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ziqian zhang
Grasscutter
Commits
2228332f
Commit
2228332f
authored
Apr 25, 2022
by
Melledy
Browse files
Call checkSpawns from World instead of from Player
parent
c3f9fd3c
Changes
4
Show whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/game/GenshinPlayer.java
View file @
2228332f
...
@@ -695,10 +695,6 @@ public class GenshinPlayer {
...
@@ -695,10 +695,6 @@ public class GenshinPlayer {
it
.
remove
();
it
.
remove
();
}
}
}
}
//
if
(
this
.
getScene
()
!=
null
&&
this
.
getSceneLoadState
()
==
SceneLoadState
.
LOADED
)
{
this
.
getScene
().
checkSpawns
(
this
);
}
// Ping
// Ping
if
(
this
.
getWorld
()
!=
null
)
{
if
(
this
.
getWorld
()
!=
null
)
{
// RTT notify - very important to send this often
// RTT notify - very important to send this often
...
...
src/main/java/emu/grasscutter/game/GenshinScene.java
View file @
2228332f
...
@@ -315,18 +315,16 @@ public class GenshinScene {
...
@@ -315,18 +315,16 @@ public class GenshinScene {
target
.
onDeath
(
attackerId
);
target
.
onDeath
(
attackerId
);
}
}
// TODO Do not use yet
public
void
onTick
()
{
public
synchronized
void
onTick
()
{
this
.
checkSpawns
();
for
(
GenshinPlayer
player
:
this
.
getPlayers
())
{
this
.
checkSpawns
(
player
);
}
}
}
// TODO - Test
// TODO - Test
public
void
checkSpawns
(
GenshinPlayer
player
)
{
public
void
checkSpawns
()
{
SpatialIndex
<
SpawnGroupEntry
>
list
=
GenshinDepot
.
getSpawnListById
(
this
.
getId
());
SpatialIndex
<
SpawnGroupEntry
>
list
=
GenshinDepot
.
getSpawnListById
(
this
.
getId
());
Set
<
SpawnDataEntry
>
visible
=
new
HashSet
<>();
Set
<
SpawnDataEntry
>
visible
=
new
HashSet
<>();
for
(
GenshinPlayer
player
:
this
.
getPlayers
())
{
int
RANGE
=
100
;
int
RANGE
=
100
;
Collection
<
SpawnGroupEntry
>
entries
=
list
.
query
(
Collection
<
SpawnGroupEntry
>
entries
=
list
.
query
(
new
double
[]
{
player
.
getPos
().
getX
()
-
RANGE
,
player
.
getPos
().
getZ
()
-
RANGE
},
new
double
[]
{
player
.
getPos
().
getX
()
-
RANGE
,
player
.
getPos
().
getZ
()
-
RANGE
},
...
@@ -338,9 +336,10 @@ public class GenshinScene {
...
@@ -338,9 +336,10 @@ public class GenshinScene {
visible
.
add
(
spawnData
);
visible
.
add
(
spawnData
);
}
}
}
}
}
// World level
// World level
WorldLevelData
worldLevelData
=
GenshinData
.
getWorldLevelDataMap
().
get
(
player
.
getWorldLevel
());
WorldLevelData
worldLevelData
=
GenshinData
.
getWorldLevelDataMap
().
get
(
getWorld
()
.
getWorldLevel
());
int
worldLevelOverride
=
0
;
int
worldLevelOverride
=
0
;
if
(
worldLevelData
!=
null
)
{
if
(
worldLevelData
!=
null
)
{
...
...
src/main/java/emu/grasscutter/game/World.java
View file @
2228332f
...
@@ -37,6 +37,7 @@ import emu.grasscutter.server.packet.send.PacketWorldPlayerInfoNotify;
...
@@ -37,6 +37,7 @@ import emu.grasscutter.server.packet.send.PacketWorldPlayerInfoNotify;
import
emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify
;
import
emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify
;
import
emu.grasscutter.utils.Position
;
import
emu.grasscutter.utils.Position
;
import
it.unimi.dsi.fastutil.ints.Int2ObjectMap
;
import
it.unimi.dsi.fastutil.ints.Int2ObjectMap
;
import
it.unimi.dsi.fastutil.ints.Int2ObjectMaps
;
import
it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap
;
import
it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap
;
public
class
World
implements
Iterable
<
GenshinPlayer
>
{
public
class
World
implements
Iterable
<
GenshinPlayer
>
{
...
@@ -58,11 +59,13 @@ public class World implements Iterable<GenshinPlayer> {
...
@@ -58,11 +59,13 @@ public class World implements Iterable<GenshinPlayer> {
public
World
(
GenshinPlayer
player
,
boolean
isMultiplayer
)
{
public
World
(
GenshinPlayer
player
,
boolean
isMultiplayer
)
{
this
.
owner
=
player
;
this
.
owner
=
player
;
this
.
players
=
Collections
.
synchronizedList
(
new
ArrayList
<>());
this
.
players
=
Collections
.
synchronizedList
(
new
ArrayList
<>());
this
.
scenes
=
new
Int2ObjectOpenHashMap
<>();
this
.
scenes
=
Int2ObjectMaps
.
synchronize
(
new
Int2ObjectOpenHashMap
<>()
)
;
this
.
levelEntityId
=
getNextEntityId
(
EntityIdType
.
MPLEVEL
);
this
.
levelEntityId
=
getNextEntityId
(
EntityIdType
.
MPLEVEL
);
this
.
worldLevel
=
player
.
getWorldLevel
();
this
.
worldLevel
=
player
.
getWorldLevel
();
this
.
isMultiplayer
=
isMultiplayer
;
this
.
isMultiplayer
=
isMultiplayer
;
this
.
owner
.
getServer
().
registerWorld
(
this
);
}
}
public
GenshinPlayer
getHost
()
{
public
GenshinPlayer
getHost
()
{
...
@@ -273,6 +276,12 @@ public class World implements Iterable<GenshinPlayer> {
...
@@ -273,6 +276,12 @@ public class World implements Iterable<GenshinPlayer> {
}
}
}
}
public
void
onTick
()
{
for
(
GenshinScene
scene
:
this
.
getScenes
().
values
())
{
scene
.
onTick
();
}
}
public
void
close
()
{
public
void
close
()
{
}
}
...
...
src/main/java/emu/grasscutter/server/game/GameServer.java
View file @
2228332f
...
@@ -10,6 +10,7 @@ import emu.grasscutter.command.CommandMap;
...
@@ -10,6 +10,7 @@ import emu.grasscutter.command.CommandMap;
import
emu.grasscutter.database.DatabaseHelper
;
import
emu.grasscutter.database.DatabaseHelper
;
import
emu.grasscutter.game.Account
;
import
emu.grasscutter.game.Account
;
import
emu.grasscutter.game.GenshinPlayer
;
import
emu.grasscutter.game.GenshinPlayer
;
import
emu.grasscutter.game.World
;
import
emu.grasscutter.game.dungeons.DungeonManager
;
import
emu.grasscutter.game.dungeons.DungeonManager
;
import
emu.grasscutter.game.gacha.GachaManager
;
import
emu.grasscutter.game.gacha.GachaManager
;
import
emu.grasscutter.game.managers.ChatManager
;
import
emu.grasscutter.game.managers.ChatManager
;
...
@@ -26,6 +27,7 @@ public final class GameServer extends MihoyoKcpServer {
...
@@ -26,6 +27,7 @@ public final class GameServer extends MihoyoKcpServer {
private
final
GameServerPacketHandler
packetHandler
;
private
final
GameServerPacketHandler
packetHandler
;
private
final
Map
<
Integer
,
GenshinPlayer
>
players
;
private
final
Map
<
Integer
,
GenshinPlayer
>
players
;
private
final
Set
<
World
>
worlds
;
private
final
ChatManager
chatManager
;
private
final
ChatManager
chatManager
;
private
final
InventoryManager
inventoryManager
;
private
final
InventoryManager
inventoryManager
;
...
@@ -50,6 +52,7 @@ public final class GameServer extends MihoyoKcpServer {
...
@@ -50,6 +52,7 @@ public final class GameServer extends MihoyoKcpServer {
this
.
address
=
address
;
this
.
address
=
address
;
this
.
packetHandler
=
new
GameServerPacketHandler
(
PacketHandler
.
class
);
this
.
packetHandler
=
new
GameServerPacketHandler
(
PacketHandler
.
class
);
this
.
players
=
new
ConcurrentHashMap
<>();
this
.
players
=
new
ConcurrentHashMap
<>();
this
.
worlds
=
Collections
.
synchronizedSet
(
new
HashSet
<>());
this
.
chatManager
=
new
ChatManager
(
this
);
this
.
chatManager
=
new
ChatManager
(
this
);
this
.
inventoryManager
=
new
InventoryManager
(
this
);
this
.
inventoryManager
=
new
InventoryManager
(
this
);
...
@@ -84,6 +87,10 @@ public final class GameServer extends MihoyoKcpServer {
...
@@ -84,6 +87,10 @@ public final class GameServer extends MihoyoKcpServer {
return
players
;
return
players
;
}
}
public
Set
<
World
>
getWorlds
()
{
return
worlds
;
}
public
ChatManager
getChatManager
()
{
public
ChatManager
getChatManager
()
{
return
chatManager
;
return
chatManager
;
}
}
...
@@ -161,6 +168,17 @@ public final class GameServer extends MihoyoKcpServer {
...
@@ -161,6 +168,17 @@ public final class GameServer extends MihoyoKcpServer {
}
}
public
void
onTick
()
throws
Exception
{
public
void
onTick
()
throws
Exception
{
Iterator
<
World
>
it
=
this
.
getWorlds
().
iterator
();
while
(
it
.
hasNext
())
{
World
world
=
it
.
next
();
if
(
world
.
getPlayerCount
()
==
0
)
{
it
.
remove
();
}
world
.
onTick
();
}
for
(
GenshinPlayer
player
:
this
.
getPlayers
().
values
())
{
for
(
GenshinPlayer
player
:
this
.
getPlayers
().
values
())
{
player
.
onTick
();
player
.
onTick
();
}
}
...
@@ -168,6 +186,15 @@ public final class GameServer extends MihoyoKcpServer {
...
@@ -168,6 +186,15 @@ public final class GameServer extends MihoyoKcpServer {
OnGameServerTick
.
post
(
new
GameServerTickEvent
());
OnGameServerTick
.
post
(
new
GameServerTickEvent
());
}
}
public
void
registerWorld
(
World
world
)
{
this
.
getWorlds
().
add
(
world
);
}
public
void
deregisterWorld
(
World
world
)
{
// TODO Auto-generated method stub
}
@Override
@Override
public
void
onStartFinish
()
{
public
void
onStartFinish
()
{
Grasscutter
.
getLogger
().
info
(
"Game Server started on port "
+
address
.
getPort
());
Grasscutter
.
getLogger
().
info
(
"Game Server started on port "
+
address
.
getPort
());
...
...
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