Commit 8267d796 authored by Tesutarin's avatar Tesutarin Committed by Luke H-W
Browse files

Update translation

parent a8690ef7
...@@ -259,7 +259,7 @@ ...@@ -259,7 +259,7 @@
"description": "Sets your fetter level for your current active character" "description": "Sets your fetter level for your current active character"
}, },
"setProp": { "setProp": {
"usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume", "usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyss | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress." "description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
}, },
"setStats": { "setStats": {
......
...@@ -280,7 +280,7 @@ ...@@ -280,7 +280,7 @@
"description": "Défini le niveau d'affinité de votre personnage actif" "description": "Défini le niveau d'affinité de votre personnage actif"
}, },
"setProp": { "setProp": {
"usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume", "usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyss | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress." "description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
}, },
"setStats": { "setStats": {
......
...@@ -229,7 +229,7 @@ ...@@ -229,7 +229,7 @@
"level_error": "Błędny poziom przyjaźni." "level_error": "Błędny poziom przyjaźni."
}, },
"setProp": { "setProp": {
"usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume", "usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyss | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress." "description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
}, },
"setStats": { "setStats": {
......
...@@ -307,7 +307,7 @@ ...@@ -307,7 +307,7 @@
"description": "Устанавливает уровень дружбы для активного персонажа" "description": "Устанавливает уровень дружбы для активного персонажа"
}, },
"setProp": { "setProp": {
"usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume", "usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyss | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress." "description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
}, },
"setStats": { "setStats": {
......
...@@ -55,8 +55,8 @@ ...@@ -55,8 +55,8 @@
"version": "Grasscutter 版本:%s-%s", "version": "Grasscutter 版本:%s-%s",
"game_version": "游戏版本:%s", "game_version": "游戏版本:%s",
"resources": { "resources": {
"loading": "Loading resources...", "loading": "正在加载 resources...",
"finish": "Finished loading resources." "finish": "已加载 resources"
} }
} }
}, },
...@@ -82,7 +82,7 @@ ...@@ -82,7 +82,7 @@
"itemLevel": "无效的物品等级。", "itemLevel": "无效的物品等级。",
"itemRefinement": "无效的物品精炼等级。", "itemRefinement": "无效的物品精炼等级。",
"statValue": "无效的属性值。", "statValue": "无效的属性值。",
"value_between": "Invalid value: %s must be between %s and %s.", "value_between": "无效的数值:%s 必须在 %s 和 %s 之间。",
"playerId": "无效的玩家ID。", "playerId": "无效的玩家ID。",
"uid": "无效的UID。", "uid": "无效的UID。",
"id": "无效的ID。" "id": "无效的ID。"
...@@ -140,32 +140,16 @@ ...@@ -140,32 +140,16 @@
"in_dungeon_error": "你已经在这个秘境中了。", "in_dungeon_error": "你已经在这个秘境中了。",
"description": "进入指定秘境" "description": "进入指定秘境"
}, },
"giveAll": {
"usage": "用法:giveall [玩家] [数量]",
"started": "正在给予全部物品...",
"success": "已给予 %s 全部物品。",
"invalid_amount_or_playerId": "无效的数量/玩家ID。",
"description": "给予所有物品"
},
"giveArtifact": {
"usage": "用法:giveart|gart [玩家] <圣遗物ID> <主词条ID> [<副词条ID>[,<强化次数>]]... [等级]",
"id_error": "无效的圣遗物ID。",
"success": "已将 %s 给予 %s。",
"description": "给予指定圣遗物"
},
"give": { "give": {
"usage": "用法:give <玩家> <物品ID|角色ID> [数量] [等级] [精炼等级]", "usage": "用法:give <物品ID|角色ID|\"all\"(全部)|\"weapons\"(武器)|\"mats\"(材料)|\"avatars\"(角色)> [x<数量>] [lv<等级>] [r<精炼>]",
"refinement_only_applicable_weapons": "只有武器可以设置精炼等级。", "usage_relic": "用法:give <圣遗物ID> [主词条ID] [<副词条ID>[,<强化次数>]]... [lv<等级 0-20>]",
"refinement_must_between_1_and_5": "精炼等级必须在 1-5 之间。", "illegal_relic": "此圣遗物ID属于黑名单范围,也许不是你想要的。",
"given": "已将 %s 个 %s 给予 %s。", "given": "已将 %s 个 %s 给予 %s。",
"given_with_level_and_refinement": "已将 %s [等级 %s, 精炼 %s] %s 个给予 %s。", "given_with_level_and_refinement": "已将 %s [等级 %s, 精炼 %s] %s 个给予 %s。",
"given_level": "已将 %s [等级 %s] %s 个给予 %s。", "given_level": "已将 %s [等级 %s] %s 个给予 %s。",
"given_avatar": "已将角色 %s [等级 %s] 给与 %s。", "given_avatar": "已将角色 %s [等级 %s] 给与 %s。",
"description": "给予指定物品" "giveall_success": "成功给予全部物品。",
}, "description": "给予物品给你或指定的玩家。比如可以给予全部武器,角色和/或材料,也可以给予自定义圣遗物"
"godmode": {
"success": "Godmode 已设为 %s。[用户:%s]",
"description": "防止你受到伤害"
}, },
"heal": { "heal": {
"success": "已治疗所有角色。", "success": "已治疗所有角色。",
...@@ -194,8 +178,8 @@ ...@@ -194,8 +178,8 @@
"description": "杀死玩家当前角色" "description": "杀死玩家当前角色"
}, },
"language": { "language": {
"current_language": "当前语言:%s", "current_language": "当前语言:%s",
"language_changed": "语言切换至:%s", "language_changed": "已切换语言为:%s",
"language_not_found": "目前服务端没有这种语言:%s", "language_not_found": "目前服务端没有这种语言:%s",
"description": "显示或切换当前语言" "description": "显示或切换当前语言"
}, },
...@@ -203,10 +187,6 @@ ...@@ -203,10 +187,6 @@
"success": "目前在线人数:%s", "success": "目前在线人数:%s",
"description": "查看所有玩家" "description": "查看所有玩家"
}, },
"nostamina": {
"success": "NoStamina 已设为 %s。[用户:%s]",
"description": "保持你的体力处于最高状态"
},
"permission": { "permission": {
"usage": "用法:permission <add|remove> <用户名> <权限>", "usage": "用法:permission <add|remove> <用户名> <权限>",
"add": "权限已添加。", "add": "权限已添加。",
...@@ -267,9 +247,9 @@ ...@@ -267,9 +247,9 @@
"description": "向指定用户发送邮件。此命令的用法会根据撰写阶段而改变" "description": "向指定用户发送邮件。此命令的用法会根据撰写阶段而改变"
}, },
"sendMessage": { "sendMessage": {
"usage": "用法:sendmessage <玩家> <消息>", "usage": "用法:sendmessage <消息>",
"success": "消息已发送。", "success": "消息已发送。",
"description": "向指定玩家发送消息" "description": "向玩家以服务器的身份发送消息。如果没有指定目标,则向服务器的全部玩家发送"
}, },
"setFetterLevel": { "setFetterLevel": {
"usage": "用法:setfetterlevel <好感度等级>", "usage": "用法:setfetterlevel <好感度等级>",
...@@ -279,8 +259,8 @@ ...@@ -279,8 +259,8 @@
"description": "设置当前角色的好感度等级" "description": "设置当前角色的好感度等级"
}, },
"setProp": { "setProp": {
"usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume", "usage": "用法:setprop|prop <状态> <数值>\n可更改的状态列表:godmode(上帝模式)|nostamina(无限体力)|unlimitedenergy(无限能量)|abyss(深渊)|worldlevel(世界等级)|bplevel(纪行等级)\n查看 PlayerProperty enum 以获得其他数值,格式为 PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress." "description": "设置账号的状态。比如可以通过此命令启用 godmode,也可以解锁深渊或更改纪行等级"
}, },
"setStats": { "setStats": {
"usage": "用法:setstats|stats <属性> <数值>\n可更改的属性列表:hp(生命值)|maxhp(最大生命值)|def(防御力)|atk(攻击力)|em(元素精通)|er(元素充能效率)|crate(暴击率)|cdmg(暴击伤害)|cdr(冷却缩减)|heal(治疗加成)|heali(受治疗加成)|shield(护盾强效)|defi(无视防御)\n元素增伤:epyro(火)|ecryo(冰)|ehydro(水)|egeo(岩)|edendro(草)|eelectro(雷)|ephys(物理)\n元素抗性:respyro(火)|rescryo(冰)|reshydro(水)|resgeo(岩)|resdendro(草)|reselectro(雷)|resphys(物理)\n", "usage": "用法:setstats|stats <属性> <数值>\n可更改的属性列表:hp(生命值)|maxhp(最大生命值)|def(防御力)|atk(攻击力)|em(元素精通)|er(元素充能效率)|crate(暴击率)|cdmg(暴击伤害)|cdr(冷却缩减)|heal(治疗加成)|heali(受治疗加成)|shield(护盾强效)|defi(无视防御)\n元素增伤:epyro(火)|ecryo(冰)|ehydro(水)|egeo(岩)|edendro(草)|eelectro(雷)|ephys(物理)\n元素抗性:respyro(火)|rescryo(冰)|reshydro(水)|resgeo(岩)|resdendro(草)|reselectro(雷)|resphys(物理)\n",
......
...@@ -283,7 +283,7 @@ ...@@ -283,7 +283,7 @@
"description": "設定當前角色的好感度等級。" "description": "設定當前角色的好感度等級。"
}, },
"setProp": { "setProp": {
"usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume", "usage": "Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyss | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress." "description": "Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
}, },
"setStats": { "setStats": {
......
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