Commit 6149c6f0 authored by Bwly999's avatar Bwly999
Browse files

Merge branch 'development' of github.com:Grasscutters/Grasscutter into development

parents 2d325e18 3ede7523
......@@ -68,6 +68,8 @@ public class GameData {
private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CombineData> combineDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
// Cache
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
......@@ -311,4 +313,11 @@ public class GameData {
public static Int2ObjectMap<CombineData> getCombineDataMap() {
return combineDataMap;
}
public static Int2ObjectMap<TowerFloorData> getTowerFloorDataMap(){
return towerFloorDataMap;
}
public static Int2ObjectMap<TowerLevelData> getTowerLevelDataMap(){
return towerLevelDataMap;
}
}
package emu.grasscutter.data.def;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "TowerFloorExcelConfigData.json")
public class TowerFloorData extends GameResource {
private int FloorId;
private int FloorIndex;
private int LevelId;
private int OverrideMonsterLevel;
private int TeamNum;
private int FloorLevelConfigId;
@Override
public int getId() {
return this.FloorId;
}
@Override
public void onLoad() {
super.onLoad();
}
public int getFloorId() {
return FloorId;
}
public void setFloorId(int floorId) {
FloorId = floorId;
}
public int getFloorIndex() {
return FloorIndex;
}
public void setFloorIndex(int floorIndex) {
FloorIndex = floorIndex;
}
public int getLevelId() {
return LevelId;
}
public void setLevelId(int levelId) {
LevelId = levelId;
}
public int getOverrideMonsterLevel() {
return OverrideMonsterLevel;
}
public void setOverrideMonsterLevel(int overrideMonsterLevel) {
OverrideMonsterLevel = overrideMonsterLevel;
}
public int getTeamNum() {
return TeamNum;
}
public void setTeamNum(int teamNum) {
TeamNum = teamNum;
}
public int getFloorLevelConfigId() {
return FloorLevelConfigId;
}
public void setFloorLevelConfigId(int floorLevelConfigId) {
FloorLevelConfigId = floorLevelConfigId;
}
}
package emu.grasscutter.data.def;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
@ResourceType(name = "TowerLevelExcelConfigData.json")
public class TowerLevelData extends GameResource {
private int ID;
private int LevelId;
private int LevelIndex;
private int DungeonId;
@Override
public int getId() {
return this.ID;
}
@Override
public void onLoad() {
super.onLoad();
}
public int getID() {
return ID;
}
public void setID(int ID) {
this.ID = ID;
}
public int getLevelId() {
return LevelId;
}
public void setLevelId(int levelId) {
LevelId = levelId;
}
public int getLevelIndex() {
return LevelIndex;
}
public void setLevelIndex(int levelIndex) {
LevelIndex = levelIndex;
}
public int getDungeonId() {
return DungeonId;
}
public void setDungeonId(int dungeonId) {
DungeonId = dungeonId;
}
}
......@@ -75,7 +75,8 @@ public class DungeonManager {
prevPos.set(entry.getPointData().getTranPos());
}
}
// clean temp team if it has
player.getTeamManager().cleanTemporaryTeam();
// Transfer player back to world
player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
......
package emu.grasscutter.game.managers.SotSManager;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.net.proto.ChangeHpReasonOuterClass;
import emu.grasscutter.net.proto.PropChangeReasonOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import java.util.List;
// Statue of the Seven Manager
public class SotSManager {
// NOTE: Spring volume balance *1 = fight prop HP *100
private final Player player;
public SotSManager(Player player) {
this.player = player;
}
public boolean getIsAutoRecoveryEnabled() {
return player.getProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE) == 1;
}
public void setIsAutoRecoveryEnabled(boolean enabled) {
player.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, enabled ? 1 : 0);
}
public int getAutoRecoveryPercentage() {
return player.getProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT);
}
public void setAutoRecoveryPercentage(int percentage) {
player.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, percentage);
}
// autoRevive automatically revives all team members.
public void autoRevive(GameSession session) {
player.getTeamManager().getActiveTeam().forEach(entity -> {
boolean isAlive = entity.isAlive();
if (!isAlive) {
float maxHP = entity.getAvatar().getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
float newHP = (float)(maxHP * 0.3);
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, newHP);
entity.getWorld().broadcastPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
}
});
}
public void scheduleAutoRecover(GameSession session) {
// TODO: play audio effects? possibly client side? - client automatically plays.
// delay 2.5 seconds
new Thread(() -> {
try {
Thread.sleep(2500);
autoRecover(session);
} catch (Exception e) {
Grasscutter.getLogger().error(e.getMessage());
}
}).start();
}
public void refillSpringVolume() {
// TODO: max spring volume depends on level of the statues in Mondstadt and Liyue.
// https://genshin-impact.fandom.com/wiki/Statue_of_The_Seven#:~:text=region%20of%20Inazuma.-,Statue%20Levels,-Upon%20first%20unlocking
player.setProperty(PlayerProperty.PROP_MAX_SPRING_VOLUME, 8500000);
long now = System.currentTimeMillis() / 1000;
long secondsSinceLastUsed = now - player.getSpringLastUsed();
float percentageRefilled = (float)secondsSinceLastUsed / 15 / 100; // 15s = 1% max volume
int maxVolume = player.getProperty(PlayerProperty.PROP_MAX_SPRING_VOLUME);
int currentVolume = player.getProperty(PlayerProperty.PROP_CUR_SPRING_VOLUME);
if (currentVolume < maxVolume) {
int volumeRefilled = (int)(percentageRefilled * maxVolume);
int newVolume = currentVolume + volumeRefilled;
if (currentVolume + volumeRefilled > maxVolume) {
newVolume = maxVolume;
}
player.setProperty(PlayerProperty.PROP_CUR_SPRING_VOLUME, newVolume);
}
player.setSpringLastUsed(now);
player.save();
}
// autoRecover checks player setting to see if auto recover is enabled, and refill HP to the predefined level.
public void autoRecover(GameSession session) {
// TODO: In MP, respect SotS settings from the HOST.
boolean isAutoRecoveryEnabled = getIsAutoRecoveryEnabled();
int autoRecoverPercentage = getAutoRecoveryPercentage();
Grasscutter.getLogger().debug("isAutoRecoveryEnabled: " + isAutoRecoveryEnabled + "\tautoRecoverPercentage: " + autoRecoverPercentage);
if (isAutoRecoveryEnabled) {
player.getTeamManager().getActiveTeam().forEach(entity -> {
float maxHP = entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
float currentHP = entity.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
if (currentHP == maxHP) {
return;
}
float targetHP = maxHP * autoRecoverPercentage / 100;
if (targetHP > currentHP) {
float needHP = targetHP - currentHP;
float needSV = needHP * 100; // convert HP needed to Spring Volume needed
int sotsSVBalance = player.getProperty(PlayerProperty.PROP_CUR_SPRING_VOLUME);
if (sotsSVBalance >= needSV) {
// sufficient
sotsSVBalance -= needSV;
} else {
// insufficient balance
needSV = sotsSVBalance;
sotsSVBalance = 0;
}
player.setProperty(PlayerProperty.PROP_CUR_SPRING_VOLUME, sotsSVBalance);
player.setSpringLastUsed(System.currentTimeMillis() / 1000);
float newHP = currentHP + needSV / 100; // convert SV to HP
// TODO: Figure out why client shows current HP instead of added HP.
// Say an avatar had 12000 and now has 14000, it should show "2000".
// The client always show "+14000" which is incorrect.
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, newHP);
session.send(new PacketEntityFightPropChangeReasonNotify(entity, FightProperty.FIGHT_PROP_CUR_HP,
newHP, List.of(3), PropChangeReasonOuterClass.PropChangeReason.PROP_CHANGE_STATUE_RECOVER,
ChangeHpReasonOuterClass.ChangeHpReason.ChangeHpAddStatue));
session.send(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
Avatar avatar = entity.getAvatar();
avatar.setCurrentHp(newHP);
session.send(new PacketAvatarFightPropUpdateNotify(avatar, FightProperty.FIGHT_PROP_CUR_HP));
player.save();
}
});
}
}
}
......@@ -22,11 +22,13 @@ import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.mail.MailHandler;
import emu.grasscutter.game.managers.MovementManager.MovementManager;
import emu.grasscutter.game.managers.SotSManager.SotSManager;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.EntityType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.managers.MapMarkManager.*;
import emu.grasscutter.game.tower.TowerManager;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.BasePacket;
......@@ -88,7 +90,11 @@ public class Player {
@Transient private MailHandler mailHandler;
@Transient private MessageHandler messageHandler;
@Transient private SotSManager sotsManager;
private TeamManager teamManager;
private TowerManager towerManager;
private PlayerGachaInfo gachaInfo;
private PlayerProfile playerProfile;
private boolean showAvatar;
......@@ -124,6 +130,8 @@ public class Player {
private MapMarksManager mapMarksManager;
@Transient private MovementManager movementManager;
private long springLastUsed;
@Deprecated
@SuppressWarnings({"rawtypes", "unchecked"}) // Morphia only!
......@@ -165,6 +173,7 @@ public class Player {
this.messageHandler = null;
this.mapMarksManager = new MapMarksManager();
this.movementManager = new MovementManager(this);
this.sotsManager = new SotSManager(this);
}
// On player creation
......@@ -176,6 +185,7 @@ public class Player {
this.nickname = "Traveler";
this.signature = "";
this.teamManager = new TeamManager(this);
this.towerManager = new TowerManager(this);
this.birthday = new PlayerBirthday();
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, 1);
this.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, 1);
......@@ -192,6 +202,7 @@ public class Player {
this.messageHandler = null;
this.mapMarksManager = new MapMarksManager();
this.movementManager = new MovementManager(this);
this.sotsManager = new SotSManager(this);
}
public int getUid() {
......@@ -389,6 +400,10 @@ public class Player {
return this.teamManager;
}
public TowerManager getTowerManager() {
return towerManager;
}
public PlayerGachaInfo getGachaInfo() {
return gachaInfo;
}
......@@ -522,6 +537,14 @@ public class Player {
}
}
public long getSpringLastUsed() {
return springLastUsed;
}
public void setSpringLastUsed(long val) {
springLastUsed = val;
}
public SceneLoadState getSceneLoadState() {
return sceneState;
}
......@@ -976,6 +999,8 @@ public class Player {
public MovementManager getMovementManager() { return movementManager; }
public SotSManager getSotSManager() { return sotsManager; }
public synchronized void onTick() {
// Check ping
if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {
......@@ -1030,6 +1055,9 @@ public class Player {
if (this.getProfile().getUid() == 0) {
this.getProfile().syncWithCharacter(this);
}
if (this.getTowerManager() == null) {
this.towerManager = new TowerManager(this);
}
// Check if player object exists in server
// TODO - optimize
......
......@@ -18,6 +18,11 @@ public class TeamInfo {
this.avatars = new ArrayList<>(Grasscutter.getConfig().getGameServerOptions().MaxAvatarsInTeam);
}
public TeamInfo(List<Integer> avatars) {
this.name = "";
this.avatars = avatars;
}
public String getName() {
return name;
}
......
package emu.grasscutter.game.player;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.*;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Transient;
......@@ -60,6 +54,12 @@ public class TeamManager {
@Transient private final IntSet teamResonances;
@Transient private final IntSet teamResonancesConfig;
@Transient private int useTemporarilyTeamIndex = -1;
/**
* Temporary Team for tower
*/
@Transient private List<TeamInfo> temporaryTeam;
public TeamManager() {
this.mpTeam = new TeamInfo();
this.avatars = new ArrayList<>();
......@@ -125,6 +125,10 @@ public class TeamManager {
}
public TeamInfo getCurrentTeamInfo() {
if (useTemporarilyTeamIndex >= 0 &&
useTemporarilyTeamIndex < temporaryTeam.size()){
return temporaryTeam.get(useTemporarilyTeamIndex);
}
if (this.getPlayer().isInMultiplayer()) {
return this.getMpTeam();
}
......@@ -353,6 +357,50 @@ public class TeamManager {
this.updateTeamEntities(new PacketChangeMpTeamAvatarRsp(getPlayer(), teamInfo));
}
public void setupTemporaryTeam(List<List<Long>> guidList) {
var team = guidList.stream().map(list -> {
// Sanity checks
if (list.size() == 0 || list.size() > getMaxTeamSize()) {
return null;
}
// Set team data
LinkedHashSet<Avatar> newTeam = new LinkedHashSet<>();
for (int i = 0; i < list.size(); i++) {
Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(list.get(i));
if (avatar == null || newTeam.contains(avatar)) {
// Should never happen
return null;
}
newTeam.add(avatar);
}
// convert to avatar ids
return newTeam.stream()
.map(Avatar::getAvatarId)
.toList();
})
.filter(Objects::nonNull)
.map(TeamInfo::new)
.toList();
this.temporaryTeam = team;
}
public void useTemporaryTeam(int index) {
this.useTemporarilyTeamIndex = index;
updateTeamEntities(null);
}
public void cleanTemporaryTeam() {
// check if using temporary team
if(useTemporarilyTeamIndex < 0){
return;
}
this.useTemporarilyTeamIndex = -1;
this.temporaryTeam = null;
updateTeamEntities(null);
}
public synchronized void setCurrentTeam(int teamId) {
//
if (getPlayer().isInMultiplayer()) {
......
package emu.grasscutter.game.tower;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Transient;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp;
import java.util.List;
@Entity
public class TowerManager {
@Transient private final Player player;
public TowerManager(Player player) {
this.player = player;
}
private int currentLevel;
private int currentFloor;
public void teamSelect(int floor, List<List<Long>> towerTeams) {
var floorData = GameData.getTowerFloorDataMap().get(floor);
this.currentFloor = floorData.getFloorId();
this.currentLevel = floorData.getLevelId();
player.getTeamManager().setupTemporaryTeam(towerTeams);
}
public void enterLevel(int enterPointId) {
var levelData = GameData.getTowerLevelDataMap().get(currentLevel);
var id = levelData.getDungeonId();
// use team user choose
player.getTeamManager().useTemporaryTeam(0);
player.getServer().getDungeonManager()
.enterDungeon(player, enterPointId, id);
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloor, currentLevel));
}
}
package emu.grasscutter.net.packet;
import java.util.Arrays;
import java.util.List;
public class PacketOpcodes {
// Empty
public static final int NONE = 0;
......@@ -1566,4 +1569,6 @@ public class PacketOpcodes {
public static final int UNKNOWN_43 = 8877;
public static final int UNKNOWN_44 = 8983;
public static final int UNKNOWN_45 = 943;
public static final List<Integer> BANNED_PACKETS = Arrays.asList(PacketOpcodes.WindSeedClientNotify, PacketOpcodes.PlayerLuaShellNotify);
}
......@@ -158,6 +158,12 @@ public class GameSession extends KcpChannel {
return;
}
// DO NOT REMOVE (unless we find a way to validate code before sending to client which I don't think we can)
// Stop WindSeedClientNotify from being sent for security purposes.
if(PacketOpcodes.BANNED_PACKETS.contains(packet.getOpcode())) {
return;
}
// Header
if (packet.shouldBuildHeader()) {
packet.buildHeader(this.getNextClientSequence());
......
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.managers.SotSManager.SotSManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
......@@ -18,26 +20,12 @@ import java.util.List;
public class HandlerEnterTransPointRegionNotify extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception{
session.getPlayer().getTeamManager().getActiveTeam().forEach(entity -> {
boolean isAlive = entity.isAlive();
if(entity.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) != entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP)){
Float hp = entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP)-entity.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
Player player = session.getPlayer();
SotSManager sotsManager = player.getSotSManager();
session.send(new PacketEntityFightPropUpdateNotify(entity,FightProperty.FIGHT_PROP_MAX_HP));
session.send(new PacketEntityFightPropChangeReasonNotify(
entity, FightProperty.FIGHT_PROP_CUR_HP, hp, List.of(3),
PropChangeReason.PROP_CHANGE_STATUE_RECOVER, ChangeHpReason.ChangeHpAddStatue));
entity.setFightProperty(
FightProperty.FIGHT_PROP_CUR_HP,
entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP)
);
session.send(new PacketAvatarFightPropUpdateNotify(entity.getAvatar(), FightProperty.FIGHT_PROP_CUR_HP));
if (!isAlive) {
entity.getWorld().broadcastPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
}
}
});
sotsManager.refillSpringVolume();
sotsManager.autoRevive(session);
sotsManager.scheduleAutoRecover(session);
// TODO: allow interaction with the SotS?
}
}
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TowerEnterLevelReqOuterClass.TowerEnterLevelReq;
import emu.grasscutter.server.game.GameSession;
@Opcodes(PacketOpcodes.TowerEnterLevelReq)
public class HandlerTowerEnterLevelReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
TowerEnterLevelReq req = TowerEnterLevelReq.parseFrom(payload);
//session.send(new PacketTowerCurLevelRecordChangeNotify());
session.getPlayer().getTowerManager().enterLevel(req.getEnterPointId());
//session.send(new PacketTowerLevelStarCondNotify());
}
}
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TowerTeamOuterClass;
import emu.grasscutter.net.proto.TowerTeamSelectReqOuterClass.TowerTeamSelectReq;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketTowerTeamSelectRsp;
@Opcodes(PacketOpcodes.TowerTeamSelectReq)
public class HandlerTowerTeamSelectReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
TowerTeamSelectReq req = TowerTeamSelectReq.parseFrom(payload);
var towerTeams = req.getTowerTeamListList().stream()
.map(TowerTeamOuterClass.TowerTeam::getAvatarGuidListList)
.toList();
session.getPlayer().getTowerManager().teamSelect(req.getFloorId(), towerTeams);
session.send(new PacketTowerTeamSelectRsp());
}
}
......@@ -15,14 +15,7 @@ public class PacketTakeAchievementRewardReq extends BasePacket {
public PacketTakeAchievementRewardReq(GameSession session) {
super(PacketOpcodes.TakeAchievementRewardReq);
List<AchievementInfo> a_list = new ArrayList<>();
a_list.add(AchievementInfo.newBuilder().setId(82044).setStatusValue(2).setCurrent(0).setGoal(1).build());
a_list.add(AchievementInfo.newBuilder().setId(81205).setStatusValue(2).setCurrent(0).setGoal(1).build());
TakeAchievementRewardReq proto = TakeAchievementRewardReq.newBuilder()
.addAllAList(a_list)
.build();
TakeAchievementRewardReq proto = TakeAchievementRewardReq.newBuilder().build();
this.setData(proto);
}
......
package emu.grasscutter.server.packet.send;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.TowerFloorData;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TowerAllDataRspOuterClass.TowerAllDataRsp;
import emu.grasscutter.net.proto.TowerCurLevelRecordOuterClass.TowerCurLevelRecord;
import emu.grasscutter.net.proto.TowerFloorRecordOuterClass.TowerFloorRecord;
import java.util.stream.Collectors;
public class PacketTowerAllDataRsp extends BasePacket {
public PacketTowerAllDataRsp() {
super(PacketOpcodes.TowerAllDataRsp);
var list = GameData.getTowerFloorDataMap().values().stream()
.map(TowerFloorData::getFloorId)
.map(id -> TowerFloorRecord.newBuilder().setFloorId(id).build())
.collect(Collectors.toList());
TowerAllDataRsp proto = TowerAllDataRsp.newBuilder()
.setTowerScheduleId(29)
.addTowerFloorRecordList(TowerFloorRecord.newBuilder().setFloorId(1001))
.addAllTowerFloorRecordList(list)
.setCurLevelRecord(TowerCurLevelRecord.newBuilder().setIsEmpty(true))
.setNextScheduleChangeTime(Integer.MAX_VALUE)
.putFloorOpenTimeMap(1024, 1630486800)
......
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TowerEnterLevelRspOuterClass.TowerEnterLevelRsp;
public class PacketTowerEnterLevelRsp extends BasePacket {
public PacketTowerEnterLevelRsp(int floorId, int levelIndex) {
super(PacketOpcodes.TowerEnterLevelRsp);
TowerEnterLevelRsp proto = TowerEnterLevelRsp.newBuilder()
.setFloorId(floorId)
.setLevelIndex(levelIndex)
.addTowerBuffIdList(4)
.addTowerBuffIdList(28)
.addTowerBuffIdList(18)
.build();
this.setData(proto);
}
}
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TowerTeamSelectRspOuterClass.TowerTeamSelectRsp;
public class PacketTowerTeamSelectRsp extends BasePacket {
public PacketTowerTeamSelectRsp() {
super(PacketOpcodes.TowerTeamSelectRsp);
TowerTeamSelectRsp proto = TowerTeamSelectRsp.newBuilder()
.build();
this.setData(proto);
}
}
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