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ziqian zhang
Grasscutter
Commits
652a2154
Commit
652a2154
authored
Apr 20, 2022
by
KingRainbow44
Browse files
Magix sanity.
parent
f35f76f3
Changes
22
Hide whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/command/commands/Stop.java
→
src/main/java/emu/grasscutter/command/commands/Stop
Command
.java
View file @
652a2154
package
emu.grasscutter.command.commands
;
import
emu.grasscutter.Grasscutter
;
import
emu.grasscutter.command.Command
;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.game.GenshinPlayer
;
import
java.util.List
;
@Command
(
label
=
"stop"
,
usage
=
"stop"
,
description
=
"Stops the server"
,
permission
=
"server.stop"
)
public
class
Stop
implements
CommandHandler
{
@Override
public
void
execute
(
GenshinPlayer
sender
,
List
<
String
>
args
)
{
CommandHandler
.
sendMessage
(
null
,
"Server shutting down..."
);
for
(
GenshinPlayer
p
:
Grasscutter
.
getGameServer
().
getPlayers
().
values
())
{
CommandHandler
.
sendMessage
(
p
,
"Server shutting down..."
);
}
System
.
exit
(
1
);
}
}
package
emu.grasscutter.command.commands
;
import
emu.grasscutter.Grasscutter
;
import
emu.grasscutter.command.Command
;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.game.GenshinPlayer
;
import
java.util.List
;
@Command
(
label
=
"stop"
,
usage
=
"stop"
,
description
=
"Stops the server"
,
permission
=
"server.stop"
)
public
final
class
Stop
Command
implements
CommandHandler
{
@Override
public
void
execute
(
GenshinPlayer
sender
,
List
<
String
>
args
)
{
CommandHandler
.
sendMessage
(
null
,
"Server shutting down..."
);
for
(
GenshinPlayer
p
:
Grasscutter
.
getGameServer
().
getPlayers
().
values
())
{
CommandHandler
.
sendMessage
(
p
,
"Server shutting down..."
);
}
System
.
exit
(
1
);
}
}
src/main/java/emu/grasscutter/command/commands/Weather.java
→
src/main/java/emu/grasscutter/command/commands/Weather
Command
.java
View file @
652a2154
package
emu.grasscutter.command.commands
;
import
emu.grasscutter.command.Command
;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.game.GenshinPlayer
;
import
emu.grasscutter.game.props.ClimateType
;
import
emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify
;
import
java.util.List
;
@Command
(
label
=
"weather"
,
usage
=
"weather <weatherId>"
,
description
=
"Changes the weather."
,
aliases
=
{
"w"
},
permission
=
"player.weather"
)
public
class
Weather
implements
CommandHandler
{
@Override
public
void
execute
(
GenshinPlayer
sender
,
List
<
String
>
args
)
{
if
(
sender
==
null
)
{
CommandHandler
.
sendMessage
(
null
,
"Run this command in-game."
);
return
;
}
if
(
args
.
size
()
<
1
)
{
CommandHandler
.
sendMessage
(
sender
,
"Usage: weather <weatherId>"
);
return
;
}
try
{
int
weatherId
=
Integer
.
parseInt
(
args
.
get
(
0
));
ClimateType
climate
=
ClimateType
.
getTypeByValue
(
weatherId
);
sender
.
getScene
().
setClimate
(
climate
);
sender
.
getScene
().
broadcastPacket
(
new
PacketSceneAreaWeatherNotify
(
sender
));
CommandHandler
.
sendMessage
(
sender
,
"Changed weather to "
+
weatherId
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid weather ID."
);
}
}
}
package
emu.grasscutter.command.commands
;
import
emu.grasscutter.command.Command
;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.game.GenshinPlayer
;
import
emu.grasscutter.game.props.ClimateType
;
import
emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify
;
import
java.util.List
;
@Command
(
label
=
"weather"
,
usage
=
"weather <weatherId>"
,
description
=
"Changes the weather."
,
aliases
=
{
"w"
},
permission
=
"player.weather"
)
public
final
class
Weather
Command
implements
CommandHandler
{
@Override
public
void
execute
(
GenshinPlayer
sender
,
List
<
String
>
args
)
{
if
(
sender
==
null
)
{
CommandHandler
.
sendMessage
(
null
,
"Run this command in-game."
);
return
;
}
if
(
args
.
size
()
<
1
)
{
CommandHandler
.
sendMessage
(
sender
,
"Usage: weather <weatherId>"
);
return
;
}
try
{
int
weatherId
=
Integer
.
parseInt
(
args
.
get
(
0
));
ClimateType
climate
=
ClimateType
.
getTypeByValue
(
weatherId
);
sender
.
getScene
().
setClimate
(
climate
);
sender
.
getScene
().
broadcastPacket
(
new
PacketSceneAreaWeatherNotify
(
sender
));
CommandHandler
.
sendMessage
(
sender
,
"Changed weather to "
+
weatherId
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid weather ID."
);
}
}
}
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