session.send(newPacketPlayerDataNotify(this));// Player data
session.send(newPacketPlayerDataNotify(this));// Player data
...
@@ -1425,6 +1472,9 @@ public class Player {
...
@@ -1425,6 +1472,9 @@ public class Player {
getTodayMoonCard();// The timer works at 0:0, some users log in after that, use this method to check if they have received a reward today or not. If not, send the reward.
getTodayMoonCard();// The timer works at 0:0, some users log in after that, use this method to check if they have received a reward today or not. If not, send the reward.