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ziqian zhang
Grasscutter
Commits
2a3708ee
Commit
2a3708ee
authored
May 10, 2022
by
gentlespoon
Committed by
Melledy
May 10, 2022
Browse files
Talent moving stamina cost
parent
99dbac8a
Changes
6
Expand all
Show whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/game/ability/AbilityManager.java
View file @
2a3708ee
...
@@ -2,27 +2,22 @@ package emu.grasscutter.game.ability;
...
@@ -2,27 +2,22 @@ package emu.grasscutter.game.ability;
import
com.google.protobuf.InvalidProtocolBufferException
;
import
com.google.protobuf.InvalidProtocolBufferException
;
import
emu.grasscutter.Grasscutter
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.custom.AbilityModifier
;
import
emu.grasscutter.data.custom.AbilityModifier.AbilityModifierAction
;
import
emu.grasscutter.data.custom.AbilityModifier.AbilityModifierAction
;
import
emu.grasscutter.data.custom.AbilityModifier.AbilityModifierActionType
;
import
emu.grasscutter.data.def.ItemData
;
import
emu.grasscutter.data.def.ItemData
;
import
emu.grasscutter.data.custom.AbilityModifierEntry
;
import
emu.grasscutter.data.custom.AbilityModifierEntry
;
import
emu.grasscutter.game.entity.EntityItem
;
import
emu.grasscutter.game.entity.EntityItem
;
import
emu.grasscutter.game.entity.GameEntity
;
import
emu.grasscutter.game.entity.GameEntity
;
import
emu.grasscutter.game.player.Player
;
import
emu.grasscutter.game.player.Player
;
import
emu.grasscutter.net.proto.AbilityActionGenerateElemBallOuterClass.AbilityActionGenerateElemBall
;
import
emu.grasscutter.net.proto.AbilityActionGenerateElemBallOuterClass.AbilityActionGenerateElemBall
;
import
emu.grasscutter.net.proto.AbilityInvokeArgumentOuterClass.AbilityInvokeArgument
;
import
emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead
;
import
emu.grasscutter.net.proto.AbilityInvokeEntryHeadOuterClass.AbilityInvokeEntryHead
;
import
emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry
;
import
emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry
;
import
emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange
;
import
emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange
;
import
emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap
;
import
emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap
;
import
emu.grasscutter.net.proto.Ability
ScalarType
OuterClass.Ability
ScalarType
;
import
emu.grasscutter.net.proto.Ability
MixinCostStamina
OuterClass.Ability
MixinCostStamina
;
import
emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry
;
import
emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry
;
import
emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction
;
import
emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction
;
import
emu.grasscutter.utils.Position
;
import
emu.grasscutter.utils.Position
;
import
emu.grasscutter.utils.Utils
;
public
class
AbilityManager
{
public
class
AbilityManager
{
private
Player
player
;
private
Player
player
;
...
@@ -138,13 +133,9 @@ public class AbilityManager {
...
@@ -138,13 +133,9 @@ public class AbilityManager {
}
}
}
}
private
void
handleMixinCostStamina
(
AbilityInvokeEntry
invoke
)
{
private
void
handleMixinCostStamina
(
AbilityInvokeEntry
invoke
)
throws
InvalidProtocolBufferException
{
// Not the right way of doing this
AbilityMixinCostStamina
costStamina
=
AbilityMixinCostStamina
.
parseFrom
((
invoke
.
getAbilityData
()));
if
(
Grasscutter
.
getConfig
().
OpenStamina
)
{
getPlayer
().
getStaminaManager
().
handleMixinCostStamina
(
costStamina
.
getIsSwim
());
// getPlayer().getStaminaManager().updateStamina(getPlayer().getSession(), -450);
// TODO
// set flag in stamina/movement manager that specifies the player is currently using an alternate sprint
}
}
}
private
void
handleGenerateElemBall
(
AbilityInvokeEntry
invoke
)
throws
InvalidProtocolBufferException
{
private
void
handleGenerateElemBall
(
AbilityInvokeEntry
invoke
)
throws
InvalidProtocolBufferException
{
...
...
src/main/java/emu/grasscutter/game/managers/StaminaManager/Consumption.java
View file @
2a3708ee
package
emu.grasscutter.game.managers.StaminaManager
;
package
emu.grasscutter.game.managers.StaminaManager
;
public
class
Consumption
{
public
class
Consumption
{
public
ConsumptionType
c
onsumptionType
;
public
ConsumptionType
type
=
C
onsumptionType
.
None
;
public
int
amount
;
public
int
amount
=
0
;
public
Consumption
(
ConsumptionType
c
t
,
int
a
)
{
public
Consumption
(
ConsumptionType
t
ype
,
int
a
mount
)
{
consumptionT
ype
=
c
t
;
this
.
t
ype
=
t
ype
;
amount
=
a
;
this
.
amount
=
a
mount
;
}
}
public
Consumption
(
ConsumptionType
ct
)
{
public
Consumption
(
ConsumptionType
type
)
{
this
(
ct
,
ct
.
amount
);
this
(
type
,
type
.
amount
);
}
public
Consumption
()
{
}
}
}
}
src/main/java/emu/grasscutter/game/managers/StaminaManager/ConsumptionType.java
View file @
2a3708ee
...
@@ -4,23 +4,29 @@ public enum ConsumptionType {
...
@@ -4,23 +4,29 @@ public enum ConsumptionType {
None
(
0
),
None
(
0
),
// consume
// consume
CLIMB_START
(-
500
),
CLIMBING
(-
150
),
CLIMBING
(-
150
),
CLIMB_START
(-
500
),
CLIMB_JUMP
(-
2500
),
CLIMB_JUMP
(-
2500
),
SPRINT
(-
1800
),
DASH
(-
360
),
DASH
(-
360
),
FIGHT
(
0
),
// See StaminaManager.getFightConsumption()
FLY
(-
60
),
FLY
(-
60
),
// Slow swimming is handled per movement, not per second.
// Arm movement frequency depends on gender/age/height.
// TODO: Instead of cost -80 per tick, find a proper way to calculate cost.
SKIFF
(-
300
),
// TODO: Get real value
SPRINT
(-
1800
),
SWIM_DASH_START
(-
20
),
SWIM_DASH_START
(-
20
),
SWIM_DASH
(-
204
),
SWIM_DASH
(-
204
),
// -10.2 per second, 5Hz = -204 each tick
SWIMMING
(-
80
),
// TODO: Slow swimming is handled per movement, not per second. Movement frequency depends on gender/age/height.
SWIMMING
(-
80
),
FIGHT
(
0
),
// See StaminaManager.getFightConsumption()
TALENT_DASH
(-
300
),
// -1500 per second, 5Hz = -300 each tick
TALENT_DASH_START
(-
1000
),
// restore
// restore
STANDBY
(
500
),
POWERED_FLY
(
500
),
// TODO: Get real value
POWERED_SKIFF
(
2000
),
// TODO: Get real value
RUN
(
500
),
RUN
(
500
),
WALK
(
500
),
STANDBY
(
500
),
STANDBY_MOVE
(
500
),
WALK
(
500
);
POWERED_FLY
(
500
);
public
final
int
amount
;
public
final
int
amount
;
...
...
src/main/java/emu/grasscutter/game/managers/StaminaManager/StaminaManager.java
View file @
2a3708ee
This diff is collapsed.
Click to expand it.
src/main/java/emu/grasscutter/game/props/PlayerProperty.java
View file @
2a3708ee
...
@@ -30,7 +30,7 @@ public enum PlayerProperty {
...
@@ -30,7 +30,7 @@ public enum PlayerProperty {
// his gems and then got a money refund, so negative is allowed.
// his gems and then got a money refund, so negative is allowed.
PROP_PLAYER_SCOIN
(
10016
),
// Mora [0, +inf)
PROP_PLAYER_SCOIN
(
10016
),
// Mora [0, +inf)
PROP_PLAYER_MP_SETTING_TYPE
(
10017
),
// Do you allow other players to join your game? [0=no 1=direct 2=approval]
PROP_PLAYER_MP_SETTING_TYPE
(
10017
),
// Do you allow other players to join your game? [0=no 1=direct 2=approval]
PROP_IS_MP_MODE_AVAILABLE
(
10018
),
//
Are you not
in
a
quest or something that disables MP
?
[0, 1]
PROP_IS_MP_MODE_AVAILABLE
(
10018
),
//
0 if
in quest or something that disables MP [0, 1]
PROP_PLAYER_WORLD_LEVEL
(
10019
),
// [0, 8]
PROP_PLAYER_WORLD_LEVEL
(
10019
),
// [0, 8]
PROP_PLAYER_RESIN
(
10020
),
// Original Resin [0, +inf)
PROP_PLAYER_RESIN
(
10020
),
// Original Resin [0, +inf)
PROP_PLAYER_WAIT_SUB_HCOIN
(
10022
),
PROP_PLAYER_WAIT_SUB_HCOIN
(
10022
),
...
...
src/main/java/emu/grasscutter/server/packet/recv/HandlerEvtDoSkillSuccNotify.java
View file @
2a3708ee
...
@@ -4,7 +4,9 @@ import emu.grasscutter.net.packet.Opcodes;
...
@@ -4,7 +4,9 @@ import emu.grasscutter.net.packet.Opcodes;
import
emu.grasscutter.net.packet.PacketHandler
;
import
emu.grasscutter.net.packet.PacketHandler
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.proto.EvtDoSkillSuccNotifyOuterClass.EvtDoSkillSuccNotify
;
import
emu.grasscutter.net.proto.EvtDoSkillSuccNotifyOuterClass.EvtDoSkillSuccNotify
;
import
emu.grasscutter.net.proto.VectorOuterClass.Vector
;
import
emu.grasscutter.server.game.GameSession
;
import
emu.grasscutter.server.game.GameSession
;
import
emu.grasscutter.utils.Position
;
@Opcodes
(
PacketOpcodes
.
EvtDoSkillSuccNotify
)
@Opcodes
(
PacketOpcodes
.
EvtDoSkillSuccNotify
)
public
class
HandlerEvtDoSkillSuccNotify
extends
PacketHandler
{
public
class
HandlerEvtDoSkillSuccNotify
extends
PacketHandler
{
...
@@ -12,9 +14,10 @@ public class HandlerEvtDoSkillSuccNotify extends PacketHandler {
...
@@ -12,9 +14,10 @@ public class HandlerEvtDoSkillSuccNotify extends PacketHandler {
@Override
@Override
public
void
handle
(
GameSession
session
,
byte
[]
header
,
byte
[]
payload
)
throws
Exception
{
public
void
handle
(
GameSession
session
,
byte
[]
header
,
byte
[]
payload
)
throws
Exception
{
EvtDoSkillSuccNotify
notify
=
EvtDoSkillSuccNotify
.
parseFrom
(
payload
);
EvtDoSkillSuccNotify
notify
=
EvtDoSkillSuccNotify
.
parseFrom
(
payload
);
// TODO: Will be used for deducting stamina for charged skills.
int
skillId
=
notify
.
getSkillId
();
int
casterId
=
notify
.
getCasterId
();
session
.
getPlayer
().
getStaminaManager
().
handleEvtDoSkillSuccNotify
(
session
,
notify
);
Vector
forwardVector
=
notify
.
getForward
();
Position
forward
=
new
Position
(
forwardVector
.
getX
(),
forwardVector
.
getY
(),
forwardVector
.
getZ
());
session
.
getPlayer
().
getStaminaManager
().
handleEvtDoSkillSuccNotify
(
session
,
skillId
,
casterId
);
}
}
}
}
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