Commit 7189e370 authored by Melledy's avatar Melledy
Browse files

Use `getOpenStateMap()` in PlayerOpenStateManager

parent f87088f4
...@@ -44,11 +44,11 @@ public class PlayerOpenStateManager extends BasePlayerDataManager { ...@@ -44,11 +44,11 @@ public class PlayerOpenStateManager extends BasePlayerDataManager {
} }
public int getOpenState(OpenState openState) { public int getOpenState(OpenState openState) {
return this.map.getOrDefault(openState.getValue(), 0); return getOpenStateMap().getOrDefault(openState.getValue(), 0);
} }
public void setOpenState(OpenState openState, Integer value) { public void setOpenState(OpenState openState, Integer value) {
Integer previousValue = this.map.getOrDefault(openState.getValue(),0); Integer previousValue = getOpenStateMap().getOrDefault(openState.getValue(),0);
if (value != previousValue) { if (value != previousValue) {
this.map.put(openState.getValue(), value); this.map.put(openState.getValue(), value);
player.getSession().send(new PacketOpenStateChangeNotify(openState.getValue(),value)); player.getSession().send(new PacketOpenStateChangeNotify(openState.getValue(),value));
......
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