Commit 83c46cb9 authored by AnimeGitB's avatar AnimeGitB Committed by Melledy
Browse files

Custom costs for different gacha pulls

parent f83f1320
...@@ -6,13 +6,18 @@ import emu.grasscutter.utils.Utils; ...@@ -6,13 +6,18 @@ import emu.grasscutter.utils.Utils;
import static emu.grasscutter.Configuration.*; import static emu.grasscutter.Configuration.*;
import emu.grasscutter.data.common.ItemParamData;
public class GachaBanner { public class GachaBanner {
private int gachaType; private int gachaType;
private int scheduleId; private int scheduleId;
private String prefabPath; private String prefabPath;
private String previewPrefabPath; private String previewPrefabPath;
private String titlePath; private String titlePath;
private int costItem; private int costItemId = 0;
private int costItemAmount = 1;
private int costItemId10 = 0;
private int costItemAmount10 = 10;
private int beginTime; private int beginTime;
private int endTime; private int endTime;
private int sortId; private int sortId;
...@@ -36,11 +41,8 @@ public class GachaBanner { ...@@ -36,11 +41,8 @@ public class GachaBanner {
// Kinda wanna deprecate these but they're in people's configs // Kinda wanna deprecate these but they're in people's configs
private int[] rateUpItems1 = {}; private int[] rateUpItems1 = {};
private int[] rateUpItems2 = {}; private int[] rateUpItems2 = {};
private int softPity = -1;
private int hardPity = -1;
private int eventChance = -1; private int eventChance = -1;
private int baseYellowWeight = -1; private int costItem = 0;
private int basePurpleWeight = -1;
public int getGachaType() { public int getGachaType() {
return gachaType; return gachaType;
...@@ -66,8 +68,15 @@ public class GachaBanner { ...@@ -66,8 +68,15 @@ public class GachaBanner {
return titlePath; return titlePath;
} }
public ItemParamData getCost(int numRolls) {
return switch (numRolls) {
case 10 -> new ItemParamData((costItemId10 > 0) ? costItemId10 : getCostItem(), costItemAmount10);
default -> new ItemParamData(getCostItem(), costItemAmount * numRolls);
};
}
public int getCostItem() { public int getCostItem() {
return costItem; return (costItem > 0) ? costItem : costItemId;
} }
public int getBeginTime() { public int getBeginTime() {
...@@ -82,14 +91,6 @@ public class GachaBanner { ...@@ -82,14 +91,6 @@ public class GachaBanner {
return sortId; return sortId;
} }
public int getBaseYellowWeight() {
return baseYellowWeight;
}
public int getBasePurpleWeight() {
return basePurpleWeight;
}
public int[] getRateUpItems4() { public int[] getRateUpItems4() {
return (rateUpItems2.length > 0) ? rateUpItems2 : rateUpItems4; return (rateUpItems2.length > 0) ? rateUpItems2 : rateUpItems4;
} }
......
...@@ -19,6 +19,7 @@ import emu.grasscutter.database.DatabaseHelper; ...@@ -19,6 +19,7 @@ import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.avatar.Avatar; import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.gacha.GachaBanner.BannerType; import emu.grasscutter.game.gacha.GachaBanner.BannerType;
import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.inventory.ItemType; import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.inventory.MaterialType; import emu.grasscutter.game.inventory.MaterialType;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
...@@ -233,7 +234,8 @@ public class GachaManager { ...@@ -233,7 +234,8 @@ public class GachaManager {
if (times != 10 && times != 1) { if (times != 10 && times != 1) {
return; return;
} }
if (player.getInventory().getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times > player.getInventory().getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) { Inventory inventory = player.getInventory();
if (inventory.getInventoryTab(ItemType.ITEM_WEAPON).getSize() + times > inventory.getInventoryTab(ItemType.ITEM_WEAPON).getMaxCapacity()) {
player.sendPacket(new PacketDoGachaRsp()); player.sendPacket(new PacketDoGachaRsp());
return; return;
} }
...@@ -246,7 +248,8 @@ public class GachaManager { ...@@ -246,7 +248,8 @@ public class GachaManager {
} }
// Spend currency // Spend currency
if (banner.getCostItem() > 0 && !player.getInventory().payItem(banner.getCostItem(), times)) { ItemParamData cost = banner.getCost(times);
if (cost.getCount() > 0 && !inventory.payItem(cost)) {
return; return;
} }
...@@ -304,9 +307,9 @@ public class GachaManager { ...@@ -304,9 +307,9 @@ public class GachaManager {
} }
addStarglitter = (itemData.getRankLevel()==5)? 10 : 2; addStarglitter = (itemData.getRankLevel()==5)? 10 : 2;
int constItemId = itemId + 100; int constItemId = itemId + 100;
GameItem constItem = player.getInventory().getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId); GameItem constItem = inventory.getInventoryTab(ItemType.ITEM_MATERIAL).getItemById(constItemId);
gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(constItem == null)); gachaItem.addTransferItems(GachaTransferItem.newBuilder().setItem(ItemParam.newBuilder().setItemId(constItemId).setCount(1)).setIsTransferItemNew(constItem == null));
player.getInventory().addItem(constItemId, 1); inventory.addItem(constItemId, 1);
} }
isTransferItem = true; isTransferItem = true;
break; break;
...@@ -315,7 +318,7 @@ public class GachaManager { ...@@ -315,7 +318,7 @@ public class GachaManager {
// Create item // Create item
GameItem item = new GameItem(itemData); GameItem item = new GameItem(itemData);
gachaItem.setGachaItem(item.toItemParam()); gachaItem.setGachaItem(item.toItemParam());
player.getInventory().addItem(item); inventory.addItem(item);
stardust += addStardust; stardust += addStardust;
starglitter += addStarglitter; starglitter += addStarglitter;
...@@ -336,10 +339,10 @@ public class GachaManager { ...@@ -336,10 +339,10 @@ public class GachaManager {
// Add stardust/starglitter // Add stardust/starglitter
if (stardust > 0) { if (stardust > 0) {
player.getInventory().addItem(stardustId, stardust); inventory.addItem(stardustId, stardust);
} }
if (starglitter > 0) { if (starglitter > 0) {
player.getInventory().addItem(starglitterId, starglitter); inventory.addItem(starglitterId, starglitter);
} }
// Packets // Packets
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment