Commit 669e58d9 authored by Kengxxiao's avatar Kengxxiao Committed by GitHub
Browse files

Merge branch 'development' into dev-feature-drop

parents 3c543e5c ee3a0c32
[
{
"shopId": 1004,
"items": [
{
"goodsId": 1004202,
"goodsItem": {
"Id": 202,
"Count": 1000000
},
"scoin": 1,
"buyLimit": 500,
"beginTime": 1575129600,
"endTime": 2051193600,
"minLevel": 1,
"maxLevel": 99,
"costItemList": [
{
"Id": 223,
"Count": 100
}
]
},
{
"goodsId": 10048006,
"goodsItem": {
"Id": 108006,
"Count": 20
},
"scoin": 100,
"hcoin": 100,
"mcoin": 100,
"buyLimit": 50000,
"beginTime": 1575129600,
"endTime": 2051193600,
"minLevel": 1,
"maxLevel": 99
},
{
"goodsId": 10048033,
"goodsItem": {
"Id": 108033,
"Count": 20
},
"scoin": 1,
"buyLimit": 50000,
"beginTime": 1575129600,
"endTime": 2051193600,
"minLevel": 1,
"maxLevel": 99
}
]
}
]
\ No newline at end of file
......@@ -17,6 +17,7 @@ public final class ReloadCommand implements CommandHandler {
Grasscutter.loadConfig();
Grasscutter.getGameServer().getGachaManager().load();
Grasscutter.getGameServer().getDropManager().load();
Grasscutter.getGameServer().getShopManager().load();
Grasscutter.getDispatchServer().loadQueries();
CommandHandler.sendMessage(sender, "Reload complete.");
}
......
......@@ -110,6 +110,16 @@ public class Inventory implements Iterable<GameItem> {
return result;
}
public boolean addItem(GameItem item, ActionReason reason, boolean forceNotify) {
boolean result = addItem(item);
if (reason != null && (forceNotify || result)) {
getPlayer().sendPacket(new PacketItemAddHintNotify(item, reason));
}
return result;
}
public void addItems(Collection<GameItem> items) {
this.addItems(items, null);
}
......
......@@ -21,6 +21,7 @@ import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.BasePacket;
......@@ -80,6 +81,7 @@ public class Player {
private ArrayList<AvatarProfileData> shownAvatars;
private Set<Integer> rewardedLevels;
private ArrayList<Mail> mail;
private ArrayList<ShopLimit> shopLimit;
private int sceneId;
private int regionId;
......@@ -137,6 +139,8 @@ public class Player {
this.birthday = new PlayerBirthday();
this.rewardedLevels = new HashSet<>();
this.moonCardGetTimes = new HashSet<>();
this.shopLimit = new ArrayList<>();
}
// On player creation
......@@ -588,6 +592,35 @@ public class Player {
session.send(new PacketCardProductRewardNotify(getMoonCardRemainDays()));
}
public List<ShopLimit> getShopLimit() {
return shopLimit;
}
public int getGoodsLimitNum(int goodsId) {
for (ShopLimit sl : getShopLimit()) {
if (sl.getShopGoodId() == goodsId)
return sl.getHasBought();
}
return 0;
}
public void addShopLimit(int goodsId, int boughtCount) {
boolean found = false;
for (ShopLimit sl : getShopLimit()) {
if (sl.getShopGoodId() == goodsId){
sl.setHasBought(sl.getHasBought() + boughtCount);
found = true;
}
}
if (!found) {
ShopLimit sl = new ShopLimit();
sl.setShopGoodId(goodsId);
sl.setHasBought(boughtCount);
shopLimit.add(sl);
}
this.save();
}
public boolean inGodmode() {
return godmode;
}
......
package emu.grasscutter.game.shop;
import emu.grasscutter.data.common.ItemParamData;
import java.util.ArrayList;
import java.util.List;
public class ShopInfo {
private int goodsId = 0;
private ItemParamData goodsItem;
private int scoin = 0;
private List<ItemParamData> costItemList;
private int boughtNum = 0;
private int buyLimit = 0;
private int beginTime = 0;
private int endTime = 1924992000;
private int nextRefreshTime = 1924992000;
private int minLevel = 0;
private int maxLevel = 61;
private List<Integer> preGoodsIdList = new ArrayList<>();
private int mcoin = 0;
private int hcoin = 0;
private int disableType = 0;
private int secondarySheetId = 0;
public int getHcoin() {
return hcoin;
}
public void setHcoin(int hcoin) {
this.hcoin = hcoin;
}
public List<Integer> getPreGoodsIdList() {
return preGoodsIdList;
}
public void setPreGoodsIdList(List<Integer> preGoodsIdList) {
this.preGoodsIdList = preGoodsIdList;
}
public int getMcoin() {
return mcoin;
}
public void setMcoin(int mcoin) {
this.mcoin = mcoin;
}
public int getDisableType() {
return disableType;
}
public void setDisableType(int disableType) {
this.disableType = disableType;
}
public int getSecondarySheetId() {
return secondarySheetId;
}
public void setSecondarySheetId(int secondarySheetId) {
this.secondarySheetId = secondarySheetId;
}
public int getGoodsId() {
return goodsId;
}
public void setGoodsId(int goodsId) {
this.goodsId = goodsId;
}
public ItemParamData getGoodsItem() {
return goodsItem;
}
public void setGoodsItem(ItemParamData goodsItem) {
this.goodsItem = goodsItem;
}
public int getScoin() {
return scoin;
}
public void setScoin(int scoin) {
this.scoin = scoin;
}
public List<ItemParamData> getCostItemList() {
return costItemList;
}
public void setCostItemList(List<ItemParamData> costItemList) {
this.costItemList = costItemList;
}
public int getBoughtNum() {
return boughtNum;
}
public void setBoughtNum(int boughtNum) {
this.boughtNum = boughtNum;
}
public int getBuyLimit() {
return buyLimit;
}
public void setBuyLimit(int buyLimit) {
this.buyLimit = buyLimit;
}
public int getBeginTime() {
return beginTime;
}
public void setBeginTime(int beginTime) {
this.beginTime = beginTime;
}
public int getEndTime() {
return endTime;
}
public void setEndTime(int endTime) {
this.endTime = endTime;
}
public int getNextRefreshTime() {
return nextRefreshTime;
}
public void setNextRefreshTime(int nextRefreshTime) {
this.nextRefreshTime = nextRefreshTime;
}
public int getMinLevel() {
return minLevel;
}
public void setMinLevel(int minLevel) {
this.minLevel = minLevel;
}
public int getMaxLevel() {
return maxLevel;
}
public void setMaxLevel(int maxLevel) {
this.maxLevel = maxLevel;
}
}
package emu.grasscutter.game.shop;
import dev.morphia.annotations.Entity;
@Entity
public class ShopLimit {
public int getShopGoodId() {
return shopGoodId;
}
public void setShopGoodId(int shopGoodId) {
this.shopGoodId = shopGoodId;
}
public int getHasBought() {
return hasBought;
}
public void setHasBought(int hasBought) {
this.hasBought = hasBought;
}
private int shopGoodId;
private int hasBought;
}
package emu.grasscutter.game.shop;
import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.server.game.GameServer;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.io.FileReader;
import java.util.Collection;
import java.util.List;
public class ShopManager {
private final GameServer server;
public Int2ObjectMap<List<ShopInfo>> getShopData() {
return shopData;
}
private final Int2ObjectMap<List<ShopInfo>> shopData;
public ShopManager(GameServer server) {
this.server = server;
this.shopData = new Int2ObjectOpenHashMap<>();
this.load();
}
public synchronized void load() {
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().DATA_FOLDER + "Shop.json")) {
getShopData().clear();
List<ShopTable> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ShopTable.class).getType());
if(banners.size() > 0) {
for (ShopTable shopTable : banners) {
getShopData().put(shopTable.getShopId(), shopTable.getItems());
}
Grasscutter.getLogger().info("Shop data successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load shop data. Shop data size is 0.");
}
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
public GameServer getServer() {
......
package emu.grasscutter.game.shop;
import java.util.ArrayList;
import java.util.List;
public class ShopTable {
private int shopId;
private List<ShopInfo> items = new ArrayList<>();
public int getShopId() {
return shopId;
}
public void setShopId(int shopId) {
this.shopId = shopId;
}
public List<ShopInfo> getItems() {
return items;
}
public void setItems(List<ShopInfo> items) {
this.items = items;
}
}
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.BuyGoodsReqOuterClass;
import emu.grasscutter.net.proto.ItemParamOuterClass;
import emu.grasscutter.net.proto.ShopGoodsOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketBuyGoodsRsp;
import emu.grasscutter.server.packet.send.PacketStoreItemChangeNotify;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Optional;
@Opcodes(PacketOpcodes.BuyGoodsReq)
public class HandlerBuyGoodsReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
BuyGoodsReqOuterClass.BuyGoodsReq buyGoodsReq = BuyGoodsReqOuterClass.BuyGoodsReq.parseFrom(payload);
for (ShopGoodsOuterClass.ShopGoods sg : buyGoodsReq.getGoodsListList()) {
if (sg.getScoin() > 0 && session.getPlayer().getMora() < buyGoodsReq.getBoughtNum() * sg.getScoin()) {
return;
}
if (sg.getHcoin() > 0 && session.getPlayer().getPrimogems() < buyGoodsReq.getBoughtNum() * sg.getHcoin()) {
return;
}
if (sg.getMcoin() > 0 && session.getPlayer().getProperty(PlayerProperty.PROP_PLAYER_MCOIN) < buyGoodsReq.getBoughtNum() * sg.getMcoin()) {
return;
}
HashMap<GameItem, Integer> itemsCache = new HashMap<>();
for (ItemParamOuterClass.ItemParam p : sg.getCostItemListList()) {
Optional<GameItem> invItem = session.getPlayer().getInventory().getItems().values().stream().filter(x -> x.getItemId() == p.getItemId()).findFirst();
if (invItem.isEmpty() || invItem.get().getCount() < p.getCount())
return;
itemsCache.put(invItem.get(), p.getCount() * buyGoodsReq.getBoughtNum());
}
session.getPlayer().setMora(session.getPlayer().getMora() - buyGoodsReq.getBoughtNum() * sg.getScoin());
session.getPlayer().setPrimogems(session.getPlayer().getPrimogems() - buyGoodsReq.getBoughtNum() * sg.getHcoin());
session.getPlayer().setProperty(PlayerProperty.PROP_PLAYER_MCOIN, session.getPlayer().getProperty(PlayerProperty.PROP_PLAYER_MCOIN) - buyGoodsReq.getBoughtNum() * sg.getMcoin());
if (!itemsCache.isEmpty()) {
for (GameItem gi : itemsCache.keySet()) {
session.getPlayer().getInventory().removeItem(gi, itemsCache.get(gi));
}
itemsCache.clear();
}
session.getPlayer().addShopLimit(sg.getGoodsId(), buyGoodsReq.getBoughtNum());
GameItem item = new GameItem(GameData.getItemDataMap().get(sg.getGoodsItem().getItemId()));
item.setCount(buyGoodsReq.getBoughtNum() * sg.getGoodsItem().getCount());
session.getPlayer().getInventory().addItem(item, ActionReason.Shop, true); // fix: not notify when got virtual item from shop
session.send(new PacketBuyGoodsRsp(buyGoodsReq.getShopType(), session.getPlayer().getGoodsLimitNum(sg.getGoodsId()), sg));
}
session.getPlayer().save();
}
}
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GetShopReqOuterClass.GetShopReq;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketGetShopRsp;
......@@ -13,7 +13,6 @@ public class HandlerGetShopReq extends PacketHandler {
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
GetShopReq req = GetShopReq.parseFrom(payload);
// TODO
session.send(new PacketGetShopRsp(req.getShopType()));
session.send(new PacketGetShopRsp(session.getPlayer(), req.getShopType()));
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.BuyGoodsRspOuterClass;
import emu.grasscutter.net.proto.ShopGoodsOuterClass;
public class PacketBuyGoodsRsp extends BasePacket {
public PacketBuyGoodsRsp(int shopType, int boughtNum, ShopGoodsOuterClass.ShopGoods sg) {
super(PacketOpcodes.BuyGoodsRsp);
BuyGoodsRspOuterClass.BuyGoodsRsp buyGoodsRsp = BuyGoodsRspOuterClass.BuyGoodsRsp.newBuilder()
.setShopType(shopType)
.setBoughtNum(boughtNum)
.addGoodsList(ShopGoodsOuterClass.ShopGoods.newBuilder()
.mergeFrom(sg)
.setBoughtNum(boughtNum)
).build();
this.setData(buyGoodsRsp);
}
}
......@@ -14,32 +14,23 @@ import emu.grasscutter.net.proto.MailTextContentOuterClass.MailTextContent;
import java.time.Instant;
import java.util.ArrayList;
import java.util.Base64;
import java.util.List;
public class PacketGetAllMailRsp extends BasePacket {
public PacketGetAllMailRsp(Player player, boolean isGiftMail) {
super(PacketOpcodes.GetAllMailRsp);
GetAllMailRsp.Builder proto = GetAllMailRsp.newBuilder();
if (isGiftMail) {
// TODO: Gift Mail
// Make sure to send the stupid empty packet
Base64.Decoder decoder = Base64.getDecoder();
byte[] rsp = decoder.decode("IAE=");
try {
GetAllMailRsp var = GetAllMailRsp.parseFrom(rsp);
this.setData(var.toBuilder().build());
} catch (Exception e) {
}
proto.setIsGiftMail(true);
} else {
proto.setIsGiftMail(false);
if (player.getAllMail().size() != 0) { // Make sure the player has mail
GetAllMailRsp.Builder proto = GetAllMailRsp.newBuilder();
List<MailData> mailDataList = new ArrayList<MailData>();
for (Mail message : player.getAllMail()) {
if(message.stateValue == 1) { // Make sure it isn't a gift
if (message.expireTime > (int) Instant.now().getEpochSecond()) { // Make sure the message isn't expired (The game won't show expired mail, but I don't want to send unnecessary information).
if(mailDataList.size() <= 1000) { // Make sure that there isn't over 1000 messages in the mailbox. (idk what will happen if there is but the game probably won't like it.)
......@@ -79,17 +70,8 @@ public class PacketGetAllMailRsp extends BasePacket {
proto.addAllMailList(mailDataList);
proto.setIsTruncated(mailDataList.size() <= 1000 ? false : true); // When enabled this will send a notification to the user telling them their inbox is full and they should delete old messages when opening the mailbox.
this.setData(proto.build());
} else {
// Make sure to send the stupid empty packet
Base64.Decoder decoder = Base64.getDecoder();
byte[] rsp = decoder.decode("IAE=");
try {
GetAllMailRsp var = GetAllMailRsp.parseFrom(rsp);
this.setData(var.toBuilder().build());
} catch (Exception e) {}
}
}
this.setData(proto.build());
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.shop.ShopInfo;
import emu.grasscutter.game.shop.ShopManager;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GetShopRspOuterClass.GetShopRsp;
import emu.grasscutter.net.proto.GetShopRspOuterClass;
import emu.grasscutter.net.proto.ItemParamOuterClass;
import emu.grasscutter.net.proto.ShopGoodsOuterClass.ShopGoods;
import emu.grasscutter.net.proto.ShopOuterClass.Shop;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;
public class PacketGetShopRsp extends BasePacket {
public PacketGetShopRsp(int shopType) {
public PacketGetShopRsp(Player inv, int shopType) {
super(PacketOpcodes.GetShopRsp);
GetShopRsp proto = GetShopRsp.newBuilder()
.setShop(Shop.newBuilder().setShopType(shopType))
.build();
// TODO: CityReputationLevel
Shop.Builder shop = Shop.newBuilder()
.setShopType(shopType)
.setCityId(1) //mock
.setCityReputationLevel(10); //mock
ShopManager manager = Grasscutter.getGameServer().getShopManager();
if (manager.getShopData().get(shopType) != null) {
List<ShopInfo> list = manager.getShopData().get(shopType);
List<ShopGoods> goodsList = new ArrayList<>();
for (ShopInfo info : list) {
ShopGoods.Builder goods = ShopGoods.newBuilder()
.setGoodsId(info.getGoodsId())
.setGoodsItem(ItemParamOuterClass.ItemParam.newBuilder().setItemId(info.getGoodsItem().getId()).setCount(info.getGoodsItem().getCount()).build())
.setScoin(info.getScoin())
.setHcoin(info.getHcoin())
.setBoughtNum(inv.getGoodsLimitNum(info.getGoodsId()))
.setBuyLimit(info.getBuyLimit())
.setBeginTime(info.getBeginTime())
.setEndTime(info.getEndTime())
.setNextRefreshTime(info.getNextRefreshTime())
.setMinLevel(info.getMinLevel())
.setMaxLevel(info.getMaxLevel())
.addAllPreGoodsIdList(info.getPreGoodsIdList())
.setMcoin(info.getMcoin())
.setDisableType(info.getDisableType())
.setSecondarySheetId(info.getSecondarySheetId());
if (info.getCostItemList() != null) {
goods.addAllCostItemList(info.getCostItemList().stream().map(x -> ItemParamOuterClass.ItemParam.newBuilder().setItemId(x.getId()).setCount(x.getCount()).build()).collect(Collectors.toList()));
}
goodsList.add(goods.build());
}
shop.addAllGoodsList(goodsList);
}
this.setData(proto);
this.setData(GetShopRspOuterClass.GetShopRsp.newBuilder().setShop(shop).build());
}
}
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