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ziqian zhang
Grasscutter
Commits
56a1ab64
Commit
56a1ab64
authored
Apr 24, 2022
by
Yazawazi
Committed by
GitHub
Apr 24, 2022
Browse files
Player Level Reward Update Notify Support!
parent
b2840b17
Changes
3
Show whitespace changes
Inline
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src/main/java/emu/grasscutter/game/GenshinPlayer.java
View file @
56a1ab64
...
...
@@ -52,6 +52,7 @@ import emu.grasscutter.server.packet.send.PacketPlayerPropNotify;
import
emu.grasscutter.server.packet.send.PacketPlayerStoreNotify
;
import
emu.grasscutter.server.packet.send.PacketPrivateChatNotify
;
import
emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify
;
import
emu.grasscutter.server.packet.send.PacketPlayerLevelRewardUpdateNotify
;
import
emu.grasscutter.server.packet.send.PacketSetNameCardRsp
;
import
emu.grasscutter.server.packet.send.PacketStoreWeightLimitNotify
;
import
emu.grasscutter.server.packet.send.PacketUnlockNameCardNotify
;
...
...
@@ -96,6 +97,7 @@ public class GenshinPlayer {
private
MpSettingType
mpSetting
=
MpSettingType
.
MpSettingEnterAfterApply
;
private
boolean
showAvatar
;
private
ArrayList
<
AvatarProfileData
>
shownAvatars
;
private
Set
<
Integer
>
rewardedLevels
;
private
int
sceneId
;
private
int
regionId
;
...
...
@@ -143,6 +145,7 @@ public class GenshinPlayer {
this
.
clientAbilityInitFinishHandler
=
new
InvokeHandler
(
PacketClientAbilityInitFinishNotify
.
class
);
this
.
birthday
=
new
PlayerBirthday
();
this
.
rewardedLevels
=
new
HashSet
<>();
}
// On player creation
...
...
@@ -656,6 +659,14 @@ public class GenshinPlayer {
this
.
updateProfile
();
}
public
Set
<
Integer
>
getRewardedLevels
()
{
return
rewardedLevels
;
}
public
void
setRewardedLevels
(
Set
<
Integer
>
rewardedLevels
)
{
this
.
rewardedLevels
=
rewardedLevels
;
}
public
SocialDetail
.
Builder
getSocialDetail
()
{
SocialDetail
.
Builder
social
=
SocialDetail
.
newBuilder
()
.
setUid
(
this
.
getUid
())
...
...
@@ -773,6 +784,7 @@ public class GenshinPlayer {
session
.
send
(
new
PacketAvatarDataNotify
(
this
));
session
.
send
(
new
PacketPlayerEnterSceneNotify
(
this
));
// Enter game world
session
.
send
(
new
PacketPlayerLevelRewardUpdateNotify
(
rewardedLevels
));
session
.
send
(
new
PacketOpenStateUpdateNotify
());
// First notify packets sent
...
...
src/main/java/emu/grasscutter/server/packet/recv/HandlerTakePlayerLevelRewardReq.java
View file @
56a1ab64
...
...
@@ -2,7 +2,9 @@ package emu.grasscutter.server.packet.recv;
import
java.util.LinkedList
;
import
java.util.List
;
import
java.util.Set
;
import
emu.grasscutter.Grasscutter
;
import
emu.grasscutter.data.GenshinData
;
import
emu.grasscutter.data.common.RewardItemData
;
import
emu.grasscutter.game.inventory.GenshinItem
;
...
...
@@ -36,6 +38,9 @@ public class HandlerTakePlayerLevelRewardReq extends PacketHandler {
}
session
.
getPlayer
().
getInventory
().
addItems
(
items
);
session
.
getPlayer
().
sendPacket
(
new
PacketItemAddHintNotify
(
items
,
ActionReason
.
PlayerUpgradeReward
));
Set
<
Integer
>
rewardedLevels
=
session
.
getPlayer
().
getRewardedLevels
();
rewardedLevels
.
add
(
level
);
session
.
getPlayer
().
setRewardedLevels
(
rewardedLevels
);
}
session
.
send
(
new
PacketTakePlayerLevelRewardRsp
(
level
,
rewardId
));
...
...
src/main/java/emu/grasscutter/server/packet/send/PacketPlayerLevelRewardUpdateNotify.java
0 → 100644
View file @
56a1ab64
package
emu.grasscutter.server.packet.send
;
import
java.util.Set
;
import
emu.grasscutter.net.packet.GenshinPacket
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.proto.PlayerLevelRewardUpdateNotifyOuterClass.PlayerLevelRewardUpdateNotify
;
public
class
PacketPlayerLevelRewardUpdateNotify
extends
GenshinPacket
{
public
PacketPlayerLevelRewardUpdateNotify
(
Set
<
Integer
>
rewardedLevels
)
{
super
(
PacketOpcodes
.
PlayerLevelRewardUpdateNotify
);
PlayerLevelRewardUpdateNotify
.
Builder
proto
=
PlayerLevelRewardUpdateNotify
.
newBuilder
();
for
(
Integer
level
:
rewardedLevels
)
{
proto
.
addLevelList
(
level
);
}
this
.
setData
(
proto
.
build
());
}
}
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