Commit 0bfa1fa0 authored by Akka's avatar Akka Committed by GitHub
Browse files

Merge pull request #8 from Grasscutters/development

Development
parents 65861c3c 056b5b80
......@@ -10,6 +10,7 @@ import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityBaseGadget;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.game.props.EnterReason;
import emu.grasscutter.game.props.FightProperty;
......@@ -580,6 +581,24 @@ public class TeamManager {
getPlayer().sendPacket(new BasePacket(PacketOpcodes.WorldPlayerReviveRsp));
}
public synchronized void addEnergyToTeam(GameItem energyBall) {
// TODO
float baseEnergy = 2;
for (int i = 0; i < getActiveTeam().size(); i++) {
EntityAvatar entity = getActiveTeam().get(i);
float energyGain = baseEnergy;
// Active character gets full hp
if (getCurrentCharacterIndex() != i) {
energyGain *= Math.max(1.0 - (getActiveTeam().size() * .1f), .6f);
}
entity.addEnergy(energyGain);
}
}
public void saveAvatars() {
// Save all avatars from active team
for (EntityAvatar entity : getActiveTeam()) {
......
......@@ -9,21 +9,22 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public enum ElementType {
None (0, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Fire (1, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10101, "TeamResonance_Fire_Lv2"),
Water (2, FightProperty.FIGHT_PROP_MAX_WATER_ENERGY, 10201, "TeamResonance_Water_Lv2"),
Grass (3, FightProperty.FIGHT_PROP_MAX_GRASS_ENERGY),
Electric (4, FightProperty.FIGHT_PROP_MAX_ELEC_ENERGY, 10401, "TeamResonance_Electric_Lv2"),
Ice (5, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY, 10601, "TeamResonance_Ice_Lv2"),
Frozen (6, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY),
Wind (7, FightProperty.FIGHT_PROP_MAX_WIND_ENERGY, 10301, "TeamResonance_Wind_Lv2"),
Rock (8, FightProperty.FIGHT_PROP_MAX_ROCK_ENERGY, 10701, "TeamResonance_Rock_Lv2"),
AntiFire (9, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Default (255, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10801, "TeamResonance_AllDifferent");
None (0, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Fire (1, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10101, "TeamResonance_Fire_Lv2"),
Water (2, FightProperty.FIGHT_PROP_CUR_WATER_ENERGY, FightProperty.FIGHT_PROP_MAX_WATER_ENERGY, 10201, "TeamResonance_Water_Lv2"),
Grass (3, FightProperty.FIGHT_PROP_CUR_GRASS_ENERGY, FightProperty.FIGHT_PROP_MAX_GRASS_ENERGY),
Electric (4, FightProperty.FIGHT_PROP_CUR_ELEC_ENERGY, FightProperty.FIGHT_PROP_MAX_ELEC_ENERGY, 10401, "TeamResonance_Electric_Lv2"),
Ice (5, FightProperty.FIGHT_PROP_CUR_ICE_ENERGY, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY, 10601, "TeamResonance_Ice_Lv2"),
Frozen (6, FightProperty.FIGHT_PROP_CUR_ICE_ENERGY, FightProperty.FIGHT_PROP_MAX_ICE_ENERGY),
Wind (7, FightProperty.FIGHT_PROP_CUR_WIND_ENERGY, FightProperty.FIGHT_PROP_MAX_WIND_ENERGY, 10301, "TeamResonance_Wind_Lv2"),
Rock (8, FightProperty.FIGHT_PROP_CUR_ROCK_ENERGY, FightProperty.FIGHT_PROP_MAX_ROCK_ENERGY, 10701, "TeamResonance_Rock_Lv2"),
AntiFire (9, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY),
Default (255, FightProperty.FIGHT_PROP_CUR_FIRE_ENERGY, FightProperty.FIGHT_PROP_MAX_FIRE_ENERGY, 10801, "TeamResonance_AllDifferent");
private final int value;
private final int teamResonanceId;
private final FightProperty energyProperty;
private final FightProperty curEnergyProp;
private final FightProperty maxEnergyProp;
private final int configHash;
private static final Int2ObjectMap<ElementType> map = new Int2ObjectOpenHashMap<>();
private static final Map<String, ElementType> stringMap = new HashMap<>();
......@@ -35,13 +36,14 @@ public enum ElementType {
});
}
private ElementType(int value, FightProperty energyProperty) {
this(value, energyProperty, 0, null);
private ElementType(int value, FightProperty curEnergyProp, FightProperty maxEnergyProp) {
this(value, curEnergyProp, maxEnergyProp, 0, null);
}
private ElementType(int value, FightProperty energyProperty, int teamResonanceId, String configName) {
private ElementType(int value, FightProperty curEnergyProp, FightProperty maxEnergyProp, int teamResonanceId, String configName) {
this.value = value;
this.energyProperty = energyProperty;
this.curEnergyProp = curEnergyProp;
this.maxEnergyProp = maxEnergyProp;
this.teamResonanceId = teamResonanceId;
if (configName != null) {
this.configHash = Utils.abilityHash(configName);
......@@ -54,8 +56,12 @@ public enum ElementType {
return value;
}
public FightProperty getEnergyProperty() {
return energyProperty;
public FightProperty getCurEnergyProp() {
return curEnergyProp;
}
public FightProperty getMaxEnergyProp() {
return maxEnergyProp;
}
public int getTeamResonanceId() {
......
package emu.grasscutter.game.tower;
import dev.morphia.annotations.Entity;
import java.util.HashMap;
import java.util.Map;
@Entity
public class TowerLevelRecord {
/**
* floorId in config
*/
private int floorId;
/**
* LevelId - Stars
*/
private Map<Integer, Integer> passedLevelMap;
private int floorStarRewardProgress;
public TowerLevelRecord setLevelStars(int levelId, int stars){
passedLevelMap.put(levelId, stars);
return this;
}
public int getStarCount() {
return passedLevelMap.values().stream().mapToInt(Integer::intValue).sum();
}
public TowerLevelRecord(){
}
public TowerLevelRecord(int floorId){
this.floorId = floorId;
this.passedLevelMap = new HashMap<>();
this.floorStarRewardProgress = 0;
}
public int getFloorId() {
return floorId;
}
public void setFloorId(int floorId) {
this.floorId = floorId;
}
public Map<Integer, Integer> getPassedLevelMap() {
return passedLevelMap;
}
public void setPassedLevelMap(Map<Integer, Integer> passedLevelMap) {
this.passedLevelMap = passedLevelMap;
}
public int getFloorStarRewardProgress() {
return floorStarRewardProgress;
}
public void setFloorStarRewardProgress(int floorStarRewardProgress) {
this.floorStarRewardProgress = floorStarRewardProgress;
}
}
......@@ -9,10 +9,12 @@ import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
import emu.grasscutter.server.packet.send.PacketTowerCurLevelRecordChangeNotify;
import emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp;
import emu.grasscutter.server.packet.send.PacketTowerLevelStarCondNotify;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@Entity
public class TowerManager {
......@@ -26,11 +28,19 @@ public class TowerManager {
this.player = player;
}
/**
* the floor players chose
*/
private int currentFloorId;
private int currentLevel;
@Transient
private int currentLevelId;
/**
* floorId - Record
*/
private Map<Integer, TowerLevelRecord> recordMap;
@Transient
private int entryScene;
......@@ -38,7 +48,26 @@ public class TowerManager {
return currentFloorId;
}
public int getCurrentLevelId(){
return this.currentLevelId + currentLevel;
}
/**
* form 1-3
*/
public int getCurrentLevel(){
return currentLevel + 1;
}
private static final List<DungeonSettleListener> towerDungeonSettleListener = List.of(new TowerDungeonSettleListener());
public Map<Integer, TowerLevelRecord> getRecordMap() {
if(recordMap == null){
recordMap = new HashMap<>();
recordMap.put(1001, new TowerLevelRecord(1001));
}
return recordMap;
}
public void teamSelect(int floor, List<List<Long>> towerTeams) {
var floorData = GameData.getTowerFloorDataMap().get(floor);
......@@ -54,51 +83,73 @@ public class TowerManager {
entryScene = player.getSceneId();
}
player.getTeamManager().setupTemporaryTeam(towerTeams);
}
public void enterLevel(int enterPointId) {
var levelData = GameData.getTowerLevelDataMap().get(currentLevelId + currentLevel);
var levelData = GameData.getTowerLevelDataMap().get(getCurrentLevelId());
this.currentLevel++;
var id = levelData.getDungeonId();
var dungeonId = levelData.getDungeonId();
notifyCurLevelRecordChange();
// use team user choose
player.getTeamManager().useTemporaryTeam(0);
player.getServer().getDungeonManager().handoffDungeon(player, id,
player.getServer().getDungeonManager().handoffDungeon(player, dungeonId,
towerDungeonSettleListener);
// make sure user can exit dungeon correctly
player.getScene().setPrevScene(entryScene);
player.getScene().setPrevScenePoint(enterPointId);
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, currentLevel));
player.getSession().send(new PacketTowerEnterLevelRsp(currentFloorId, getCurrentLevel()));
// stop using skill
player.getSession().send(new PacketCanUseSkillNotify(false));
// notify the cond of stars
player.getSession().send(new PacketTowerLevelStarCondNotify(currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChange(){
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel));
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChangeWhenDone(int stars){
if(!recordMap.containsKey(currentFloorId)){
recordMap.put(currentFloorId,
new TowerLevelRecord(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
}else{
recordMap.put(currentFloorId,
recordMap.get(currentFloorId).setLevelStars(getCurrentLevelId(),stars));
}
this.currentLevel++;
if(!hasNextLevel()){
// set up the next floor
recordMap.put(getNextFloorId(), new TowerLevelRecord(getNextFloorId()));
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(getNextFloorId(), 1));
}else{
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
}
public void notifyCurLevelRecordChangeWhenDone(){
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, currentLevel + 1));
}
public boolean hasNextLevel(){
return this.currentLevel < 3;
}
public int getNextFloorId() {
if(hasNextLevel()){
return 0;
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId);
}
this.currentFloorId++;
return this.currentFloorId;
public boolean hasNextFloor(){
return player.getServer().getTowerScheduleManager().getNextFloorId(this.currentFloorId) > 0;
}
public void clearEntry() {
this.entryScene = 0;
}
public boolean canEnterScheduleFloor(){
if(!recordMap.containsKey(player.getServer().getTowerScheduleManager().getLastEntranceFloor())){
return false;
}
return recordMap.get(player.getServer().getTowerScheduleManager().getLastEntranceFloor())
.getStarCount() >= 6;
}
}
package emu.grasscutter.game.tower;
import java.util.Date;
public class TowerScheduleConfig {
private int scheduleId;
private Date scheduleStartTime;
private Date nextScheduleChangeTime;
public int getScheduleId() {
return scheduleId;
}
public void setScheduleId(int scheduleId) {
this.scheduleId = scheduleId;
}
public Date getScheduleStartTime() {
return scheduleStartTime;
}
public void setScheduleStartTime(Date scheduleStartTime) {
this.scheduleStartTime = scheduleStartTime;
}
public Date getNextScheduleChangeTime() {
return nextScheduleChangeTime;
}
public void setNextScheduleChangeTime(Date nextScheduleChangeTime) {
this.nextScheduleChangeTime = nextScheduleChangeTime;
}
}
package emu.grasscutter.game.tower;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.TowerScheduleData;
import emu.grasscutter.server.game.GameServer;
import java.io.FileReader;
import java.util.List;
public class TowerScheduleManager {
private final GameServer gameServer;
public GameServer getGameServer() {
return gameServer;
}
public TowerScheduleManager(GameServer gameServer) {
this.gameServer = gameServer;
this.load();
}
private TowerScheduleConfig towerScheduleConfig;
public synchronized void load(){
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().DATA_FOLDER + "TowerSchedule.json")) {
towerScheduleConfig = Grasscutter.getGsonFactory().fromJson(fileReader, TowerScheduleConfig.class);
} catch (Exception e) {
Grasscutter.getLogger().error("Unable to load tower schedule config.", e);
}
}
public TowerScheduleConfig getTowerScheduleConfig() {
return towerScheduleConfig;
}
public TowerScheduleData getCurrentTowerScheduleData(){
var data = GameData.getTowerScheduleDataMap().get(towerScheduleConfig.getScheduleId());
if(data == null){
Grasscutter.getLogger().error("Could not get current tower schedule data by config:{}", towerScheduleConfig);
}
return data;
}
public List<Integer> getScheduleFloors() {
return getCurrentTowerScheduleData().getSchedules().get(0).getFloorList();
}
public int getNextFloorId(int floorId){
var entranceFloors = getCurrentTowerScheduleData().getEntranceFloorId();
var nextId = 0;
// find in entrance floors first
for(int i=0;i<entranceFloors.size()-1;i++){
if(floorId == entranceFloors.get(i)){
nextId = entranceFloors.get(i+1);
}
}
if(nextId != 0){
return nextId;
}
var scheduleFloors = getScheduleFloors();
// find in schedule floors
for(int i=0;i<scheduleFloors.size()-1;i++){
if(floorId == scheduleFloors.get(i)){
nextId = scheduleFloors.get(i+1);
}
}
return nextId;
}
public Integer getLastEntranceFloor() {
return getCurrentTowerScheduleData().getEntranceFloorId().get(getCurrentTowerScheduleData().getEntranceFloorId().size()-1);
}
}
......@@ -385,27 +385,7 @@ public class Scene {
}
// Sanity check
if (target.getFightProperties() == null) {
return;
}
// Lose hp
target.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, -result.getDamage());
// Check if dead
boolean isDead = false;
if (target.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) <= 0f) {
target.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 0f);
isDead = true;
}
// Packets
this.broadcastPacket(new PacketEntityFightPropUpdateNotify(target, FightProperty.FIGHT_PROP_CUR_HP));
// Check if dead
if (isDead) {
this.killEntity(target, result.getAttackerId());
}
target.damage(result.getDamage(), result.getAttackerId());
}
public void killEntity(GameEntity target, int attackerId) {
......
......@@ -90,6 +90,10 @@ public class SceneScriptManager {
return config;
}
public SceneGroup getCurrentGroup() {
return currentGroup;
}
public List<SceneBlock> getBlocks() {
return blocks;
}
......@@ -237,16 +241,16 @@ public class SceneScriptManager {
for (SceneSuite suite : group.suites) {
suite.sceneMonsters = new ArrayList<>(suite.monsters.size());
for (int id : suite.monsters) {
try {
SceneMonster monster = (SceneMonster) map.get(id);
if (monster != null) {
suite.sceneMonsters.add(monster);
}
} catch (Exception e) {
continue;
suite.monsters.forEach(id -> {
Object objEntry = map.get(id.intValue());
if (objEntry instanceof Map.Entry<?,?> monsterEntry) {
Object monster = monsterEntry.getValue();
if(monster instanceof SceneMonster sceneMonster){
suite.sceneMonsters.add(sceneMonster);
}
}
});
suite.sceneGadgets = new ArrayList<>(suite.gadgets.size());
for (int id : suite.gadgets) {
try {
......@@ -320,14 +324,16 @@ public class SceneScriptManager {
}
public void spawnMonstersInGroup(SceneGroup group, int suiteIndex) {
this.currentGroup = group;
this.monsterSceneLimit = 0;
var suite = group.getSuiteByIndex(suiteIndex);
if(suite == null){
return;
}
if(suite.sceneMonsters.size() > 0){
this.currentGroup = group;
this.monsterSceneLimit = 0;
suite.sceneMonsters.forEach(mob -> spawnMonstersInGroup(group, mob));
}
}
public void spawnMonstersInGroup(SceneGroup group) {
this.currentGroup = group;
......@@ -401,6 +407,7 @@ public class SceneScriptManager {
spawnMonstersInGroup(this.currentGroup, this.currentGroup.monsters.get(this.monsterOrders.poll()));
}else if(this.monsterAlive.get() == 0){
// spawn the last turn of monsters
//callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs());
while(!this.monsterOrders.isEmpty()){
spawnMonstersInGroup(this.currentGroup, this.currentGroup.monsters.get(this.monsterOrders.poll()));
}
......
......@@ -137,7 +137,6 @@ public class ScriptLib {
return 1;
}
// TODO just spawn all from group for now
this.getSceneScriptManager().spawnMonstersInGroup(group, suite);
return 0;
......@@ -160,6 +159,12 @@ public class ScriptLib {
return 1;
}
if(getSceneScriptManager().getScene().getChallenge() != null &&
getSceneScriptManager().getScene().getChallenge().inProgress())
{
return 0;
}
DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(), group);
challenge.setChallengeId(challengeId);
challenge.setChallengeIndex(challengeIndex);
......@@ -249,7 +254,7 @@ public class ScriptLib {
var1);
return (int) getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster)
.filter(e -> e instanceof EntityMonster && e.getGroupId() == getSceneScriptManager().getCurrentGroup().id)
.count();
}
public int SetMonsterBattleByGroup(int var1, int var2, int var3){
......@@ -266,13 +271,11 @@ public class ScriptLib {
return 0;
}
// 8-1
public int GetGroupVariableValueByGroup(int var1, String var2, int var3){
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{},{}",
var1,var2,var3);
//TODO
public int GetGroupVariableValueByGroup(String name, int groupId){
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{}",
name,groupId);
return getSceneScriptManager().getVariables().getOrDefault(var2, 0);
return getSceneScriptManager().getVariables().getOrDefault(name, 0);
}
public int SetIsAllowUseSkill(int canUse, int var2){
......@@ -299,4 +302,11 @@ public class ScriptLib {
return 0;
}
public int SetGroupVariableValueByGroup(String key, int value, int groupId){
logger.debug("[LUA] Call SetGroupVariableValueByGroup with {},{},{}",
key,value,groupId);
return 0;
}
}
......@@ -15,6 +15,7 @@ import emu.grasscutter.game.managers.InventoryManager;
import emu.grasscutter.game.managers.MultiplayerManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.shop.ShopManager;
import emu.grasscutter.game.tower.TowerScheduleManager;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
......@@ -54,6 +55,7 @@ public final class GameServer extends KcpServer {
private final DropManager dropManager;
private final CombineManger combineManger;
private final TowerScheduleManager towerScheduleManager;
public GameServer() {
this(new InetSocketAddress(
......@@ -82,7 +84,7 @@ public final class GameServer extends KcpServer {
this.dropManager = new DropManager(this);
this.expeditionManager = new ExpeditionManager(this);
this.combineManger = new CombineManger(this);
this.towerScheduleManager = new TowerScheduleManager(this);
// Hook into shutdown event.
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
}
......@@ -139,6 +141,10 @@ public final class GameServer extends KcpServer {
return this.combineManger;
}
public TowerScheduleManager getTowerScheduleManager() {
return towerScheduleManager;
}
public TaskMap getTaskMap() {
return this.taskMap;
}
......
......@@ -6,6 +6,7 @@ import emu.grasscutter.net.proto.AbilityInvocationsNotifyOuterClass.AbilityInvoc
import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.utils.Utils;
@Opcodes(PacketOpcodes.AbilityInvocationsNotify)
public class HandlerAbilityInvocationsNotify extends PacketHandler {
......@@ -15,13 +16,9 @@ public class HandlerAbilityInvocationsNotify extends PacketHandler {
AbilityInvocationsNotify notif = AbilityInvocationsNotify.parseFrom(payload);
for (AbilityInvokeEntry entry : notif.getInvokesList()) {
//System.out.println(entry.getArgumentType() + ": " + Utils.bytesToHex(entry.getAbilityData().toByteArray()));
session.getPlayer().getAbilityManager().onAbilityInvoke(entry);
session.getPlayer().getAbilityInvokeHandler().addEntry(entry.getForwardType(), entry);
}
if (notif.getInvokesList().size() > 0) {
session.getPlayer().getAbilityInvokeHandler().update(session.getPlayer());
}
}
}
......@@ -6,6 +6,7 @@ import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry
import emu.grasscutter.net.proto.ClientAbilityInitFinishNotifyOuterClass.ClientAbilityInitFinishNotify;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.utils.Utils;
@Opcodes(PacketOpcodes.ClientAbilityInitFinishNotify)
public class HandlerClientAbilityInitFinishNotify extends PacketHandler {
......@@ -15,6 +16,7 @@ public class HandlerClientAbilityInitFinishNotify extends PacketHandler {
ClientAbilityInitFinishNotify notif = ClientAbilityInitFinishNotify.parseFrom(payload);
for (AbilityInvokeEntry entry : notif.getInvokesList()) {
session.getPlayer().getAbilityManager().onAbilityInvoke(entry);
session.getPlayer().getClientAbilityInitFinishHandler().addEntry(entry.getForwardType(), entry);
}
......
......@@ -74,14 +74,6 @@ public class HandlerCombatInvocationsNotify extends PacketHandler {
session.getPlayer().getCombatInvokeHandler().addEntry(entry.getForwardType(), entry);
}
if (notif.getInvokeListList().size() > 0) {
session.getPlayer().getCombatInvokeHandler().update(session.getPlayer());
}
// Handle attack results last
while (!session.getPlayer().getAttackResults().isEmpty()) {
session.getPlayer().getScene().handleAttack(session.getPlayer().getAttackResults().poll());
}
}
private void handleFallOnGround(GameSession session, GameEntity entity, MotionState motionState) {
......
......@@ -14,11 +14,6 @@ public class HandlerEvtCreateGadgetNotify extends PacketHandler {
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
EvtCreateGadgetNotify notify = EvtCreateGadgetNotify.parseFrom(payload);
// Dont handle in singleplayer
if (!session.getPlayer().getWorld().isMultiplayer()) {
return;
}
// Sanity check - dont add duplicate entities
if (session.getPlayer().getScene().getEntityById(notify.getEntityId()) != null) {
return;
......
......@@ -13,11 +13,6 @@ public class HandlerEvtDestroyGadgetNotify extends PacketHandler {
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
EvtDestroyGadgetNotify notify = EvtDestroyGadgetNotify.parseFrom(payload);
// Dont handle in singleplayer
if (!session.getPlayer().getWorld().isMultiplayer()) {
return;
}
session.getPlayer().getScene().onPlayerDestroyGadget(notify.getEntityId());
}
......
......@@ -23,7 +23,7 @@ public class HandlerSetEntityClientDataNotify extends PacketHandler {
BasePacket packet = new BasePacket(PacketOpcodes.SetEntityClientDataNotify, true);
packet.setData(notif);
session.getPlayer().getScene().broadcastPacketToOthers(session.getPlayer(), packet);
session.getPlayer().getScene().broadcastPacket(packet);
}
}
......@@ -62,7 +62,7 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
// Create avatar
if (player.getAvatars().getAvatarCount() == 0) {
Avatar mainCharacter = new Avatar(avatarId);
mainCharacter.setSkillDepot(GameData.getAvatarSkillDepotDataMap().get(startingSkillDepot));
mainCharacter.setSkillDepotData(GameData.getAvatarSkillDepotDataMap().get(startingSkillDepot));
player.addAvatar(mainCharacter);
player.setMainCharacterId(avatarId);
player.setHeadImage(avatarId);
......
......@@ -11,7 +11,10 @@ public class HandlerTowerAllDataReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
session.send(new PacketTowerAllDataRsp());
session.send(new PacketTowerAllDataRsp(
session.getServer().getTowerScheduleManager(),
session.getPlayer().getTowerManager()
));
}
}
......@@ -15,5 +15,14 @@ public class HandlerUnionCmdNotify extends PacketHandler {
for (UnionCmd cmd : req.getCmdListList()) {
session.getServer().getPacketHandler().handle(session, cmd.getMessageId(), EMPTY_BYTE_ARRAY, cmd.getBody().toByteArray());
}
// Update
session.getPlayer().getCombatInvokeHandler().update(session.getPlayer());
session.getPlayer().getAbilityInvokeHandler().update(session.getPlayer());
// Handle attack results last
while (!session.getPlayer().getAttackResults().isEmpty()) {
session.getPlayer().getScene().handleAttack(session.getPlayer().getAttackResults().poll());
}
}
}
......@@ -46,7 +46,7 @@ public class PacketDungeonSettleNotify extends BasePacket {
.setCount(1000)
.build())
;
if(nextFloorId > 0){
if(nextFloorId > 0 && canJump){
towerLevelEndNotify.setNextFloorId(nextFloorId);
}
......
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