
src/main/java/emu/grasscutter/game/player/TeamInfo.java
View file @
880d1770
...
...
@@ -44,7 +44,7 @@ public class TeamInfo {
}
public
boolean
addAvatar
(
Avatar
avatar
)
{
if
(
size
()
>=
GAME_OPTIONS
.
avatarLimits
.
singlePlayerTeam
||
contains
(
avatar
))
{
if
(
contains
(
avatar
))
{
return
false
;
}
...
...
src/main/java/emu/grasscutter/game/player/TeamManager.java
View file @
880d1770
...
...
@@ -104,6 +104,20 @@ public class TeamManager {
this
.
mpTeam
=
mpTeam
;
}
/**
* Search through all teams and if the team matches, return that index.
* Otherwise, return -1.
* No match could mean that the team does not currently belong to the player.
*/
public
int
getTeamId
(
TeamInfo
team
)
{
for
(
int
i
=
1
;
i
<=
this
.
teams
.
size
();
i
++)
{
if
(
this
.
teams
.
get
(
i
).
equals
(
team
))
{
return
i
;
}
}
return
-
1
;
}
public
int
getCurrentTeamId
()
{
// Starts from 1
return
currentTeamIndex
;
...
...
@@ -186,6 +200,107 @@ public class TeamManager {
// Methods
/**
* Returns true if there is space to add the number of avatars to the team.
*/
public
boolean
canAddAvatarsToTeam
(
TeamInfo
team
,
int
avatars
)
{
return
team
.
size
()
+
avatars
<=
getMaxTeamSize
();
}
/**
* Returns true if there is space to add to the team.
*/
public
boolean
canAddAvatarToTeam
(
TeamInfo
team
)
{
return
canAddAvatarsToTeam
(
team
,
1
);
}
/**
* Returns true if there is space to add the number of avatars to the current team.
* If the current team is temporary, returns false.
*/
public
boolean
canAddAvatarsToCurrentTeam
(
int
avatars
)
{
if
(
this
.
useTemporarilyTeamIndex
!=
-
1
){
return
false
;
}
return
canAddAvatarsToTeam
(
this
.
getCurrentTeamInfo
(),
avatars
);
}
/**
* Returns true if there is space to add to the current team.
* If the current team is temporary, returns false.
*/
public
boolean
canAddAvatarToCurrentTeam
()
{
return
canAddAvatarsToCurrentTeam
(
1
);
}
/**
* Try to add the collection of avatars to the team.
* Returns true if all were successfully added.
* If some can not be added, returns false and does not add any.
*/
public
boolean
addAvatarsToTeam
(
TeamInfo
team
,
Collection
<
Avatar
>
avatars
)
{
if
(!
canAddAvatarsToTeam
(
team
,
avatars
.
size
()))
{
return
false
;
}
// Convert avatars into a collection of avatar IDs, then add
team
.
getAvatars
().
addAll
(
avatars
.
stream
().
map
(
a
->
a
.
getAvatarId
()).
toList
());
// Update team
if
(
this
.
getPlayer
().
isInMultiplayer
())
{
if
(
team
.
equals
(
this
.
getMpTeam
()))
{
// MP team Packet
this
.
updateTeamEntities
(
new
PacketChangeMpTeamAvatarRsp
(
getPlayer
(),
team
));
}
}
else
{
// SP team update packet
getPlayer
().
sendPacket
(
new
PacketAvatarTeamUpdateNotify
(
getPlayer
()));
int
teamId
=
this
.
getTeamId
(
team
);
if
(
teamId
!=
-
1
)
{
// This is one of the player's teams
// Update entites
if
(
teamId
==
this
.
getCurrentTeamId
())
{
this
.
updateTeamEntities
(
new
PacketSetUpAvatarTeamRsp
(
getPlayer
(),
teamId
,
team
));
}
else
{
getPlayer
().
sendPacket
(
new
PacketSetUpAvatarTeamRsp
(
getPlayer
(),
teamId
,
team
));
}
}
}
return
true
;
}
/**
* Try to add an avatar to a team.
* Returns true if successful.
*/
public
boolean
addAvatarToTeam
(
TeamInfo
team
,
Avatar
avatar
){
return
addAvatarsToTeam
(
team
,
Collections
.
singleton
(
avatar
));
}
/**
* Try to add the collection of avatars to the current team.
* Will not modify a temporary team.
* Returns true if all were successfully added.
* If some can not be added, returns false and does not add any.
*/
public
boolean
addAvatarsToCurrentTeam
(
Collection
<
Avatar
>
avatars
)
{
if
(
this
.
useTemporarilyTeamIndex
!=
-
1
){
return
false
;
}
return
addAvatarsToTeam
(
this
.
getCurrentTeamInfo
(),
avatars
);
}
/**
* Try to add an avatar to the current team.
* Will not modify a temporary team.
* Returns true if successful.
*/
public
boolean
addAvatarToCurrentTeam
(
Avatar
avatar
)
{
return
addAvatarsToCurrentTeam
(
Collections
.
singleton
(
avatar
));
}
private
void
updateTeamResonances
()
{
Int2IntOpenHashMap
map
=
new
Int2IntOpenHashMap
();
...
...
@@ -315,19 +430,7 @@ public class TeamManager {
// Clear current team info and add avatars from our new team
teamInfo
.
getAvatars
().
clear
();
for
(
Avatar
avatar
:
newTeam
)
{
teamInfo
.
addAvatar
(
avatar
);
}
// Update packet
getPlayer
().
sendPacket
(
new
PacketAvatarTeamUpdateNotify
(
getPlayer
()));
// Update entites
if
(
teamId
==
this
.
getCurrentTeamId
())
{
this
.
updateTeamEntities
(
new
PacketSetUpAvatarTeamRsp
(
getPlayer
(),
teamId
,
teamInfo
));
}
else
{
getPlayer
().
sendPacket
(
new
PacketSetUpAvatarTeamRsp
(
getPlayer
(),
teamId
,
teamInfo
));
}
this
.
addAvatarsToTeam
(
teamInfo
,
newTeam
);
}
public
void
setupMpTeam
(
List
<
Long
>
list
)
{
...
...
@@ -351,12 +454,7 @@ public class TeamManager {
// Clear current team info and add avatars from our new team
teamInfo
.
getAvatars
().
clear
();
for
(
Avatar
avatar
:
newTeam
)
{
teamInfo
.
addAvatar
(
avatar
);
}
// Packet
this
.
updateTeamEntities
(
new
PacketChangeMpTeamAvatarRsp
(
getPlayer
(),
teamInfo
));
this
.
addAvatarsToTeam
(
teamInfo
,
newTeam
);
}
public
void
setupTemporaryTeam
(
List
<
List
<
Long
>>
guidList
)
{
...
...
src/main/java/emu/grasscutter/server/packet/recv/HandlerSetPlayerBornDataReq.java
View file @
880d1770
...
...
@@ -65,7 +65,8 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
if
(
player
.
getAvatars
().
getAvatarCount
()
==
0
)
{
Avatar
mainCharacter
=
new
Avatar
(
avatarId
);
mainCharacter
.
setSkillDepotData
(
GameData
.
getAvatarSkillDepotDataMap
().
get
(
startingSkillDepot
));
player
.
addAvatar
(
mainCharacter
);
// Manually handle adding to team
player
.
addAvatar
(
mainCharacter
,
false
);
player
.
setMainCharacterId
(
avatarId
);
player
.
setHeadImage
(
avatarId
);
player
.
getTeamManager
().
getCurrentSinglePlayerTeamInfo
().
getAvatars
().
add
(
mainCharacter
.
getAvatarId
());
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment