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ziqian zhang
Grasscutter
Commits
595234cc
Commit
595234cc
authored
3 years ago
by
AnimeGitB
Committed by
Melledy
3 years ago
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Add Inventory.payItems() method
parent
226a29f7
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src/main/java/emu/grasscutter/game/inventory/Inventory.java
+47
-0
47 additions, 0 deletions
src/main/java/emu/grasscutter/game/inventory/Inventory.java
with
47 additions
and
0 deletions
src/main/java/emu/grasscutter/game/inventory/Inventory.java
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47
−
0
View file @
595234cc
...
@@ -7,6 +7,7 @@ import java.util.List;
...
@@ -7,6 +7,7 @@ import java.util.List;
import
emu.grasscutter.GameConstants
;
import
emu.grasscutter.GameConstants
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.common.ItemParamData
;
import
emu.grasscutter.data.def.AvatarCostumeData
;
import
emu.grasscutter.data.def.AvatarCostumeData
;
import
emu.grasscutter.data.def.AvatarData
;
import
emu.grasscutter.data.def.AvatarData
;
import
emu.grasscutter.data.def.AvatarFlycloakData
;
import
emu.grasscutter.data.def.AvatarFlycloakData
;
...
@@ -257,6 +258,52 @@ public class Inventory implements Iterable<GameItem> {
...
@@ -257,6 +258,52 @@ public class Inventory implements Iterable<GameItem> {
}
}
}
}
private
int
getVirtualItemCount
(
int
itemId
)
{
switch
(
itemId
)
{
case
201
:
// Primogem
return
player
.
getPrimogems
();
case
202
:
// Mora
return
player
.
getMora
();
case
203
:
// Genesis Crystals
return
player
.
getCrystals
();
default
:
GameItem
item
=
getInventoryTab
(
ItemType
.
ITEM_MATERIAL
).
getItemById
(
itemId
);
// What if we ever want to operate on weapons/relics/furniture? :S
return
(
item
==
null
)
?
0
:
item
.
getCount
();
}
}
public
boolean
payItems
(
Collection
<
ItemParamData
>
items
)
{
return
payItems
(
items
,
null
);
}
public
synchronized
boolean
payItems
(
Collection
<
ItemParamData
>
costItems
,
ActionReason
reason
)
{
// Make sure player has requisite items
for
(
ItemParamData
cost
:
costItems
)
{
if
(
getVirtualItemCount
(
cost
.
getId
())
<
cost
.
getCount
())
{
return
false
;
}
}
// All costs are satisfied, now remove them all
for
(
ItemParamData
cost
:
costItems
)
{
switch
(
cost
.
getId
())
{
case
201
->
// Primogem
player
.
setPrimogems
(
player
.
getPrimogems
()
-
cost
.
getCount
());
case
202
->
// Mora
player
.
setMora
(
player
.
getMora
()
-
cost
.
getCount
());
case
203
->
// Genesis Crystals
player
.
setCrystals
(
player
.
getCrystals
()
-
cost
.
getCount
());
default
->
removeItem
(
getInventoryTab
(
ItemType
.
ITEM_MATERIAL
).
getItemById
(
cost
.
getId
()),
cost
.
getCount
());
}
}
if
(
reason
!=
null
)
{
// Do we need these?
// getPlayer().sendPacket(new PacketItemAddHintNotify(changedItems, reason));
}
// getPlayer().sendPacket(new PacketStoreItemChangeNotify(changedItems));
return
true
;
}
public
void
removeItems
(
List
<
GameItem
>
items
)
{
public
void
removeItems
(
List
<
GameItem
>
items
)
{
// TODO Bulk delete
// TODO Bulk delete
for
(
GameItem
item
:
items
)
{
for
(
GameItem
item
:
items
)
{
...
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