Commit 6e81dc39 authored by Magix's avatar Magix Committed by GitHub
Browse files

Update Grasscutter to v1.0.0

Merge development into stable (and all the support hell that comes with it).
parents 1456cd99 4e1ea6ab
package emu.grasscutter.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.GenshinPlayer;
import java.util.*;
/**
* A container for server-related commands.
*/
public final class ServerCommands {
@Command(label = "reload", usage = "reload", description = "Reload server config", permission = "server.reload")
public static class ReloadCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
Grasscutter.getLogger().info("Reloading config.");
Grasscutter.loadConfig();
Grasscutter.getDispatchServer().loadQueries();
Grasscutter.getLogger().info("Reload complete.");
}
@Override
public void execute(GenshinPlayer player, List<String> args) {
CommandHandler.sendMessage(player, "Reloading config.");
this.execute(args);
CommandHandler.sendMessage(player, "Reload complete.");
}
}
@Command(label = "kick", usage = "kick <player>", description = "Kicks the specified player from the server (WIP)", permission = "server.kick")
public static class KickCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
this.execute(null, args);
}
@Override
public void execute(GenshinPlayer player, List<String> args) {
int target = Integer.parseInt(args.get(0));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(player, "Player not found.");
return;
}
if(player != null) {
CommandHandler.sendMessage(null, String.format("Player [%s:%s] has kicked player [%s:%s]", player.getAccount().getPlayerId(), player.getAccount().getUsername(), target, targetPlayer.getAccount().getUsername()));
}
CommandHandler.sendMessage(player, String.format("Kicking player [%s:%s]", target, targetPlayer.getAccount().getUsername()));
targetPlayer.getSession().close();
}
}
@Command(label = "stop", usage = "stop", description = "Stops the server", permission = "server.stop")
public static class StopCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
Grasscutter.getLogger().info("Server shutting down...");
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
p.dropMessage("Server shutting down...");
}
System.exit(1);
}
}
@Command(label = "broadcast", aliases = {"b"},
usage = "broadcast <message>", description = "Sends a message to all the players", permission = "server.broadcast")
public static class BroadcastCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(null, "Usage: broadcast <message>"); return;
}
String message = String.join(" ", args.subList(0, args.size()));
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
p.dropMessage(message);
}
CommandHandler.sendMessage(null, "Message sent.");
}
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(player, "Usage: broadcast <message>"); return;
}
String message = String.join(" ", args.subList(0, args.size()));
for (GenshinPlayer p : Grasscutter.getGameServer().getPlayers().values()) {
p.dropMessage(message);
}
CommandHandler.sendMessage(player, "Message sent.");
}
}
@Command(label = "sendmessage", aliases = {"sendmsg", "msg"},
usage = "sendmessage <player> <message>", description = "Sends a message to a player")
public static class SendMessageCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>"); return;
}
try {
int target = Integer.parseInt(args.get(0));
String message = String.join(" ", args.subList(1, args.size()));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(null, "Player not found."); return;
}
targetPlayer.dropMessage(message);
CommandHandler.sendMessage(null, "Message sent.");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid player ID.");
}
}
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(player, "Usage: sendmessage <player> <message>"); return;
}
try {
int target = Integer.parseInt(args.get(0));
String message = String.join(" ", args.subList(1, args.size()));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(player, "Player not found."); return;
}
targetPlayer.sendMessage(player, message);
CommandHandler.sendMessage(player, "Message sent.");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(player, "Invalid player ID.");
}
}
}
@Command(label = "account",
usage = "account <create|delete> <username> [uid]",
description = "Modify user accounts", execution = Command.Execution.CONSOLE)
public static class AccountCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]"); return;
}
String action = args.get(0);
String username = args.get(1);
switch(action) {
default:
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]");
return;
case "create":
int uid = 0;
if(args.size() > 2) {
try {
uid = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid UID."); return;
}
}
Account account = DatabaseHelper.createAccountWithId(username, uid);
if(account == null) {
CommandHandler.sendMessage(null, "Account already exists."); return;
} else {
CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerId() + ".");
account.addPermission("*"); // Grant the player superuser permissions.
account.save(); // Save account to database.
}
return;
case "delete":
if(DatabaseHelper.deleteAccount(username)) {
CommandHandler.sendMessage(null, "Account deleted."); return;
} else CommandHandler.sendMessage(null, "Account not found.");
return;
}
}
}
@Command(label = "permission",
usage = "permission <add|remove> <username> <permission>",
description = "Grants or removes a permission for a user", permission = "*")
public static class PermissionCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
if(args.size() < 3) {
CommandHandler.sendMessage(null, "Usage: permission <add|remove> <username> <permission>"); return;
}
String action = args.get(0);
String username = args.get(1);
String permission = args.get(2);
Account account = Grasscutter.getGameServer().getAccountByName(username);
if(account == null) {
CommandHandler.sendMessage(null, "Account not found."); return;
}
switch(action) {
default:
CommandHandler.sendMessage(null, "Usage: permission <add|remove> <username> <permission>");
break;
case "add":
if(account.addPermission(permission)) {
CommandHandler.sendMessage(null, "Permission added.");
} else CommandHandler.sendMessage(null, "They already have this permission!");
break;
case "remove":
if(account.removePermission(permission)) {
CommandHandler.sendMessage(null, "Permission removed.");
} else CommandHandler.sendMessage(null, "They don't have this permission!");
break;
}
account.save();
}
}
@Command(label = "help",
usage = "help [command]", description = "Sends the help message or shows information about a specified command")
public static class HelpCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
this.execute(null, args);
}
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 1) {
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
List<Command> annotations = new ArrayList<>();
for(String key : handlers.keySet()) {
Command annotation = handlers.get(key).getClass().getAnnotation(Command.class);
if(!Arrays.asList(annotation.aliases()).contains(key)) {
if(player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission())) continue;
annotations.add(annotation);
}
}
SendAllHelpMessage(player, annotations);
} else {
String command = args.get(0);
CommandHandler handler = CommandMap.getInstance().getHandler(command);
StringBuilder builder = new StringBuilder(player == null ? "\nHelp - " : "Help - ").append(command).append(": \n");
if(handler == null) {
builder.append("No command found.");
} else {
Command annotation = handler.getClass().getAnnotation(Command.class);
builder.append(" ").append(annotation.description()).append("\n");
builder.append(" Usage: ").append(annotation.usage());
if(annotation.aliases().length >= 1) {
builder.append("\n").append(" Aliases: ");
for (String alias : annotation.aliases()) {
builder.append(alias).append(" ");
}
}
if(player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission())) {
builder.append("\n Warning: You do not have permission to run this command.");
}
}
CommandHandler.sendMessage(player, builder.toString());
}
}
void SendAllHelpMessage(GenshinPlayer player, List<Command> annotations) {
if(player == null) {
StringBuilder builder = new StringBuilder("\nAvailable commands:\n");
annotations.forEach(annotation -> {
if (annotation.execution() != Command.Execution.PLAYER) {
builder.append(annotation.label()).append("\n");
builder.append(" ").append(annotation.description()).append("\n");
builder.append(" Usage: ").append(annotation.usage());
if (annotation.aliases().length >= 1) {
builder.append("\n").append(" Aliases: ");
for (String alias : annotation.aliases()) {
builder.append(alias).append(" ");
}
}
builder.append("\n");
}
});
CommandHandler.sendMessage(null, builder.toString());
} else {
CommandHandler.sendMessage(player, "Available commands:");
annotations.forEach(annotation -> {
if (annotation.execution() != Command.Execution.CONSOLE) {
StringBuilder builder = new StringBuilder(annotation.label()).append("\n");
builder.append(" ").append(annotation.description()).append("\n");
builder.append(" Usage: ").append(annotation.usage());
if (annotation.aliases().length >= 1) {
builder.append("\n").append(" Aliases: ");
for (String alias : annotation.aliases()) {
builder.append(alias).append(" ");
}
}
CommandHandler.sendMessage(player, builder.toString());
}
});
}
}
}
}
package emu.grasscutter.data;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.utils.Utils;
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
import emu.grasscutter.data.custom.OpenConfigEntry;
import emu.grasscutter.data.custom.ScenePointEntry;
import emu.grasscutter.data.def.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
......@@ -18,6 +21,7 @@ public class GenshinData {
private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
// ExcelConfigs
private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();
......@@ -52,6 +56,10 @@ public class GenshinData {
private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataItemIdMap = new Int2ObjectLinkedOpenHashMap<>();
private static final Int2ObjectMap<SceneData> sceneDataMap = new Int2ObjectLinkedOpenHashMap<>();
private static final Int2ObjectMap<FetterData> fetterDataMap = new Int2ObjectOpenHashMap<>();
// Cache
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
public static Int2ObjectMap<?> getMapByResourceDef(Class<?> resourceDefinition) {
Int2ObjectMap<?> map = null;
......@@ -82,6 +90,10 @@ public class GenshinData {
return openConfigEntries;
}
public static Map<String, ScenePointEntry> getScenePointEntries() {
return scenePointEntries;
}
public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
return avatarDataMap;
}
......@@ -215,4 +227,17 @@ public class GenshinData {
public static Int2ObjectMap<SceneData> getSceneDataMap() {
return sceneDataMap;
}
public static Map<Integer, List<Integer>> getFetterDataEntries() {
if (fetters.isEmpty()) {
fetterDataMap.forEach((k, v) -> {
if (!fetters.containsKey(v.getAvatarId())) {
fetters.put(v.getAvatarId(), new ArrayList<>());
}
fetters.get(v.getAvatarId()).add(k);
});
}
return fetters;
}
}
......@@ -10,11 +10,15 @@ import java.util.regex.Pattern;
import emu.grasscutter.utils.Utils;
import org.reflections.Reflections;
import com.google.gson.JsonElement;
import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.common.PointData;
import emu.grasscutter.data.common.ScenePointConfig;
import emu.grasscutter.data.custom.AbilityEmbryoEntry;
import emu.grasscutter.data.custom.OpenConfigEntry;
import emu.grasscutter.data.custom.ScenePointEntry;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
public class ResourceLoader {
......@@ -42,6 +46,7 @@ public class ResourceLoader {
loadOpenConfig();
// Load resources
loadResources();
loadScenePoints();
// Process into depots
GenshinDepot.load();
// Custom - TODO move this somewhere else
......@@ -121,6 +126,51 @@ public class ResourceLoader {
}
}
private static void loadScenePoints() {
Pattern pattern = Pattern.compile("(?<=scene)(.*?)(?=_point.json)");
File folder = new File(Grasscutter.getConfig().RESOURCE_FOLDER + "BinOutput/Scene/Point");
if (!folder.isDirectory() || !folder.exists() || folder.listFiles() == null) {
Grasscutter.getLogger().error("Scene point files cannot be found, you cannot use teleport waypoints!");
return;
}
List<ScenePointEntry> scenePointList = new ArrayList<>();
for (File file : folder.listFiles()) {
ScenePointConfig config = null;
Integer sceneId = null;
Matcher matcher = pattern.matcher(file.getName());
if (matcher.find()) {
sceneId = Integer.parseInt(matcher.group(1));
} else {
continue;
}
try (FileReader fileReader = new FileReader(file)) {
config = Grasscutter.getGsonFactory().fromJson(fileReader, ScenePointConfig.class);
} catch (Exception e) {
e.printStackTrace();
continue;
}
if (config.points == null) {
continue;
}
for (Map.Entry<String, JsonElement> entry : config.points.entrySet()) {
PointData pointData = Grasscutter.getGsonFactory().fromJson(entry.getValue(), PointData.class);
ScenePointEntry sl = new ScenePointEntry(sceneId + "_" + entry.getKey(), pointData);
scenePointList.add(sl);
}
for (ScenePointEntry entry : scenePointList) {
GenshinData.getScenePointEntries().put(entry.getName(), entry);
}
}
}
private static void loadAbilityEmbryos() {
// Read from cached file if exists
File embryoCache = new File(Grasscutter.getConfig().DATA_FOLDER + "AbilityEmbryos.json");
......
package emu.grasscutter.data.common;
public class PointData {
private pos tranPos;
public pos getTranPos() {
return tranPos;
}
public void setTranPos(pos tranPos) {
this.tranPos = tranPos;
}
public class pos {
private float x;
private float y;
private float z;
public float getX() {
return x;
}
public void setX(float x) {
this.x = x;
}
public float getY() {
return y;
}
public void setY(float y) {
this.y = y;
}
public float getZ() {
return z;
}
public void setZ(float z) {
this.z = z;
}
}
}
package emu.grasscutter.data.common;
import com.google.gson.JsonObject;
public class ScenePointConfig {
public JsonObject points;
public JsonObject getPoints() {
return points;
}
public void setPoints(JsonObject Points) {
points = Points;
}
}
package emu.grasscutter.data.custom;
import emu.grasscutter.data.common.PointData;
public class ScenePointEntry {
private String name;
private PointData pointData;
public ScenePointEntry(String name, PointData pointData) {
this.name = name;
this.pointData = pointData;
}
public String getName() {
return name;
}
public PointData getPointData() {
return pointData;
}
}
......@@ -56,6 +56,8 @@ public class AvatarData extends GenshinResource {
private AvatarSkillDepotData skillDepot;
private IntList abilities;
private List<Integer> fetters;
@Override
public int getId(){
return this.Id;
......@@ -193,10 +195,17 @@ public class AvatarData extends GenshinResource {
return abilities;
}
public List<Integer> getFetters() {
return fetters;
}
@Override
public void onLoad() {
this.skillDepot = GenshinData.getAvatarSkillDepotDataMap().get(this.SkillDepotId);
// Get fetters from GenshinData
this.fetters = GenshinData.getFetterDataEntries().get(this.Id);
int size = GenshinData.getAvatarCurveDataMap().size();
this.hpGrowthCurve = new float[size];
this.attackGrowthCurve = new float[size];
......
package emu.grasscutter.data.def;
import emu.grasscutter.data.GenshinResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.ResourceType.LoadPriority;
@ResourceType(name = {"FetterInfoExcelConfigData.json", "FettersExcelConfigData.json", "FetterStoryExcelConfigData.json"}, loadPriority = LoadPriority.HIGHEST)
public class FetterData extends GenshinResource {
private int AvatarId;
private int FetterId;
@Override
public int getId() {
return FetterId;
}
public int getAvatarId() {
return AvatarId;
}
@Override
public void onLoad() {
}
}
......@@ -74,36 +74,36 @@ public class DatabaseHelper {
}
public static void saveAccount(Account account) {
DatabaseManager.getDatastore().save(account);
DatabaseManager.getAccountDatastore().save(account);
}
public static Account getAccountByName(String username) {
MorphiaCursor<Account> cursor = DatabaseManager.getDatastore().createQuery(Account.class).field("username").equalIgnoreCase(username).find(FIND_ONE);
MorphiaCursor<Account> cursor = DatabaseManager.getAccountDatastore().createQuery(Account.class).field("username").equalIgnoreCase(username).find(FIND_ONE);
if (!cursor.hasNext()) return null;
return cursor.next();
}
public static Account getAccountByToken(String token) {
if (token == null) return null;
MorphiaCursor<Account> cursor = DatabaseManager.getDatastore().createQuery(Account.class).field("token").equal(token).find(FIND_ONE);
MorphiaCursor<Account> cursor = DatabaseManager.getAccountDatastore().createQuery(Account.class).field("token").equal(token).find(FIND_ONE);
if (!cursor.hasNext()) return null;
return cursor.next();
}
public static Account getAccountById(String uid) {
MorphiaCursor<Account> cursor = DatabaseManager.getDatastore().createQuery(Account.class).field("_id").equal(uid).find(FIND_ONE);
MorphiaCursor<Account> cursor = DatabaseManager.getAccountDatastore().createQuery(Account.class).field("_id").equal(uid).find(FIND_ONE);
if (!cursor.hasNext()) return null;
return cursor.next();
}
public static Account getAccountByPlayerId(int playerId) {
MorphiaCursor<Account> cursor = DatabaseManager.getDatastore().createQuery(Account.class).field("playerId").equal(playerId).find(FIND_ONE);
MorphiaCursor<Account> cursor = DatabaseManager.getAccountDatastore().createQuery(Account.class).field("playerId").equal(playerId).find(FIND_ONE);
if (!cursor.hasNext()) return null;
return cursor.next();
}
public static boolean deleteAccount(String username) {
Query<Account> q = DatabaseManager.getDatastore().createQuery(Account.class).field("username").equalIgnoreCase(username);
Query<Account> q = DatabaseManager.getAccountDatastore().createQuery(Account.class).field("username").equalIgnoreCase(username);
return DatabaseManager.getDatastore().findAndDelete(q) != null;
}
......
......@@ -17,7 +17,10 @@ import emu.grasscutter.game.inventory.GenshinItem;
public final class DatabaseManager {
private static MongoClient mongoClient;
private static MongoClient dispatchMongoClient;
private static Datastore datastore;
private static Datastore dispatchDatastore;
private static final Class<?>[] mappedClasses = new Class<?>[] {
DatabaseCounter.class, Account.class, GenshinPlayer.class, GenshinAvatar.class, GenshinItem.class, Friendship.class
......@@ -35,6 +38,16 @@ public final class DatabaseManager {
return getDatastore().getDatabase();
}
// Yes. I very dislike this method. However, this will be good for now.
// TODO: Add dispatch routes for player account management
public static Datastore getAccountDatastore() {
if(Grasscutter.getConfig().RunMode.equalsIgnoreCase("GAME_ONLY")) {
return dispatchDatastore;
} else {
return datastore;
}
}
public static void initialize() {
// Initialize
mongoClient = new MongoClient(new MongoClientURI(Grasscutter.getConfig().DatabaseUrl));
......@@ -67,6 +80,28 @@ public final class DatabaseManager {
datastore.ensureIndexes();
}
}
if(Grasscutter.getConfig().RunMode.equalsIgnoreCase("GAME_ONLY")) {
dispatchMongoClient = new MongoClient(new MongoClientURI(Grasscutter.getConfig().getGameServerOptions().DispatchServerDatabaseUrl));
dispatchDatastore = morphia.createDatastore(dispatchMongoClient, Grasscutter.getConfig().getGameServerOptions().DispatchServerDatabaseCollection);
// Ensure indexes for dispatch server
try {
dispatchDatastore.ensureIndexes();
} catch (MongoCommandException e) {
Grasscutter.getLogger().info("Mongo index error: ", e);
// Duplicate index error
if (e.getCode() == 85) {
// Drop all indexes and re add them
MongoIterable<String> collections = dispatchDatastore.getDatabase().listCollectionNames();
for (String name : collections) {
dispatchDatastore.getDatabase().getCollection(name).dropIndexes();
}
// Add back indexes
dispatchDatastore.ensureIndexes();
}
}
}
}
public static synchronized int getNextId(Class<?> c) {
......
package emu.grasscutter.game;
import dev.morphia.annotations.AlsoLoad;
import dev.morphia.annotations.Collation;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Id;
......@@ -24,7 +25,7 @@ public class Account {
private String username;
private String password; // Unused for now
private int playerId;
@AlsoLoad("playerUid") private int playerId;
private String email;
private String token;
......@@ -68,7 +69,7 @@ public class Account {
this.token = token;
}
public int getPlayerId() {
public int getPlayerUid() {
return this.playerId;
}
......
......@@ -31,6 +31,7 @@ import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
import emu.grasscutter.net.proto.PlayerApplyEnterMpReasonOuterClass.PlayerApplyEnterMpReason;
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.net.proto.WorldPlayerLocationInfoOuterClass.WorldPlayerLocationInfo;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketAbilityInvocationsNotify;
......@@ -38,6 +39,7 @@ import emu.grasscutter.server.packet.send.PacketAvatarAddNotify;
import emu.grasscutter.server.packet.send.PacketAvatarDataNotify;
import emu.grasscutter.server.packet.send.PacketAvatarGainCostumeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarGainFlycloakNotify;
import emu.grasscutter.server.packet.send.PacketClientAbilityInitFinishNotify;
import emu.grasscutter.server.packet.send.PacketCombatInvocationsNotify;
import emu.grasscutter.server.packet.send.PacketGadgetInteractRsp;
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
......@@ -48,9 +50,11 @@ import emu.grasscutter.server.packet.send.PacketPlayerEnterSceneNotify;
import emu.grasscutter.server.packet.send.PacketPlayerPropNotify;
import emu.grasscutter.server.packet.send.PacketPlayerStoreNotify;
import emu.grasscutter.server.packet.send.PacketPrivateChatNotify;
import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
import emu.grasscutter.server.packet.send.PacketSetNameCardRsp;
import emu.grasscutter.server.packet.send.PacketStoreWeightLimitNotify;
import emu.grasscutter.server.packet.send.PacketUnlockNameCardNotify;
import emu.grasscutter.server.packet.send.PacketWorldPlayerLocationNotify;
import emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify;
import emu.grasscutter.utils.Position;
......@@ -100,10 +104,12 @@ public class GenshinPlayer {
@Transient private int enterSceneToken;
@Transient private SceneLoadState sceneState;
@Transient private boolean hasSentAvatarDataNotify;
@Transient private long nextSendPlayerLocTime = 0;
@Transient private final Int2ObjectMap<CoopRequest> coopRequests;
@Transient private final InvokeHandler<CombatInvokeEntry> combatInvokeHandler;
@Transient private final InvokeHandler<AbilityInvokeEntry> abilityInvokeHandler;
@Transient private final InvokeHandler<AbilityInvokeEntry> clientAbilityInitFinishHandler;
@Deprecated @SuppressWarnings({ "rawtypes", "unchecked" }) // Morphia only!
public GenshinPlayer() {
......@@ -119,6 +125,12 @@ public class GenshinPlayer {
}
this.properties.put(prop.getId(), 0);
}
this.gachaInfo = new PlayerGachaInfo();
this.nameCardList = new HashSet<>();
this.flyCloakList = new HashSet<>();
this.costumeList = new HashSet<>();
this.setSceneId(3);
this.setRegionId(1);
this.sceneState = SceneLoadState.NONE;
......@@ -126,6 +138,7 @@ public class GenshinPlayer {
this.coopRequests = new Int2ObjectOpenHashMap<>();
this.combatInvokeHandler = new InvokeHandler(PacketCombatInvocationsNotify.class);
this.abilityInvokeHandler = new InvokeHandler(PacketAbilityInvocationsNotify.class);
this.clientAbilityInitFinishHandler = new InvokeHandler(PacketClientAbilityInitFinishNotify.class);
}
// On player creation
......@@ -137,11 +150,6 @@ public class GenshinPlayer {
this.nickname = "Traveler";
this.signature = "";
this.teamManager = new TeamManager(this);
this.gachaInfo = new PlayerGachaInfo();
this.playerProfile = new PlayerProfile(this);
this.nameCardList = new HashSet<>();
this.flyCloakList = new HashSet<>();
this.costumeList = new HashSet<>();
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, 1);
this.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, 1);
this.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, 50);
......@@ -285,7 +293,7 @@ public class GenshinPlayer {
}
private float getExpModifier() {
return Grasscutter.getConfig().getGameRates().ADVENTURE_EXP_RATE;
return Grasscutter.getConfig().getGameServerOptions().getGameRates().ADVENTURE_EXP_RATE;
}
// Affected by exp rate
......@@ -344,7 +352,6 @@ public class GenshinPlayer {
public PlayerProfile getProfile() {
if (this.playerProfile == null) {
this.playerProfile = new PlayerProfile(this);
this.save();
}
return playerProfile;
}
......@@ -389,6 +396,10 @@ public class GenshinPlayer {
return this.abilityInvokeHandler;
}
public InvokeHandler<AbilityInvokeEntry> getClientAbilityInitFinishHandler() {
return clientAbilityInitFinishHandler;
}
public void setMpSetting(MpSettingType mpSetting) {
this.mpSetting = mpSetting;
}
......@@ -647,6 +658,13 @@ public class GenshinPlayer {
return social;
}
public WorldPlayerLocationInfo getWorldPlayerLocationInfo() {
return WorldPlayerLocationInfo.newBuilder()
.setSceneId(this.getSceneId())
.setPlayerLoc(this.getPlayerLocationInfo())
.build();
}
public PlayerLocationInfo getPlayerLocationInfo() {
return PlayerLocationInfo.newBuilder()
.setUid(this.getUid())
......@@ -672,10 +690,23 @@ public class GenshinPlayer {
}
// Ping
if (this.getWorld() != null) {
this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld())); // Player ping
// RTT notify - very important to send this often
this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld()));
// Update player locations if in multiplayer every 5 seconds
long time = System.currentTimeMillis();
if (this.getWorld().isMultiplayer() && this.getScene() != null && time > nextSendPlayerLocTime) {
this.sendPacket(new PacketWorldPlayerLocationNotify(this.getWorld()));
this.sendPacket(new PacketScenePlayerLocationNotify(this.getScene()));
this.resetSendPlayerLocTime();
}
}
}
public void resetSendPlayerLocTime() {
this.nextSendPlayerLocTime = System.currentTimeMillis() + 5000;
}
@PostLoad
private void onLoad() {
this.getTeamManager().setPlayer(this);
......@@ -689,12 +720,8 @@ public class GenshinPlayer {
// Make sure these exist
if (this.getTeamManager() == null) {
this.teamManager = new TeamManager(this);
} if (this.getGachaInfo() == null) {
this.gachaInfo = new PlayerGachaInfo();
} if (this.nameCardList == null) {
this.nameCardList = new HashSet<>();
} if (this.costumeList == null) {
this.costumeList = new HashSet<>();
} if (this.getProfile().getUid() == 0) {
this.getProfile().syncWithCharacter(this);
}
// Check if player object exists in server
......
......@@ -34,6 +34,7 @@ public class GenshinScene {
private int time;
private ClimateType climate;
private int weather;
public GenshinScene(World world, SceneData sceneData) {
this.world = world;
......@@ -89,10 +90,18 @@ public class GenshinScene {
return climate;
}
public int getWeather() {
return weather;
}
public void setClimate(ClimateType climate) {
this.climate = climate;
}
public void setWeather(int weather) {
this.weather = weather;
}
public boolean isInScene(GenshinEntity entity) {
return this.entities.containsKey(entity.getId());
}
......
......@@ -13,7 +13,7 @@ public class TeamInfo {
public TeamInfo() {
this.name = "";
this.avatars = new ArrayList<>(Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam);
this.avatars = new ArrayList<>(Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam);
}
public String getName() {
......@@ -37,7 +37,7 @@ public class TeamInfo {
}
public boolean addAvatar(GenshinAvatar avatar) {
if (size() >= Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam || contains(avatar)) {
if (size() >= Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam || contains(avatar)) {
return false;
}
......@@ -57,7 +57,7 @@ public class TeamInfo {
}
public void copyFrom(TeamInfo team) {
copyFrom(team, Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam);
copyFrom(team, Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam);
}
public void copyFrom(TeamInfo team, int maxTeamSize) {
......
......@@ -164,13 +164,13 @@ public class TeamManager {
public int getMaxTeamSize() {
if (getPlayer().isInMultiplayer()) {
int max = Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeamMultiplayer;
int max = Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeamMultiplayer;
if (getPlayer().getWorld().getHost() == this.getPlayer()) {
return Math.max(1, (int) Math.ceil(max / (double) getWorld().getPlayerCount()));
}
return Math.max(1, (int) Math.floor(max / (double) getWorld().getPlayerCount()));
}
return Grasscutter.getConfig().getServerOptions().MaxAvatarsInTeam;
return Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam;
}
// Methods
......
......@@ -208,11 +208,14 @@ public class World implements Iterable<GenshinPlayer> {
}
public boolean transferPlayerToScene(GenshinPlayer player, int sceneId, Position pos) {
if (player.getScene().getId() == sceneId || GenshinData.getSceneDataMap().get(sceneId) == null) {
if (GenshinData.getSceneDataMap().get(sceneId) == null) {
return false;
}
Integer oldSceneId = null;
if (player.getScene() != null) {
oldSceneId = player.getScene().getId();
player.getScene().removePlayer(player);
}
......@@ -221,7 +224,11 @@ public class World implements Iterable<GenshinPlayer> {
player.getPos().set(pos);
// Teleport packet
player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.EnterSelf, EnterReason.TransPoint, sceneId, pos));
if (oldSceneId.equals(sceneId)) {
player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.EnterGoto, EnterReason.TransPoint, sceneId, pos));
} else {
player.sendPacket(new PacketPlayerEnterSceneNotify(player, EnterType.EnterJump, EnterReason.TransPoint, sceneId, pos));
}
return true;
}
......
package emu.grasscutter.game.avatar;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
......@@ -13,6 +15,7 @@ import dev.morphia.annotations.Indexed;
import dev.morphia.annotations.PostLoad;
import dev.morphia.annotations.PrePersist;
import dev.morphia.annotations.Transient;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.common.FightPropData;
import emu.grasscutter.data.custom.OpenConfigEntry;
......@@ -38,10 +41,13 @@ import emu.grasscutter.game.inventory.EquipType;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.FetterState;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.net.proto.AvatarFetterInfoOuterClass.AvatarFetterInfo;
import emu.grasscutter.net.proto.FetterDataOuterClass.FetterData;
import emu.grasscutter.net.proto.AvatarInfoOuterClass.AvatarInfo;
import emu.grasscutter.server.packet.send.PacketAbilityChangeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarEquipChangeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarFightPropNotify;
import emu.grasscutter.utils.ProtoHelper;
......@@ -69,7 +75,9 @@ public class GenshinAvatar {
@Transient private final Int2ObjectMap<GenshinItem> equips;
@Transient private final Int2FloatOpenHashMap fightProp;
@Transient private final Set<String> bonusAbilityList;
@Transient private Set<String> extraAbilityEmbryos;
private List<Integer> fetters;
private Map<Integer, Integer> skillLevelMap; // Talent levels
private Map<Integer, Integer> proudSkillBonusMap; // Talent bonus levels (from const)
......@@ -86,8 +94,9 @@ public class GenshinAvatar {
// Morhpia only!
this.equips = new Int2ObjectOpenHashMap<>();
this.fightProp = new Int2FloatOpenHashMap();
this.bonusAbilityList = new HashSet<>();
this.proudSkillBonusMap = new HashMap<>(); // TODO Move to genshin avatar
this.extraAbilityEmbryos = new HashSet<>();
this.proudSkillBonusMap = new HashMap<>();
this.fetters = new ArrayList<>(); // TODO Move to genshin avatar
}
// On creation
......@@ -260,8 +269,16 @@ public class GenshinAvatar {
return proudSkillBonusMap;
}
public Set<String> getBonusAbilityList() {
return bonusAbilityList;
public Set<String> getExtraAbilityEmbryos() {
return extraAbilityEmbryos;
}
public void setFetterList(List<Integer> fetterList) {
this.fetters = fetterList;
}
public List<Integer> getFetterList() {
return fetters;
}
public float getCurrentHp() {
......@@ -347,14 +364,14 @@ public class GenshinAvatar {
item.setEquipCharacter(this.getAvatarId());
item.save();
if (shouldRecalc) {
this.recalcStats();
}
if (this.getPlayer().hasSentAvatarDataNotify()) {
this.getPlayer().sendPacket(new PacketAvatarEquipChangeNotify(this, item));
}
if (shouldRecalc) {
this.recalcStats();
}
return true;
}
......@@ -371,11 +388,21 @@ public class GenshinAvatar {
}
public void recalcStats() {
recalcStats(false);
}
public void recalcStats(boolean forceSendAbilityChange) {
// Setup
AvatarData data = this.getAvatarData();
AvatarPromoteData promoteData = GenshinData.getAvatarPromoteData(data.getAvatarPromoteId(), this.getPromoteLevel());
Int2IntOpenHashMap setMap = new Int2IntOpenHashMap();
this.getBonusAbilityList().clear();
// Extra ability embryos
Set<String> prevExtraAbilityEmbryos = this.getExtraAbilityEmbryos();
this.extraAbilityEmbryos = new HashSet<>();
// Fetters
this.setFetterList(data.getFetters());
// Get hp percent, set to 100% if none
float hpPercent = this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) <= 0 ? 1f : this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) / this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
......@@ -458,7 +485,7 @@ public class GenshinAvatar {
}
// Add any skill strings from this affix
this.addToAbilityList(affix.getOpenConfig(), true);
this.addToExtraAbilityEmbryos(affix.getOpenConfig(), true);
} else {
break;
}
......@@ -505,7 +532,7 @@ public class GenshinAvatar {
}
// Add any skill strings from this affix
this.addToAbilityList(affix.getOpenConfig(), true);
this.addToExtraAbilityEmbryos(affix.getOpenConfig(), true);
}
}
}
......@@ -538,7 +565,7 @@ public class GenshinAvatar {
}
// Add any skill strings from this proud skill
this.addToAbilityList(proudSkillData.getOpenConfig(), true);
this.addToExtraAbilityEmbryos(proudSkillData.getOpenConfig(), true);
}
// Constellations
......@@ -550,7 +577,7 @@ public class GenshinAvatar {
}
// Add any skill strings from this constellation
this.addToAbilityList(avatarTalentData.getOpenConfig(), false);
this.addToExtraAbilityEmbryos(avatarTalentData.getOpenConfig(), false);
}
}
......@@ -573,11 +600,17 @@ public class GenshinAvatar {
// Packet
if (getPlayer() != null && getPlayer().hasSentAvatarDataNotify()) {
// Update stats for client
getPlayer().sendPacket(new PacketAvatarFightPropNotify(this));
// Update client abilities
EntityAvatar entity = this.getAsEntity();
if (entity != null && (!this.getExtraAbilityEmbryos().equals(prevExtraAbilityEmbryos) || forceSendAbilityChange)) {
getPlayer().sendPacket(new PacketAbilityChangeNotify(entity));
}
}
}
public void addToAbilityList(String openConfig, boolean forceAdd) {
public void addToExtraAbilityEmbryos(String openConfig, boolean forceAdd) {
if (openConfig == null || openConfig.length() == 0) {
return;
}
......@@ -586,14 +619,14 @@ public class GenshinAvatar {
if (entry == null) {
if (forceAdd) {
// Add config string to ability skill list anyways
this.getBonusAbilityList().add(openConfig);
this.getExtraAbilityEmbryos().add(openConfig);
}
return;
}
if (entry.getAddAbilities() != null) {
for (String ability : entry.getAddAbilities()) {
this.getBonusAbilityList().add(ability);
this.getExtraAbilityEmbryos().add(ability);
}
}
}
......@@ -668,6 +701,20 @@ public class GenshinAvatar {
}
public AvatarInfo toProto() {
AvatarFetterInfo.Builder avatarFetter = AvatarFetterInfo.newBuilder()
.setExpLevel(10)
.setExpNumber(6325); // Highest Level
if (this.getFetterList() != null) {
for (int i = 0; i < this.getFetterList().size(); i++) {
avatarFetter.addFetterList(
FetterData.newBuilder()
.setFetterId(this.getFetterList().get(i))
.setFetterState(FetterState.FINISH.getValue())
);
}
}
AvatarInfo.Builder avatarInfo = AvatarInfo.newBuilder()
.setAvatarId(this.getAvatarId())
.setGuid(this.getGuid())
......@@ -681,7 +728,7 @@ public class GenshinAvatar {
.putAllProudSkillExtraLevel(getProudSkillBonusMap())
.setAvatarType(1)
.setBornTime(this.getBornTime())
.setFetterInfo(AvatarFetterInfo.newBuilder().setExpLevel(1))
.setFetterInfo(avatarFetter)
.setWearingFlycloakId(this.getFlyCloak())
.setCostumeId(this.getCostume());
......
......@@ -223,8 +223,8 @@ public class EntityAvatar extends GenshinEntity {
}
}
// Add equip abilities
if (this.getAvatar().getBonusAbilityList().size() > 0) {
for (String skill : this.getAvatar().getBonusAbilityList()) {
if (this.getAvatar().getExtraAbilityEmbryos().size() > 0) {
for (String skill : this.getAvatar().getExtraAbilityEmbryos()) {
AbilityEmbryo emb = AbilityEmbryo.newBuilder()
.setAbilityId(++embryoId)
.setAbilityNameHash(Utils.abilityHash(skill))
......
......@@ -220,7 +220,7 @@ public class FriendsList {
friendship.setOwner(getPlayer());
// Check if friend is online
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getId());
GenshinPlayer friend = getPlayer().getSession().getServer().getPlayerByUid(friendship.getFriendProfile().getUid());
if (friend != null) {
// Set friend to online mode
friendship.setFriendProfile(friend);
......
......@@ -88,7 +88,7 @@ public class Friendship {
public FriendBrief toProto() {
FriendBrief proto = FriendBrief.newBuilder()
.setUid(getFriendProfile().getId())
.setUid(getFriendProfile().getUid())
.setNickname(getFriendProfile().getName())
.setLevel(getFriendProfile().getPlayerLevel())
.setAvatar(HeadImage.newBuilder().setAvatarId(getFriendProfile().getAvatarId()))
......
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