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ziqian zhang
Grasscutter
Commits
0db14721
Commit
0db14721
authored
Jun 14, 2022
by
ImmuState
Committed by
Melledy
Jun 14, 2022
Browse files
Adapt protocol for clearing energy.
parent
521deab4
Changes
3
Show whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/game/entity/EntityAvatar.java
View file @
0db14721
...
...
@@ -16,6 +16,7 @@ import emu.grasscutter.net.proto.AbilityControlBlockOuterClass.AbilityControlBlo
import
emu.grasscutter.net.proto.AbilityEmbryoOuterClass.AbilityEmbryo
;
import
emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo
;
import
emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair
;
import
emu.grasscutter.net.proto.ChangeEnergyReasonOuterClass.ChangeEnergyReason
;
import
emu.grasscutter.net.proto.ChangeHpReasonOuterClass.ChangeHpReason
;
import
emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo
;
import
emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData
;
...
...
@@ -31,6 +32,7 @@ import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import
emu.grasscutter.net.proto.VectorOuterClass.Vector
;
import
emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify
;
import
emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotify
;
import
emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify
;
import
emu.grasscutter.utils.Position
;
import
emu.grasscutter.utils.ProtoHelper
;
import
emu.grasscutter.utils.Utils
;
...
...
@@ -108,13 +110,13 @@ public class EntityAvatar extends GameEntity {
public
void
onDeath
(
int
killerId
)
{
this
.
killedType
=
PlayerDieType
.
PLAYER_DIE_TYPE_KILL_BY_MONSTER
;
this
.
killedBy
=
killerId
;
clearEnergy
(
Prop
ChangeReason
.
PROP_
CHANGE_
REASON_STATUE_RECOVER
);
clearEnergy
(
Change
Energy
Reason
.
CHANGE_
ENERGY_REASON_NONE
);
}
public
void
onDeath
(
PlayerDieType
dieType
,
int
killerId
)
{
this
.
killedType
=
dieType
;
this
.
killedBy
=
killerId
;
clearEnergy
(
Prop
ChangeReason
.
PROP_
CHANGE_
REASON_STATUE_RECOVER
);
clearEnergy
(
Change
Energy
Reason
.
CHANGE_
ENERGY_REASON_NONE
);
}
@Override
...
...
@@ -130,12 +132,23 @@ public class EntityAvatar extends GameEntity {
return
healed
;
}
public
void
clearEnergy
(
PropChangeReason
reason
)
{
public
void
clearEnergy
(
ChangeEnergyReason
reason
)
{
// Fight props.
FightProperty
curEnergyProp
=
this
.
getAvatar
().
getSkillDepot
().
getElementType
().
getCurEnergyProp
();
FightProperty
maxEnergyProp
=
this
.
getAvatar
().
getSkillDepot
().
getElementType
().
getMaxEnergyProp
();
// Get max energy.
float
maxEnergy
=
this
.
avatar
.
getFightProperty
(
maxEnergyProp
);
// Set energy to zero.
this
.
avatar
.
setCurrentEnergy
(
curEnergyProp
,
0
);
this
.
getScene
().
broadcastPacket
(
new
PacketAvatarFightPropUpdateNotify
(
this
.
getAvatar
(),
curEnergyProp
));
this
.
getScene
().
broadcastPacket
(
new
PacketEntityFightPropChangeReasonNotify
(
this
,
curEnergyProp
,
0
f
,
reason
));
// Send packets.
this
.
getScene
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
this
,
curEnergyProp
));
if
(
reason
!=
ChangeEnergyReason
.
CHANGE_ENERGY_REASON_NONE
)
{
this
.
getScene
().
broadcastPacket
(
new
PacketEntityFightPropChangeReasonNotify
(
this
,
curEnergyProp
,
-
maxEnergy
,
reason
));
}
}
public
void
addEnergy
(
float
amount
,
PropChangeReason
reason
)
{
...
...
src/main/java/emu/grasscutter/game/managers/EnergyManager/EnergyManager.java
View file @
0db14721
...
...
@@ -22,6 +22,7 @@ import emu.grasscutter.net.proto.AbilityActionGenerateElemBallOuterClass.Ability
import
emu.grasscutter.net.proto.AbilityIdentifierOuterClass.AbilityIdentifier
;
import
emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry
;
import
emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult
;
import
emu.grasscutter.net.proto.ChangeEnergyReasonOuterClass.ChangeEnergyReason
;
import
emu.grasscutter.net.proto.EvtBeingHitInfoOuterClass.EvtBeingHitInfo
;
import
emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason
;
import
emu.grasscutter.server.game.GameSession
;
...
...
@@ -334,7 +335,7 @@ public class EnergyManager {
// If the cast skill was a burst, consume energy.
if
(
avatar
.
getSkillDepot
()
!=
null
&&
skillId
==
avatar
.
getSkillDepot
().
getEnergySkill
())
{
avatar
.
getAsEntity
().
clearEnergy
(
Prop
ChangeReason
.
PROP_
CHANGE_
REASON_ABILITY
);
avatar
.
getAsEntity
().
clearEnergy
(
Change
Energy
Reason
.
CHANGE_
ENERGY_REASON_SKILL_START
);
}
}
...
...
src/main/java/emu/grasscutter/server/packet/send/PacketEntityFightPropChangeReasonNotify.java
View file @
0db14721
...
...
@@ -4,6 +4,7 @@ import emu.grasscutter.game.entity.GameEntity;
import
emu.grasscutter.game.props.FightProperty
;
import
emu.grasscutter.net.packet.BasePacket
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.proto.ChangeEnergyReasonOuterClass.ChangeEnergyReason
;
import
emu.grasscutter.net.proto.ChangeHpReasonOuterClass.ChangeHpReason
;
import
emu.grasscutter.net.proto.EntityFightPropChangeReasonNotifyOuterClass.EntityFightPropChangeReasonNotify
;
import
emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason
;
...
...
@@ -55,4 +56,17 @@ public class PacketEntityFightPropChangeReasonNotify extends BasePacket {
this
.
setData
(
proto
);
}
public
PacketEntityFightPropChangeReasonNotify
(
GameEntity
entity
,
FightProperty
prop
,
Float
value
,
ChangeEnergyReason
reason
)
{
super
(
PacketOpcodes
.
EntityFightPropChangeReasonNotify
);
EntityFightPropChangeReasonNotify
proto
=
EntityFightPropChangeReasonNotify
.
newBuilder
()
.
setEntityId
(
entity
.
getId
())
.
setPropType
(
prop
.
getId
())
.
setPropDelta
(
value
)
.
setChangeEnergyReson
(
reason
)
.
build
();
this
.
setData
(
proto
);
}
}
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