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ziqian zhang
Grasscutter
Commits
3f91fdcb
Commit
3f91fdcb
authored
May 06, 2022
by
gentlespoon
Committed by
Melledy
May 06, 2022
Browse files
Allow walking away from the statue within 2.5s to stop auto heal.
parent
542a3cfc
Changes
2
Show whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/game/managers/SotSManager/SotSManager.java
View file @
3f91fdcb
...
@@ -2,9 +2,13 @@ package emu.grasscutter.game.managers.SotSManager;
...
@@ -2,9 +2,13 @@ package emu.grasscutter.game.managers.SotSManager;
import
emu.grasscutter.Grasscutter
;
import
emu.grasscutter.Grasscutter
;
import
emu.grasscutter.game.avatar.Avatar
;
import
emu.grasscutter.game.avatar.Avatar
;
import
emu.grasscutter.game.entity.EntityAvatar
;
import
emu.grasscutter.game.entity.GameEntity
;
import
emu.grasscutter.game.managers.MovementManager.MovementManager
;
import
emu.grasscutter.game.player.Player
;
import
emu.grasscutter.game.player.Player
;
import
emu.grasscutter.game.props.FightProperty
;
import
emu.grasscutter.game.props.FightProperty
;
import
emu.grasscutter.game.props.PlayerProperty
;
import
emu.grasscutter.game.props.PlayerProperty
;
import
emu.grasscutter.game.world.World
;
import
emu.grasscutter.net.proto.ChangeHpReasonOuterClass
;
import
emu.grasscutter.net.proto.ChangeHpReasonOuterClass
;
import
emu.grasscutter.net.proto.PropChangeReasonOuterClass
;
import
emu.grasscutter.net.proto.PropChangeReasonOuterClass
;
import
emu.grasscutter.server.game.GameSession
;
import
emu.grasscutter.server.game.GameSession
;
...
@@ -14,6 +18,8 @@ import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotif
...
@@ -14,6 +18,8 @@ import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotif
import
emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify
;
import
emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify
;
import
java.util.List
;
import
java.util.List
;
import
java.util.Timer
;
import
java.util.TimerTask
;
// Statue of the Seven Manager
// Statue of the Seven Manager
public
class
SotSManager
{
public
class
SotSManager
{
...
@@ -21,6 +27,7 @@ public class SotSManager {
...
@@ -21,6 +27,7 @@ public class SotSManager {
// NOTE: Spring volume balance *1 = fight prop HP *100
// NOTE: Spring volume balance *1 = fight prop HP *100
private
final
Player
player
;
private
final
Player
player
;
private
Timer
autoRecoverTimer
;
public
SotSManager
(
Player
player
)
{
public
SotSManager
(
Player
player
)
{
this
.
player
=
player
;
this
.
player
=
player
;
...
@@ -46,26 +53,44 @@ public class SotSManager {
...
@@ -46,26 +53,44 @@ public class SotSManager {
public
void
autoRevive
(
GameSession
session
)
{
public
void
autoRevive
(
GameSession
session
)
{
player
.
getTeamManager
().
getActiveTeam
().
forEach
(
entity
->
{
player
.
getTeamManager
().
getActiveTeam
().
forEach
(
entity
->
{
boolean
isAlive
=
entity
.
isAlive
();
boolean
isAlive
=
entity
.
isAlive
();
if
(!
isAlive
)
{
float
currentHP
=
entity
.
getAvatar
().
getFightProperty
(
FightProperty
.
FIGHT_PROP_CUR_HP
);
float
maxHP
=
entity
.
getAvatar
().
getFightProperty
(
FightProperty
.
FIGHT_PROP_MAX_HP
);
float
maxHP
=
entity
.
getAvatar
().
getFightProperty
(
FightProperty
.
FIGHT_PROP_MAX_HP
);
// Grasscutter.getLogger().debug("" + entity.getAvatar().getAvatarData().getName() + "\t" + currentHP + "/" + maxHP + "\t" + (isAlive ? "ALIVE":"DEAD"));
float
newHP
=
(
float
)(
maxHP
*
0.3
);
float
newHP
=
(
float
)(
maxHP
*
0.3
);
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CUR_HP
,
newHP
);
if
(
currentHP
<
newHP
)
{
updateAvatarCurHP
(
session
,
entity
,
newHP
);
}
if
(!
isAlive
)
{
entity
.
getWorld
().
broadcastPacket
(
new
PacketAvatarLifeStateChangeNotify
(
entity
.
getAvatar
()));
entity
.
getWorld
().
broadcastPacket
(
new
PacketAvatarLifeStateChangeNotify
(
entity
.
getAvatar
()));
}
}
});
});
}
}
public
void
scheduleAutoRecover
(
GameSession
session
)
{
public
void
scheduleAutoRecover
(
GameSession
session
)
{
// TODO: play audio effects? possibly client side? - client automatically plays.
if
(
autoRecoverTimer
==
null
)
{
// delay 2.5 seconds
autoRecoverTimer
=
new
Timer
();
new
Thread
(()
->
{
autoRecoverTimer
.
schedule
(
new
AutoRecoverTimerTick
(
session
),
2500
);
try
{
}
Thread
.
sleep
(
2500
);
}
public
void
cancelAutoRecover
()
{
if
(
autoRecoverTimer
!=
null
)
{
autoRecoverTimer
.
cancel
();
autoRecoverTimer
=
null
;
}
}
private
class
AutoRecoverTimerTick
extends
TimerTask
{
private
GameSession
session
;
public
AutoRecoverTimerTick
(
GameSession
session
)
{
this
.
session
=
session
;
}
public
void
run
()
{
autoRecover
(
session
);
autoRecover
(
session
);
}
catch
(
Exception
e
)
{
cancelAutoRecover
();
Grasscutter
.
getLogger
().
error
(
e
.
getMessage
());
}
}
}).
start
();
}
}
public
void
refillSpringVolume
()
{
public
void
refillSpringVolume
()
{
...
@@ -124,10 +149,16 @@ public class SotSManager {
...
@@ -124,10 +149,16 @@ public class SotSManager {
float
newHP
=
currentHP
+
needSV
/
100
;
// convert SV to HP
float
newHP
=
currentHP
+
needSV
/
100
;
// convert SV to HP
updateAvatarCurHP
(
session
,
entity
,
newHP
);
}
});
}
}
private
void
updateAvatarCurHP
(
GameSession
session
,
EntityAvatar
entity
,
float
newHP
)
{
// TODO: Figure out why client shows current HP instead of added HP.
// TODO: Figure out why client shows current HP instead of added HP.
// Say an avatar had 12000 and now has 14000, it should show "2000".
// Say an avatar had 12000 and now has 14000, it should show "2000".
// The client always show "+14000" which is incorrect.
// The client always show "+14000" which is incorrect.
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CUR_HP
,
newHP
);
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CUR_HP
,
newHP
);
session
.
send
(
new
PacketEntityFightPropChangeReasonNotify
(
entity
,
FightProperty
.
FIGHT_PROP_CUR_HP
,
session
.
send
(
new
PacketEntityFightPropChangeReasonNotify
(
entity
,
FightProperty
.
FIGHT_PROP_CUR_HP
,
newHP
,
List
.
of
(
3
),
PropChangeReasonOuterClass
.
PropChangeReason
.
PROP_CHANGE_STATUE_RECOVER
,
newHP
,
List
.
of
(
3
),
PropChangeReasonOuterClass
.
PropChangeReason
.
PROP_CHANGE_STATUE_RECOVER
,
...
@@ -139,9 +170,6 @@ public class SotSManager {
...
@@ -139,9 +170,6 @@ public class SotSManager {
session
.
send
(
new
PacketAvatarFightPropUpdateNotify
(
avatar
,
FightProperty
.
FIGHT_PROP_CUR_HP
));
session
.
send
(
new
PacketAvatarFightPropUpdateNotify
(
avatar
,
FightProperty
.
FIGHT_PROP_CUR_HP
));
player
.
save
();
player
.
save
();
}
}
});
}
}
}
}
src/main/java/emu/grasscutter/server/packet/recv/HandlerExitTransPointRegionNotify.java
0 → 100644
View file @
3f91fdcb
package
emu.grasscutter.server.packet.recv
;
import
emu.grasscutter.game.managers.SotSManager.SotSManager
;
import
emu.grasscutter.game.player.Player
;
import
emu.grasscutter.net.packet.Opcodes
;
import
emu.grasscutter.net.packet.PacketHandler
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.server.game.GameSession
;
@Opcodes
(
PacketOpcodes
.
ExitTransPointRegionNotify
)
public
class
HandlerExitTransPointRegionNotify
extends
PacketHandler
{
@Override
public
void
handle
(
GameSession
session
,
byte
[]
header
,
byte
[]
payload
)
throws
Exception
{
Player
player
=
session
.
getPlayer
();
SotSManager
sotsManager
=
player
.
getSotSManager
();
sotsManager
.
cancelAutoRecover
();
}
}
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