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ziqian zhang
Grasscutter
Commits
159b10af
Commit
159b10af
authored
Apr 22, 2022
by
Yazawazi
Committed by
GitHub
Apr 22, 2022
Browse files
AvatarFetterLevel
parent
12c6020b
Changes
4
Show whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/data/GenshinData.java
View file @
159b10af
...
@@ -31,6 +31,7 @@ public class GenshinData {
...
@@ -31,6 +31,7 @@ public class GenshinData {
private
static
final
Int2ObjectMap
<
AvatarSkillDepotData
>
avatarSkillDepotDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
AvatarSkillDepotData
>
avatarSkillDepotDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
AvatarSkillData
>
avatarSkillDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
AvatarSkillData
>
avatarSkillDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
AvatarCurveData
>
avatarCurveDataMap
=
new
Int2ObjectLinkedOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
AvatarCurveData
>
avatarCurveDataMap
=
new
Int2ObjectLinkedOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
AvatarFetterLevelData
>
avatarFetterLevelDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
AvatarPromoteData
>
avatarPromoteDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
AvatarPromoteData
>
avatarPromoteDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
AvatarTalentData
>
avatarTalentDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
AvatarTalentData
>
avatarTalentDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
ProudSkillData
>
proudSkillDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
ProudSkillData
>
proudSkillDataMap
=
new
Int2ObjectOpenHashMap
<>();
...
@@ -114,6 +115,10 @@ public class GenshinData {
...
@@ -114,6 +115,10 @@ public class GenshinData {
return
playerLevelDataMap
;
return
playerLevelDataMap
;
}
}
public
static
Int2ObjectMap
<
AvatarFetterLevelData
>
getAvatarFetterLevelDataMap
()
{
return
avatarFetterLevelDataMap
;
}
public
static
Int2ObjectMap
<
AvatarLevelData
>
getAvatarLevelDataMap
()
{
public
static
Int2ObjectMap
<
AvatarLevelData
>
getAvatarLevelDataMap
()
{
return
avatarLevelDataMap
;
return
avatarLevelDataMap
;
}
}
...
@@ -176,6 +181,11 @@ public class GenshinData {
...
@@ -176,6 +181,11 @@ public class GenshinData {
return
levelData
!=
null
?
levelData
.
getExp
()
:
0
;
return
levelData
!=
null
?
levelData
.
getExp
()
:
0
;
}
}
public
static
int
getAvatarFetterLevelExpRequired
(
int
level
)
{
AvatarFetterLevelData
levelData
=
avatarFetterLevelDataMap
.
get
(
level
);
return
levelData
!=
null
?
levelData
.
getExp
()
:
0
;
}
public
static
Int2ObjectMap
<
ProudSkillData
>
getProudSkillDataMap
()
{
public
static
Int2ObjectMap
<
ProudSkillData
>
getProudSkillDataMap
()
{
return
proudSkillDataMap
;
return
proudSkillDataMap
;
}
}
...
...
src/main/java/emu/grasscutter/data/def/AvatarFetterLevelData.java
0 → 100644
View file @
159b10af
package
emu.grasscutter.data.def
;
import
emu.grasscutter.data.GenshinResource
;
import
emu.grasscutter.data.ResourceType
;
@ResourceType
(
name
=
"AvatarFettersLevelExcelConfigData.json"
)
public
class
AvatarFetterLevelData
extends
GenshinResource
{
private
int
FetterLevel
;
private
int
NeedExp
;
@Override
public
int
getId
()
{
return
this
.
FetterLevel
;
}
public
int
getLevel
()
{
return
FetterLevel
;
}
public
int
getExp
()
{
return
NeedExp
;
}
}
src/main/java/emu/grasscutter/game/avatar/GenshinAvatar.java
View file @
159b10af
...
@@ -90,6 +90,9 @@ public class GenshinAvatar {
...
@@ -90,6 +90,9 @@ public class GenshinAvatar {
private
int
costume
;
private
int
costume
;
private
int
bornTime
;
private
int
bornTime
;
private
int
fetterLevel
=
1
;
private
int
fetterExp
;
public
GenshinAvatar
()
{
public
GenshinAvatar
()
{
// Morhpia only!
// Morhpia only!
this
.
equips
=
new
Int2ObjectOpenHashMap
<>();
this
.
equips
=
new
Int2ObjectOpenHashMap
<>();
...
@@ -281,6 +284,22 @@ public class GenshinAvatar {
...
@@ -281,6 +284,22 @@ public class GenshinAvatar {
return
fetters
;
return
fetters
;
}
}
public
int
getFetterLevel
()
{
return
fetterLevel
;
}
public
void
setFetterLevel
(
int
fetterLevel
)
{
this
.
fetterLevel
=
fetterLevel
;
}
public
int
getFetterExp
()
{
return
fetterExp
;
}
public
void
setFetterExp
(
int
fetterExp
)
{
this
.
fetterExp
=
fetterExp
;
}
public
float
getCurrentHp
()
{
public
float
getCurrentHp
()
{
return
currentHp
;
return
currentHp
;
}
}
...
@@ -702,8 +721,8 @@ public class GenshinAvatar {
...
@@ -702,8 +721,8 @@ public class GenshinAvatar {
public
AvatarInfo
toProto
()
{
public
AvatarInfo
toProto
()
{
AvatarFetterInfo
.
Builder
avatarFetter
=
AvatarFetterInfo
.
newBuilder
()
AvatarFetterInfo
.
Builder
avatarFetter
=
AvatarFetterInfo
.
newBuilder
()
.
setExpLevel
(
10
)
.
setExpLevel
(
this
.
getFetterLevel
()
)
.
setExpNumber
(
6325
);
// Highest Level
.
setExpNumber
(
this
.
getFetterExp
());
if
(
this
.
getFetterList
()
!=
null
)
{
if
(
this
.
getFetterList
()
!=
null
)
{
for
(
int
i
=
0
;
i
<
this
.
getFetterList
().
size
();
i
++)
{
for
(
int
i
=
0
;
i
<
this
.
getFetterList
().
size
();
i
++)
{
...
...
src/main/java/emu/grasscutter/game/managers/InventoryManager.java
View file @
159b10af
...
@@ -711,6 +711,31 @@ public class InventoryManager {
...
@@ -711,6 +711,31 @@ public class InventoryManager {
player
.
sendPacket
(
new
PacketAvatarUpgradeRsp
(
avatar
,
oldLevel
,
oldPropMap
));
player
.
sendPacket
(
new
PacketAvatarUpgradeRsp
(
avatar
,
oldLevel
,
oldPropMap
));
}
}
public
void
upgradeAvatarFetterLevel
(
GenshinPlayer
player
,
GenshinAvatar
avatar
,
int
expGain
)
{
// May work. Not test.
int
maxLevel
=
GenshinData
.
getAvatarFetterLevelDataMap
().
get
(
GenshinData
.
getAvatarFetterLevelDataMap
().
size
()
-
1
).
getLevel
();
int
level
=
avatar
.
getFetterLevel
();
int
exp
=
avatar
.
getFetterExp
();
int
reqExp
=
GenshinData
.
getAvatarFetterLevelExpRequired
(
level
);
while
(
expGain
>
0
&&
reqExp
>
0
&&
level
<
maxLevel
)
{
int
toGain
=
Math
.
min
(
expGain
,
reqExp
-
exp
);
exp
+=
toGain
;
expGain
-=
toGain
;
if
(
exp
>=
reqExp
)
{
exp
=
0
;
level
+=
1
;
reqExp
=
GenshinData
.
getAvatarFetterLevelExpRequired
(
level
);
}
}
avatar
.
setFetterLevel
(
level
);
avatar
.
setFetterExp
(
exp
);
avatar
.
save
();
player
.
sendPacket
(
new
PacketAvatarPropNotify
(
avatar
));
}
public
void
upgradeAvatarSkill
(
GenshinPlayer
player
,
long
guid
,
int
skillId
)
{
public
void
upgradeAvatarSkill
(
GenshinPlayer
player
,
long
guid
,
int
skillId
)
{
// Sanity checks
// Sanity checks
GenshinAvatar
avatar
=
player
.
getAvatars
().
getAvatarByGuid
(
guid
);
GenshinAvatar
avatar
=
player
.
getAvatars
().
getAvatarByGuid
(
guid
);
...
...
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