Commit 2cfbe781 authored by AnimeGitB's avatar AnimeGitB Committed by Luke H-W
Browse files

Refactor Command usage and description strings

parent e9464784
......@@ -7,12 +7,10 @@ import java.lang.annotation.RetentionPolicy;
public @interface Command {
String label() default "";
String usage() default "commands.generic.no_usage_specified";
String description() default "commands.generic.no_description_specified";
String[] aliases() default {};
String[] usage() default {""};
String permission() default "";
String permissionTargeted() default "";
......
......@@ -2,12 +2,11 @@ package emu.grasscutter.command;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.game.CommandResponseEvent;
import emu.grasscutter.server.event.game.ReceiveCommandFeedbackEvent;
import emu.grasscutter.server.event.types.ServerEvent;
import static emu.grasscutter.utils.Language.translate;
import java.util.List;
import java.util.StringJoiner;
public interface CommandHandler {
......@@ -37,6 +36,42 @@ public interface CommandHandler {
sendMessage(player, translate(player, messageKey, args));
}
default String getUsageString(Player player, String... args) {
Command annotation = this.getClass().getAnnotation(Command.class);
String usage_prefix = translate(player, "commands.execution.usage_prefix");
String command = annotation.label();
for (String alias : annotation.aliases()) {
if (alias.length() < command.length())
command = alias;
}
String target = switch (annotation.targetRequirement()) {
case NONE -> "";
case OFFLINE -> "@<UID> "; // TODO: make translation keys for offline and online players
case ONLINE -> (player == null) ? "@<UID> " : "[@<UID>] "; // TODO: make translation keys for offline and online players
case PLAYER -> (player == null) ? "@<UID> " : "[@<UID>] ";
};
String[] usages = annotation.usage();
StringJoiner joiner = new StringJoiner("\n\t");
for (String usage : usages)
joiner.add(usage_prefix + command + " " + target + usage);
return joiner.toString();
}
default void sendUsageMessage(Player player, String... args) {
sendMessage(player, getUsageString(player, args));
}
default String getLabel() {
return this.getClass().getAnnotation(Command.class).label();
}
default String getDescriptionString(Player player) {
Command annotation = this.getClass().getAnnotation(Command.class);
String key = "commands.%s.description".formatted(annotation.label());
// TODO: fallback to "commands.generic.no_description_specified"
return translate(player, key);
}
/**
* Called when a player/console invokes a command.
* @param sender The player/console that invoked the command.
......
......@@ -8,9 +8,9 @@ import java.util.*;
@SuppressWarnings({"UnusedReturnValue", "unused"})
public final class CommandMap {
private final Map<String, CommandHandler> commands = new HashMap<>();
private final Map<String, CommandHandler> aliases = new HashMap<>();
private final Map<String, Command> annotations = new HashMap<>();
private final Map<String, CommandHandler> commands = new LinkedHashMap<>();
private final Map<String, CommandHandler> aliases = new LinkedHashMap<>();
private final Map<String, Command> annotations = new LinkedHashMap<>();
private final Map<String, Integer> targetPlayerIds = new HashMap<>();
private static final String consoleId = "console";
......
......@@ -13,18 +13,24 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "account", usage = "account <create|delete|resetpass> <username> [uid|password] [uid] ", description = "commands.account.description", targetRequirement = Command.TargetRequirement.NONE)
@Command(
label = "account",
usage = {
"create <username> [<UID>]", // Only with EXPERIMENTAL_RealPassword == false
"delete <username>",
"create <username> <password> [<UID>]", // Only with EXPERIMENTAL_RealPassword == true
"resetpass <username> <password>"}, // Only with EXPERIMENTAL_RealPassword == true
targetRequirement = Command.TargetRequirement.NONE)
public final class AccountCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (sender != null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.console_execute_error"));
CommandHandler.sendTranslatedMessage(sender, "commands.generic.console_execute_error");
return;
}
if (args.size() < 2) {
CommandHandler.sendMessage(null, translate(sender, "commands.account.command_usage"));
CommandHandler.sendTranslatedMessage(sender, "commands.account.command_usage");
return;
}
......@@ -33,17 +39,16 @@ public final class AccountCommand implements CommandHandler {
switch (action) {
default:
CommandHandler.sendMessage(null, translate(sender, "commands.account.command_usage"));
CommandHandler.sendTranslatedMessage(sender, "commands.account.command_usage");
return;
case "create":
int uid = 0;
String password = "";
if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
if (args.size() < 3) {
CommandHandler.sendMessage(null, "EXPERIMENTAL_RealPassword requires a password argument");
CommandHandler.sendMessage(null, "Usage: account create <username> <password> [uid]");
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
if(args.size() < 3) {
CommandHandler.sendMessage(sender, "EXPERIMENTAL_RealPassword requires a password argument");
CommandHandler.sendMessage(sender, "Usage: account create <username> <password> [uid]");
return;
}
password = args.get(2);
......@@ -52,10 +57,10 @@ public final class AccountCommand implements CommandHandler {
try {
uid = Integer.parseInt(args.get(3));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, translate(sender, "commands.account.invalid"));
if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
CommandHandler.sendMessage(null, "EXPERIMENTAL_RealPassword requires argument 2 to be a password, not a uid");
CommandHandler.sendMessage(null, "Usage: account create <username> <password> [uid]");
CommandHandler.sendMessage(sender, translate(sender, "commands.account.invalid"));
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
CommandHandler.sendMessage(sender, "EXPERIMENTAL_RealPassword requires argument 2 to be a password, not a uid");
CommandHandler.sendMessage(sender, "Usage: account create <username> <password> [uid]");
}
return;
}
......@@ -65,7 +70,7 @@ public final class AccountCommand implements CommandHandler {
try {
uid = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, translate(sender, "commands.account.invalid"));
CommandHandler.sendMessage(sender, translate(sender, "commands.account.invalid"));
return;
}
}
......@@ -73,7 +78,7 @@ public final class AccountCommand implements CommandHandler {
emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithUid(username, uid);
if (account == null) {
CommandHandler.sendMessage(null, translate(sender, "commands.account.exists"));
CommandHandler.sendMessage(sender, translate(sender, "commands.account.exists"));
return;
} else {
if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword == true) {
......@@ -82,7 +87,7 @@ public final class AccountCommand implements CommandHandler {
account.addPermission("*");
account.save(); // Save account to database.
CommandHandler.sendMessage(null, translate(sender, "commands.account.create", Integer.toString(account.getReservedPlayerUid())));
CommandHandler.sendMessage(sender, translate(sender, "commands.account.create", Integer.toString(account.getReservedPlayerUid())));
}
return;
case "delete":
......@@ -90,51 +95,50 @@ public final class AccountCommand implements CommandHandler {
Account toDelete = DatabaseHelper.getAccountByName(username);
if (toDelete == null) {
CommandHandler.sendMessage(null, translate(sender, "commands.account.no_account"));
CommandHandler.sendMessage(sender, translate(sender, "commands.account.no_account"));
return;
}
// Get the player for the account.
// If that player is currently online, we kick them before proceeding with the deletion.
Player player = Grasscutter.getGameServer().getPlayerByAccountId(toDelete.getId());
if (player != null) {
player.getSession().close();
}
// Make sure player isn't online as we delete their account.
kickAccount(toDelete);
// Finally, we do the actual deletion.
DatabaseHelper.deleteAccount(toDelete);
CommandHandler.sendMessage(null, translate(sender, "commands.account.delete"));
CommandHandler.sendMessage(sender, translate(sender, "commands.account.delete"));
return;
case "resetpass":
if (Configuration.ACCOUNT.EXPERIMENTAL_RealPassword != true) {
CommandHandler.sendMessage(null, "resetpass requires EXPERIMENTAL_RealPassword to be true.");
if(Configuration.ACCOUNT.EXPERIMENTAL_RealPassword != true) {
CommandHandler.sendMessage(sender, "resetpass requires EXPERIMENTAL_RealPassword to be true.");
return;
}
if (args.size() != 3) {
CommandHandler.sendMessage(null, "Invalid Args");
CommandHandler.sendMessage(null, "Usage: account resetpass <username> <password>");
if(args.size() != 3) {
CommandHandler.sendMessage(sender, "Invalid Args");
CommandHandler.sendMessage(sender, "Usage: account resetpass <username> <password>");
return;
}
Account toUpdate = DatabaseHelper.getAccountByName(username);
if (toUpdate == null) {
CommandHandler.sendMessage(null, translate(sender, "commands.account.no_account"));
CommandHandler.sendMessage(sender, translate(sender, "commands.account.no_account"));
return;
}
// Get the player for the account.
// If that player is currently online, we kick them before proceeding with the deletion.
Player uPlayer = Grasscutter.getGameServer().getPlayerByAccountId(toUpdate.getId());
if (uPlayer != null) {
uPlayer.getSession().close();
}
// Make sure player can't stay logged in with old password.
kickAccount(toUpdate);
toUpdate.setPassword(BCrypt.withDefaults().hashToString(12, args.get(2).toCharArray()));
toUpdate.save();
CommandHandler.sendMessage(null, "Password Updated.");
CommandHandler.sendMessage(sender, "Password Updated.");
return;
}
}
private void kickAccount(Account account) {
Player player = Grasscutter.getGameServer().getPlayerByAccountId(account.getId());
if (player != null) {
player.getSession().close();
}
}
}
......@@ -13,10 +13,9 @@ import java.util.Random;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "announce",
usage = "announce|a <\"tpl\" templateId|\"refresh\"|\"revoke\" templateId|content>",
usage = {"<content>", "refresh", "(tpl|revoke) <templateId>"},
permission = "server.announce",
aliases = {"a"},
description = "commands.announce.description",
targetRequirement = Command.TargetRequirement.NONE)
public final class AnnounceCommand implements CommandHandler {
......
......@@ -10,8 +10,7 @@ import emu.grasscutter.server.game.GameSession;
@Command(
label = "ban",
usage = "ban <@player> [time] [reason]",
description = "commands.ban.description",
usage = {"[<time> [<reason>]]"},
permission = "server.ban",
targetRequirement = Command.TargetRequirement.PLAYER
)
......
......@@ -12,10 +12,11 @@ import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Stream;
@Command(label = "clear", usage = "clear <all|wp|art|mat> [lv<max level>] [r<max refinement>] [<max rarity>*]",
description = "commands.clear.description",
aliases = {"clear"}, permission = "player.clearinv", permissionTargeted = "player.clearinv.others")
@Command(
label = "clear",
usage = {"(all|wp|art|mat) [lv<max level>] [r<max refinement>] [<max rarity>*]"},
permission = "player.clearinv",
permissionTargeted = "player.clearinv.others")
public final class ClearCommand implements CommandHandler {
private static Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
private static Pattern refineRegex = Pattern.compile("r(\\d+)");
......
......@@ -9,7 +9,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "coop", usage = "coop [host uid]", permission = "server.coop", permissionTargeted = "server.coop.others", description = "commands.coop.description")
@Command(label = "coop", usage = {"[<host UID>]"}, permission = "server.coop", permissionTargeted = "server.coop.others")
public final class CoopCommand implements CommandHandler {
@Override
......
......@@ -8,7 +8,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "enterdungeon", usage = "enterdungeon <dungeonId>", aliases = {"dungeon"}, permission = "player.enterdungeon", permissionTargeted = "player.enterdungeon.others", description = "commands.enter_dungeon.description")
@Command(label = "enter_dungeon", aliases = {"enterdungeon", "dungeon"}, usage = {"<dungeonId>"}, permission = "player.enterdungeon", permissionTargeted = "player.enterdungeon.others")
public final class EnterDungeonCommand implements CommandHandler {
@Override
......
......@@ -23,8 +23,15 @@ import java.util.List;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
@Command(label = "give", usage = "give <itemId|avatarId|\"all\"|\"weapons\"|\"mats\"|\"avatars\"> [lv<level>] [r<refinement>] [x<amount>] | give <artifactId> [lv<level>] [x<amount>] [mainPropId] [<appendPropId>[,<times>]]...", aliases = {
"g", "item", "giveitem"}, permission = "player.give", permissionTargeted = "player.give.others", description = "commands.give.description")
@Command(
label = "give",
aliases = {"g", "item", "giveitem"},
usage = {
"(<itemId>|<avatarId>|all|weapons|mats|avatars) [lv<level>] [r<refinement>] [x<amount>] [c<constellation>]",
"<artifactId> [lv<level>] [x<amount>] [<mainPropId>] [<appendPropId>[,<times>]]..."},
permission = "player.give",
permissionTargeted = "player.give.others",
threading = true)
public final class GiveCommand implements CommandHandler {
private static Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
private static Pattern refineRegex = Pattern.compile("r(\\d+)");
......
......@@ -11,7 +11,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "heal", usage = "heal|h", aliases = {"h"}, permission = "player.heal", permissionTargeted = "player.heal.others", description = "commands.heal.description")
@Command(label = "heal", aliases = {"h"}, permission = "player.heal", permissionTargeted = "player.heal.others")
public final class HealCommand implements CommandHandler {
@Override
......
......@@ -3,80 +3,80 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.command.CommandMap;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import java.util.*;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "help", usage = "help [command]", description = "commands.help.description", targetRequirement = Command.TargetRequirement.NONE)
@Command(label = "help", usage = {"[<command>]"}, targetRequirement = Command.TargetRequirement.NONE)
public final class HelpCommand implements CommandHandler {
private final boolean SHOW_COMMANDS_WITHOUT_PERMISSIONS = false; // TODO: Make this into a server config key
private void createCommand(StringBuilder builder, Player player, Command annotation) {
builder.append("\n").append(annotation.label()).append(" - ").append(translate(player, annotation.description()));
builder.append("\n\t").append(translate(player, "commands.help.usage"));
if (annotation.aliases().length >= 1) {
private String createCommand(Player player, CommandHandler command, List<String> args) {
StringBuilder builder = new StringBuilder(command.getLabel())
.append(" - ")
.append(command.getDescriptionString(player))
.append("\n\t")
.append(command.getUsageString(player, args.toArray(new String[0])));
Command annotation = command.getClass().getAnnotation(Command.class);
if (annotation.aliases().length > 0) {
builder.append("\n\t").append(translate(player, "commands.help.aliases"));
for (String alias : annotation.aliases()) {
builder.append(alias).append(" ");
}
}
builder.append("\n\t").append(translate(player, "commands.help.tip_need_permission"));
if (annotation.permission().isEmpty() || annotation.permission().isBlank()) {
builder.append(translate(player, "commands.help.tip_need_no_permission"));
} else {
if (!annotation.permission().isEmpty()) {
builder.append(annotation.permission());
} else {
builder.append(translate(player, "commands.help.tip_need_no_permission"));
}
if (!annotation.permissionTargeted().isEmpty() && !annotation.permissionTargeted().isBlank()) {
if (!annotation.permissionTargeted().isEmpty()) {
String permissionTargeted = annotation.permissionTargeted();
builder.append(" ").append(translate(player, "commands.help.tip_permission_targeted", permissionTargeted));
}
return builder.toString();
}
@Override
public void execute(Player player, Player targetPlayer, List<String> args) {
if (args.size() < 1) {
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
List<Command> annotations = new ArrayList<>();
Account account = (player == null) ? null : player.getAccount();
Map<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
List<String> commands = new ArrayList<>();
List<String> commands_no_permission = new ArrayList<>();
if (args.isEmpty()) {
for (String key : handlers.keySet()) {
Command annotation = handlers.get(key).getClass().getAnnotation(Command.class);
if (!Arrays.asList(annotation.aliases()).contains(key)) {
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission()))
continue;
annotations.add(annotation);
CommandHandler command = handlers.get(key);
Command annotation = command.getClass().getAnnotation(Command.class);
if (player == null || account.hasPermission(annotation.permission())) {
commands.add(createCommand(player, command, args));
} else if (SHOW_COMMANDS_WITHOUT_PERMISSIONS) {
commands_no_permission.add(createCommand(player, command, args));
}
}
SendAllHelpMessage(player, annotations);
} else {
String command = args.get(0);
CommandHandler handler = CommandMap.getInstance().getHandler(command);
StringBuilder builder = new StringBuilder("");
if (handler == null) {
builder.append(translate(player, "commands.generic.command_exist_error"));
String command_str = args.remove(0);
CommandHandler command = handlers.get(command_str);
if (command == null) {
CommandHandler.sendTranslatedMessage(player, "commands.generic.command_exist_error");
return;
} else {
Command annotation = handler.getClass().getAnnotation(Command.class);
this.createCommand(builder, player, annotation);
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission())) {
builder.append("\n\t").append(translate(player, "commands.help.warn_player_has_no_permission"));
Command annotation = command.getClass().getAnnotation(Command.class);
if (player == null || account.hasPermission(annotation.permission())) {
commands.add(createCommand(player, command, args));
} else {
commands_no_permission.add(createCommand(player, command, args));
}
}
CommandHandler.sendMessage(player, builder.toString());
}
}
void SendAllHelpMessage(Player player, List<Command> annotations) {
StringBuilder builder = new StringBuilder(translate(player, "commands.help.available_commands"));
annotations.forEach(annotation -> {
this.createCommand(builder, player, annotation);
builder.append("\n");
});
CommandHandler.sendMessage(player, builder.toString());
for (String s : commands)
CommandHandler.sendMessage(player, s);
for (String s : commands_no_permission)
CommandHandler.sendMessage(player, s + "\n\t" + translate(player, "commands.help.warn_player_has_no_permission"));
}
}
......@@ -6,19 +6,18 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "kick", usage = "kick", aliases = {"restart"}, permissionTargeted = "server.kick", description = "commands.kick.description")
@Command(label = "kick", aliases = {"restart"}, permissionTargeted = "server.kick")
public final class KickCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (sender != null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.kick.player_kick_player",
CommandHandler.sendTranslatedMessage(sender, "commands.kick.player_kick_player",
Integer.toString(sender.getUid()), sender.getAccount().getUsername(),
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername());
} else {
CommandHandler.sendMessage(null, translate(sender, "commands.kick.server_kick_player", Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername()));
CommandHandler.sendTranslatedMessage(sender, "commands.kick.server_kick_player",
Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername());
}
targetPlayer.getSession().close();
......
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.entity.EntityMonster;
......@@ -12,7 +11,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "killall", usage = "killall [sceneId]", permission = "server.killall", permissionTargeted = "server.killall.others", description = "commands.killall.description")
@Command(label = "killall", usage = {"[<sceneId>]"}, permission = "server.killall", permissionTargeted = "server.killall.others")
public final class KillAllCommand implements CommandHandler {
@Override
......
......@@ -13,7 +13,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "killcharacter", usage = "killcharacter", aliases = {"suicide", "kill"}, permission = "player.killcharacter", permissionTargeted = "player.killcharacter.others", description = "commands.killCharacter.description")
@Command(label = "killCharacter", aliases = {"suicide", "kill"}, permission = "player.killcharacter", permissionTargeted = "player.killcharacter.others")
public final class KillCharacterCommand implements CommandHandler {
@Override
......
......@@ -3,8 +3,6 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Utils;
......@@ -13,7 +11,7 @@ import java.util.Locale;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "language", usage = "language [language code]", description = "commands.language.description", aliases = {"lang"}, targetRequirement = Command.TargetRequirement.NONE)
@Command(label = "language", usage = {"[<language code>]"}, aliases = {"lang"}, targetRequirement = Command.TargetRequirement.NONE)
public final class LanguageCommand implements CommandHandler {
@Override
......
......@@ -10,7 +10,7 @@ import java.util.Map;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "list", usage = "list [uid]", aliases = {"players"}, description = "commands.list.description", targetRequirement = Command.TargetRequirement.NONE)
@Command(label = "list", aliases = {"players"}, usage = {"[<UID>]"}, targetRequirement = Command.TargetRequirement.NONE)
public final class ListCommand implements CommandHandler {
@Override
......
......@@ -11,7 +11,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "permission", usage = "permission <add|remove> <permission>", permission = "permission", description = "commands.permission.description", targetRequirement = TargetRequirement.PLAYER)
@Command(label = "permission", usage = "(add|remove) <permission>", permission = "permission", targetRequirement = TargetRequirement.PLAYER)
public final class PermissionCommand implements CommandHandler {
@Override
......
......@@ -7,16 +7,14 @@ import emu.grasscutter.utils.Position;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "position", usage = "position", aliases = {"pos"}, description = "commands.position.description")
@Command(label = "position", aliases = {"pos"})
public final class PositionCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
Position pos = targetPlayer.getPosition();
CommandHandler.sendMessage(sender, translate(sender, "commands.position.success",
CommandHandler.sendTranslatedMessage(sender, "commands.position.success",
Float.toString(pos.getX()), Float.toString(pos.getY()), Float.toString(pos.getZ()),
Integer.toString(targetPlayer.getSceneId())));
Integer.toString(targetPlayer.getSceneId()));
}
}
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
......@@ -10,7 +9,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "quest", usage = "quest <add|finish> [questId]", permission = "player.quest", permissionTargeted = "player.quest.others", description = "commands.quest.description")
@Command(label = "quest", usage = {"(add|finish) [<questId>]"}, permission = "player.quest", permissionTargeted = "player.quest.others")
public final class QuestCommand implements CommandHandler {
@Override
......
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