Commit 6e81dc39 authored by Magix's avatar Magix Committed by GitHub
Browse files

Update Grasscutter to v1.0.0

Merge development into stable (and all the support hell that comes with it).
parents 1456cd99 4e1ea6ab
......@@ -16,6 +16,18 @@ import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
@Opcodes(PacketOpcodes.MarkMapReq)
public class HandlerMarkMapReq extends PacketHandler {
private static boolean isInt(String str) {
try {
@SuppressWarnings("unused")
int x = Integer.parseInt(str);
return true; // String is an Integer
} catch (NumberFormatException e) {
return false; // String is not an Integer
}
}
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
MarkMapReq req = MarkMapReq.parseFrom(payload);
......@@ -26,15 +38,18 @@ public class HandlerMarkMapReq extends PacketHandler {
session.getPlayer().getPos().setX(req.getMark().getPos().getX());
session.getPlayer().getPos().setZ(req.getMark().getPos().getZ());
session.getPlayer().getPos().setY(300);
Grasscutter.getLogger().info("Player [" + session.getPlayer().getUid() + ":" + session.getPlayer().getNickname() + "] tp to " + session.getPlayer().getPos() + " Scene id: " + req.getMark().getSceneId());
session.getPlayer().getPos()
.setY(isInt(req.getMark().getName()) ? Integer.parseInt(req.getMark().getName()) : 300);
Grasscutter.getLogger().info("Player [" + session.getPlayer().getUid() + ":" + session.getPlayer().getNickname()
+ "] tp to " + session.getPlayer().getPos() + " Scene id: " + req.getMark().getSceneId());
if (req.getMark().getSceneId() != session.getPlayer().getSceneId()) {
session.getPlayer().getWorld().transferPlayerToScene(session.getPlayer(), req.getMark().getSceneId(), session.getPlayer().getPos());
session.getPlayer().getWorld().transferPlayerToScene(session.getPlayer(), req.getMark().getSceneId(),
session.getPlayer().getPos());
} else {
session.getPlayer().getScene().broadcastPacket(new PacketSceneEntityAppearNotify(session.getPlayer()));
}
}
}
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.NpcTalkReqOuterClass.NpcTalkReq;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketNpcTalkRsp;
@Opcodes(PacketOpcodes.NpcTalkReq)
public class HandlerNpcTalkReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
NpcTalkReq req = NpcTalkReq.parseFrom(payload);
session.send(new PacketNpcTalkRsp(req.getNpcEntityId(), req.getTalkId(), req.getEntityId()));
}
}
......@@ -30,7 +30,7 @@ public class HandlerPlayerLoginReq extends PacketHandler {
}
// Load character from db
GenshinPlayer player = DatabaseHelper.getPlayerById(session.getAccount().getPlayerId());
GenshinPlayer player = DatabaseHelper.getPlayerById(session.getAccount().getPlayerUid());
if (player == null) {
// Send packets
......
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.custom.ScenePointEntry;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneTransToPointReqOuterClass.SceneTransToPointReq;
import emu.grasscutter.net.proto.SceneTransToPointRspOuterClass.SceneTransToPointRsp;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketSceneTransToPointRsp;
import emu.grasscutter.utils.Position;
@Opcodes(PacketOpcodes.SceneTransToPointReq)
public class HandlerSceneTransToPointReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
SceneTransToPointReq req = SceneTransToPointReq.parseFrom(payload);
String code = req.getSceneId() + "_" + req.getPointId();
ScenePointEntry scenePointEntry = GenshinData.getScenePointEntries().get(code);
if (scenePointEntry != null) {
float x = scenePointEntry.getPointData().getTranPos().getX();
float y = scenePointEntry.getPointData().getTranPos().getY();
float z = scenePointEntry.getPointData().getTranPos().getZ();
session.getPlayer().getWorld().transferPlayerToScene(session.getPlayer(), req.getSceneId(), new Position(x, y, z));
session.send(new PacketSceneTransToPointRsp(session.getPlayer(), req.getPointId(), req.getSceneId()));
} else {
session.send(new PacketSceneTransToPointRsp());
}
}
}
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SetEntityClientDataNotifyOuterClass.SetEntityClientDataNotify;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
......@@ -10,7 +12,18 @@ public class HandlerSetEntityClientDataNotify extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
// Auto template
// Skip if there is no one to broadcast it too
if (session.getPlayer().getScene().getPlayerCount() <= 1) {
return;
}
// Make sure packet is a valid proto before replaying it to the other players
SetEntityClientDataNotify notif = SetEntityClientDataNotify.parseFrom(payload);
GenshinPacket packet = new GenshinPacket(PacketOpcodes.SetEntityClientDataNotify, true);
packet.setData(notif);
session.getPlayer().getScene().broadcastPacketToOthers(session.getPlayer(), packet);
}
}
......@@ -43,7 +43,7 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
try {
// Save to db
DatabaseHelper.createPlayer(player, session.getAccount().getPlayerId());
DatabaseHelper.createPlayer(player, session.getAccount().getPlayerUid());
// Create avatar
if (player.getAvatars().getAvatarCount() == 0) {
......
......@@ -8,7 +8,7 @@ import emu.grasscutter.net.proto.AbilityChangeNotifyOuterClass.AbilityChangeNoti
public class PacketAbilityChangeNotify extends GenshinPacket {
public PacketAbilityChangeNotify(EntityAvatar entity) {
super(PacketOpcodes.AbilityChangeNotify);
super(PacketOpcodes.AbilityChangeNotify, true);
AbilityChangeNotify proto = AbilityChangeNotify.newBuilder()
.setEntityId(entity.getId())
......
package emu.grasscutter.server.packet.send;
import java.util.List;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.proto.ClientAbilityInitFinishNotifyOuterClass.ClientAbilityInitFinishNotify;
public class PacketClientAbilityInitFinishNotify extends GenshinPacket {
public PacketClientAbilityInitFinishNotify(List<AbilityInvokeEntry> entries) {
super(PacketOpcodes.ClientAbilityInitFinishNotify, true);
int entityId = 0;
if (entries.size() > 0) {
AbilityInvokeEntry entry = entries.get(0);
entityId = entry.getEntityId();
}
ClientAbilityInitFinishNotify proto = ClientAbilityInitFinishNotify.newBuilder()
.setEntityId(entityId)
.addAllInvokes(entries)
.build();
this.setData(proto);
}
}
......@@ -23,7 +23,6 @@ public class PacketGetPlayerFriendListRsp extends GenshinPacket {
.setWorldLevel(0)
.setSignature("")
.setLastActiveTime((int) (System.currentTimeMillis() / 1000f))
.setIsMpModeAvailable(true)
.setNameCardId(210001)
.setOnlineState(FriendOnlineState.FRIEND_ONLINE)
.setParam(1)
......
......@@ -16,7 +16,7 @@ public class PacketGetPlayerTokenRsp extends GenshinPacket {
this.setUseDispatchKey(true);
GetPlayerTokenRsp p = GetPlayerTokenRsp.newBuilder()
.setPlayerUid(session.getAccount().getPlayerId())
.setPlayerUid(session.getAccount().getPlayerUid())
.setAccountToken(session.getAccount().getToken())
.setAccountType(1)
.setIsProficientPlayer(doesPlayerExist) // Not sure where this goes
......
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.NpcTalkRspOuterClass.NpcTalkRsp;
public class PacketNpcTalkRsp extends GenshinPacket {
public PacketNpcTalkRsp(int npcEntityId, int curTalkId, int entityId) {
super(PacketOpcodes.NpcTalkRsp);
NpcTalkRsp p = NpcTalkRsp.newBuilder()
.setNpcEntityId(npcEntityId)
.setCurTalkId(curTalkId)
.setEntityId(entityId)
.build();
this.setData(p);
}
}
......@@ -52,7 +52,7 @@ public class PacketPlayerEnterSceneNotify extends GenshinPacket {
.setSceneId(newScene)
.setPos(newPos.toProto())
.setSceneBeginTime(System.currentTimeMillis())
.setType(EnterType.EnterSelf)
.setType(type)
.setTargetUid(target.getUid())
.setEnterSceneToken(player.getEnterSceneToken())
.setWorldLevel(target.getWorld().getWorldLevel())
......
package emu.grasscutter.server.packet.send;
import com.google.protobuf.ByteString;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerLoginRspOuterClass.PlayerLoginRsp;
import emu.grasscutter.net.proto.QueryCurrRegionHttpRspOuterClass;
import emu.grasscutter.net.proto.RegionInfoOuterClass.RegionInfo;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.utils.FileUtils;
import java.io.File;
import java.net.URL;
import java.util.Base64;
public class PacketPlayerLoginRsp extends GenshinPacket {
private static QueryCurrRegionHttpRspOuterClass.QueryCurrRegionHttpRsp regionCache;
public PacketPlayerLoginRsp(GameSession session) {
super(PacketOpcodes.PlayerLoginRsp, 1);
this.setUseDispatchKey(true);
RegionInfo info = Grasscutter.getDispatchServer().getCurrRegion().getRegionInfo();
RegionInfo info;
if(Grasscutter.getConfig().RunMode.equalsIgnoreCase("GAME_ONLY")) {
if (regionCache == null) {
try {
File file = new File(Grasscutter.getConfig().DATA_FOLDER + "query_cur_region.txt");
String query_cur_region = "";
if (file.exists()) {
query_cur_region = new String(FileUtils.read(file));
} else {
Grasscutter.getLogger().warn("query_cur_region not found! Using default current region.");
}
byte[] decodedCurRegion = Base64.getDecoder().decode(query_cur_region);
QueryCurrRegionHttpRspOuterClass.QueryCurrRegionHttpRsp regionQuery = QueryCurrRegionHttpRspOuterClass.QueryCurrRegionHttpRsp.parseFrom(decodedCurRegion);
RegionInfo serverRegion = regionQuery.getRegionInfo().toBuilder()
.setIp((Grasscutter.getConfig().getGameServerOptions().PublicIp.isEmpty() ? Grasscutter.getConfig().getGameServerOptions().Ip : Grasscutter.getConfig().getGameServerOptions().PublicIp))
.setPort(Grasscutter.getConfig().getGameServerOptions().Port)
.setSecretKey(ByteString.copyFrom(FileUtils.read(Grasscutter.getConfig().KEY_FOLDER + "dispatchSeed.bin")))
.build();
regionCache = regionQuery.toBuilder().setRegionInfo(serverRegion).build();
} catch (Exception e) {
Grasscutter.getLogger().error("Error while initializing region cache!", e);
}
}
info = regionCache.getRegionInfo();
} else {
info = Grasscutter.getDispatchServer().getCurrRegion().getRegionInfo();
}
PlayerLoginRsp p = PlayerLoginRsp.newBuilder()
.setIsUseAbilityHash(true) // true
......
......@@ -19,7 +19,7 @@ public class PacketPlayerStoreNotify extends GenshinPacket {
PlayerStoreNotify.Builder p = PlayerStoreNotify.newBuilder()
.setStoreType(StoreType.StorePack)
.setWeightLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitAll);
.setWeightLimit(Grasscutter.getConfig().getGameServerOptions().InventoryLimitAll);
for (GenshinItem item : player.getInventory()) {
Item itemProto = item.toProto();
......
package emu.grasscutter.server.packet.send;
import emu.grasscutter.Config.ServerOptions;
import emu.grasscutter.Config.GameServerOptions;
import emu.grasscutter.GenshinConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.GenshinPlayer;
......@@ -14,7 +14,7 @@ public class PacketPullRecentChatRsp extends GenshinPacket {
public PacketPullRecentChatRsp(GenshinPlayer player) {
super(PacketOpcodes.PullRecentChatRsp);
ServerOptions serverOptions = Grasscutter.getConfig().getServerOptions();
GameServerOptions serverOptions = Grasscutter.getConfig().getGameServerOptions();
PullRecentChatRsp.Builder proto = PullRecentChatRsp.newBuilder();
if (serverOptions.WelcomeEmotes != null && serverOptions.WelcomeEmotes.length > 0) {
......@@ -33,7 +33,7 @@ public class PacketPullRecentChatRsp extends GenshinPacket {
.setTime((int) (System.currentTimeMillis() / 1000))
.setUid(GenshinConstants.SERVER_CONSOLE_UID)
.setToUid(player.getUid())
.setText(Grasscutter.getConfig().getServerOptions().WelcomeMotd)
.setText(Grasscutter.getConfig().getGameServerOptions().WelcomeMotd)
.build();
proto.addChatInfo(welcomeMotd);
......
......@@ -12,7 +12,7 @@ public class PacketSceneAreaWeatherNotify extends GenshinPacket {
super(PacketOpcodes.SceneAreaWeatherNotify);
SceneAreaWeatherNotify proto = SceneAreaWeatherNotify.newBuilder()
.setWeatherAreaId(1)
.setWeatherAreaId(player.getScene().getWeather())
.setClimateType(player.getScene().getClimate().getValue())
.build();
......
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ScenePlayerLocationNotifyOuterClass.ScenePlayerLocationNotify;
public class PacketScenePlayerLocationNotify extends GenshinPacket {
public PacketScenePlayerLocationNotify(GenshinPlayer player) {
public PacketScenePlayerLocationNotify(GenshinScene scene) {
super(PacketOpcodes.ScenePlayerLocationNotify);
ScenePlayerLocationNotify.Builder proto = ScenePlayerLocationNotify.newBuilder()
.setSceneId(player.getSceneId());
.setSceneId(scene.getId());
for (GenshinPlayer p : player.getWorld().getPlayers()) {
for (GenshinPlayer p : scene.getPlayers()) {
proto.addPlayerLocList(p.getPlayerLocationInfo());
}
......
package emu.grasscutter.server.packet.send;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.custom.ScenePointEntry;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneTransToPointRspOuterClass.SceneTransToPointRsp;
import emu.grasscutter.utils.Position;
public class PacketSceneTransToPointRsp extends GenshinPacket {
public PacketSceneTransToPointRsp(GenshinPlayer player, int pointId, int sceneId) {
super(PacketOpcodes.SceneTransToPointRsp);
SceneTransToPointRsp proto = SceneTransToPointRsp.newBuilder()
.setRetcode(0)
.setPointId(pointId)
.setSceneId(sceneId)
.build();
this.setData(proto);
}
public PacketSceneTransToPointRsp() {
super(PacketOpcodes.SceneTransToPointRsp);
SceneTransToPointRsp proto = SceneTransToPointRsp.newBuilder()
.setRetcode(1) // Internal server error
.build();
this.setData(proto);
}
}
......@@ -12,8 +12,8 @@ public class PacketSceneUnlockInfoNotify extends GenshinPacket {
SceneUnlockInfoNotify proto = SceneUnlockInfoNotify.newBuilder()
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(1))
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(3))
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(4))
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(3).addSceneTagIdList(102).addSceneTagIdList(113).addSceneTagIdList(117))
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(4).addSceneTagIdList(106).addSceneTagIdList(109))
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(5))
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(6))
.addUnlockInfos(SceneUnlockInfo.newBuilder().setSceneId(7))
......
......@@ -13,11 +13,11 @@ public class PacketStoreWeightLimitNotify extends GenshinPacket {
StoreWeightLimitNotify p = StoreWeightLimitNotify.newBuilder()
.setStoreType(StoreType.StorePack)
.setWeightLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitAll)
.setWeaponCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitWeapon)
.setReliquaryCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitRelic)
.setMaterialCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitMaterial)
.setFurnitureCountLimit(Grasscutter.getConfig().getServerOptions().InventoryLimitFurniture)
.setWeightLimit(Grasscutter.getConfig().getGameServerOptions().InventoryLimitAll)
.setWeaponCountLimit(Grasscutter.getConfig().getGameServerOptions().InventoryLimitWeapon)
.setReliquaryCountLimit(Grasscutter.getConfig().getGameServerOptions().InventoryLimitRelic)
.setMaterialCountLimit(Grasscutter.getConfig().getGameServerOptions().InventoryLimitMaterial)
.setFurnitureCountLimit(Grasscutter.getConfig().getGameServerOptions().InventoryLimitFurniture)
.build();
this.setData(p);
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment