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ziqian zhang
Grasscutter
Commits
76098cdb
Commit
76098cdb
authored
Apr 29, 2022
by
BaiSugar
Browse files
remove useless items
parent
b28f65f1
Changes
1
Show whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/command/commands/GiveAllCommand.java
View file @
76098cdb
...
@@ -5,6 +5,8 @@ import emu.grasscutter.command.Command;
...
@@ -5,6 +5,8 @@ import emu.grasscutter.command.Command;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.def.AvatarData
;
import
emu.grasscutter.data.def.AvatarData
;
import
emu.grasscutter.data.def.AvatarSkillData
;
import
emu.grasscutter.data.def.AvatarSkillDepotData
;
import
emu.grasscutter.data.def.ItemData
;
import
emu.grasscutter.data.def.ItemData
;
import
emu.grasscutter.game.avatar.Avatar
;
import
emu.grasscutter.game.avatar.Avatar
;
import
emu.grasscutter.game.inventory.GameItem
;
import
emu.grasscutter.game.inventory.GameItem
;
...
@@ -83,9 +85,6 @@ public class GiveAllCommand implements CommandHandler {
...
@@ -83,9 +85,6 @@ public class GiveAllCommand implements CommandHandler {
Avatar
avatar
=
new
Avatar
(
avatarData
);
Avatar
avatar
=
new
Avatar
(
avatarData
);
avatar
.
setLevel
(
90
);
avatar
.
setLevel
(
90
);
avatar
.
setPromoteLevel
(
6
);
avatar
.
setPromoteLevel
(
6
);
for
(
int
i
=
1
;
i
<=
6
;
++
i
)
{
avatar
.
getTalentIdList
().
add
((
avatar
.
getAvatarId
()
-
10000000
)
*
10
+
i
);
}
// This will handle stats and talents
// This will handle stats and talents
avatar
.
recalcStats
();
avatar
.
recalcStats
();
player
.
addAvatar
(
avatar
);
player
.
addAvatar
(
avatar
);
...
@@ -98,7 +97,7 @@ public class GiveAllCommand implements CommandHandler {
...
@@ -98,7 +97,7 @@ public class GiveAllCommand implements CommandHandler {
if
(
isTestItem
(
itemdata
.
getId
()))
continue
;
if
(
isTestItem
(
itemdata
.
getId
()))
continue
;
if
(
itemdata
.
isEquip
())
{
if
(
itemdata
.
isEquip
())
{
for
(
int
i
=
0
;
i
<
10
;
++
i
)
{
for
(
int
i
=
0
;
i
<
5
;
++
i
)
{
GameItem
item
=
new
GameItem
(
itemdata
);
GameItem
item
=
new
GameItem
(
itemdata
);
if
(
itemdata
.
getItemType
()
==
ItemType
.
ITEM_WEAPON
)
{
if
(
itemdata
.
getItemType
()
==
ItemType
.
ITEM_WEAPON
)
{
item
.
setLevel
(
90
);
item
.
setLevel
(
90
);
...
@@ -114,7 +113,7 @@ public class GiveAllCommand implements CommandHandler {
...
@@ -114,7 +113,7 @@ public class GiveAllCommand implements CommandHandler {
itemList
.
add
(
item
);
itemList
.
add
(
item
);
}
}
}
}
int
packetNum
=
2
0
;
int
packetNum
=
1
0
;
int
itemLength
=
itemList
.
size
();
int
itemLength
=
itemList
.
size
();
int
number
=
itemLength
/
packetNum
;
int
number
=
itemLength
/
packetNum
;
int
remainder
=
itemLength
%
packetNum
;
int
remainder
=
itemLength
%
packetNum
;
...
@@ -171,15 +170,27 @@ public class GiveAllCommand implements CommandHandler {
...
@@ -171,15 +170,27 @@ public class GiveAllCommand implements CommandHandler {
private
static
final
Range
[]
testItemRanges
=
new
Range
[]
{
private
static
final
Range
[]
testItemRanges
=
new
Range
[]
{
new
Range
(
106
,
139
),
new
Range
(
106
,
139
),
new
Range
(
1000
,
1099
),
new
Range
(
1000
,
1099
),
new
Range
(
2001
,
2008
),
new
Range
(
2001
,
3022
),
new
Range
(
2017
,
2029
),
new
Range
(
23300
,
23340
),
// new Range(108001, 108387) //food
new
Range
(
23383
,
23385
),
new
Range
(
78310
,
78554
),
new
Range
(
99310
,
99554
),
new
Range
(
100001
,
100187
),
new
Range
(
100210
,
100214
),
new
Range
(
100303
,
100398
),
new
Range
(
100414
,
100425
),
new
Range
(
100454
,
103008
),
new
Range
(
109000
,
109492
),
new
Range
(
115001
,
118004
),
new
Range
(
141001
,
141072
),
new
Range
(
220050
,
221016
),
};
};
private
static
final
Integer
[]
testItemsIds
=
new
Integer
[]
{
private
static
final
Integer
[]
testItemsIds
=
new
Integer
[]
{
210
,
211
,
314
,
315
,
317
,
1005
,
1007
,
1105
,
1107
,
1201
,
1202
,
2800
,
210
,
211
,
314
,
315
,
317
,
1005
,
1007
,
1105
,
1107
,
1201
,
1202
,
10366
,
100001
,
100002
,
100244
,
100305
,
100312
,
100313
,
101212
,
11411
,
11506
,
11507
,
11508
,
12505
,
101212
,
11411
,
11506
,
11507
,
11508
,
12505
,
12506
,
12508
,
12509
,
13503
,
12506
,
12508
,
12509
,
13503
,
13506
,
14411
,
14503
,
14505
,
14508
,
15411
,
15504
,
15505
,
13506
,
14411
,
14503
,
14505
,
14508
,
15411
,
15504
,
15505
,
15506
,
15508
,
15506
,
15508
,
20001
,
10002
,
10003
,
10004
,
10005
,
10006
,
10008
//9
20001
,
10002
,
10003
,
10004
,
10005
,
10006
,
10008
,
100231
,
100232
,
100431
,
101689
,
105001
,
105004
,
106000
,
106001
,
108000
,
110000
};
};
private
static
final
Collection
<
Integer
>
testItemsList
=
Arrays
.
asList
(
testItemsIds
);
private
static
final
Collection
<
Integer
>
testItemsList
=
Arrays
.
asList
(
testItemsIds
);
...
...
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