Commit 057f568a authored by Melledy's avatar Melledy
Browse files

Merge branch 'main' into dev-scene

parent e8261d56
......@@ -27,7 +27,8 @@ hs_err_pid*
.gradle
# Ignore Gradle build output directory
build
build/
out/
# Eclipse
.project
......
@echo off
::This will not work if your java is in a different location, plugin as necessary
::this just saves you from changing your PATH
"C:\Program Files\Java\jdk1.8.0_202\bin\java.exe" -jar ./grasscutter.jar
\ No newline at end of file
package emu.grasscutter.commands;
import java.lang.reflect.Modifier;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GenshinEntity;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
import emu.grasscutter.utils.Position;
public class PlayerCommands {
private static HashMap<String, PlayerCommand> list = new HashMap<>();
static {
try {
// Look for classes
for (Class<?> cls : PlayerCommands.class.getDeclaredClasses()) {
// Get non abstract classes
if (!Modifier.isAbstract(cls.getModifiers())) {
Command commandAnnotation = cls.getAnnotation(Command.class);
PlayerCommand command = (PlayerCommand) cls.newInstance();
if (commandAnnotation != null) {
command.setLevel(commandAnnotation.gmLevel());
for (String alias : commandAnnotation.aliases()) {
if (alias.length() == 0) {
continue;
}
String commandName = "!" + alias;
list.put(commandName, command);
commandName = "/" + alias;
list.put(commandName, command);
}
}
String commandName = "!" + cls.getSimpleName().toLowerCase();
list.put(commandName, command);
commandName = "/" + cls.getSimpleName().toLowerCase();
list.put(commandName, command);
}
}
} catch (Exception e) {
}
}
public static void handle(GenshinPlayer player, String msg) {
String[] split = msg.split(" ");
// End if invalid
if (split.length == 0) {
return;
}
//
String first = split[0].toLowerCase();
PlayerCommand c = PlayerCommands.list.get(first);
if (c != null) {
// Level check
if (player.getGmLevel() < c.getLevel()) {
return;
}
// Execute
int len = Math.min(first.length() + 1, msg.length());
c.execute(player, msg.substring(len));
}
}
public static abstract class PlayerCommand {
// GM level required to use this command
private int level;
protected int getLevel() { return this.level; }
protected void setLevel(int minLevel) { this.level = minLevel; }
// Main
public abstract void execute(GenshinPlayer player, String raw);
}
// ================ Commands ================
@Command(aliases = {"g", "item", "additem"}, helpText = "/give [item id] [count] - Gives {count} amount of {item id}")
public static class Give extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int itemId = 0, count = 1;
try {
itemId = Integer.parseInt(split[0]);
} catch (Exception e) {
itemId = 0;
}
try {
count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
} catch (Exception e) {
count = 1;
}
// Give
ItemData itemData = GenshinData.getItemDataMap().get(itemId);
GenshinItem item;
if (itemData == null) {
player.dropMessage("Error: Item data not found");
return;
}
if (itemData.isEquip()) {
List<GenshinItem> items = new LinkedList<>();
for (int i = 0; i < count; i++) {
item = new GenshinItem(itemData);
items.add(item);
}
player.getInventory().addItems(items);
player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
} else {
item = new GenshinItem(itemData, count);
player.getInventory().addItem(item);
player.sendPacket(new PacketItemAddHintNotify(item, ActionReason.SubfieldDrop));
}
}
}
@Command(aliases = {"d"}, helpText = "/drop [item id] [count] - Drops {count} amount of {item id}")
public static class Drop extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int itemId = 0, count = 1;
try {
itemId = Integer.parseInt(split[0]);
} catch (Exception e) {
itemId = 0;
}
try {
count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
} catch (Exception e) {
count = 1;
}
// Give
ItemData itemData = GenshinData.getItemDataMap().get(itemId);
if (itemData == null) {
player.dropMessage("Error: Item data not found");
return;
}
if (itemData.isEquip()) {
float range = (5f + (.1f * count));
for (int i = 0; i < count; i++) {
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityItem entity = new EntityItem(player.getWorld(), player, itemData, pos, 1);
player.getWorld().addEntity(entity);
}
} else {
EntityItem entity = new EntityItem(player.getWorld(), player, itemData, player.getPos().clone().addY(3f), count);
player.getWorld().addEntity(entity);
}
}
}
@Command(helpText = "/spawn [monster id] [count] - Creates {count} amount of {item id}")
public static class Spawn extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int monsterId = 0, count = 1, level = 1;
try {
monsterId = Integer.parseInt(split[0]);
} catch (Exception e) {
monsterId = 0;
}
try {
level = Math.max(Math.min(Integer.parseInt(split[1]), 200), 1);
} catch (Exception e) {
level = 1;
}
try {
count = Math.max(Math.min(Integer.parseInt(split[2]), 1000), 1);
} catch (Exception e) {
count = 1;
}
// Give
MonsterData monsterData = GenshinData.getMonsterDataMap().get(monsterId);
if (monsterData == null) {
player.dropMessage("Error: Monster data not found");
return;
}
float range = (5f + (.1f * count));
for (int i = 0; i < count; i++) {
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityMonster entity = new EntityMonster(player.getWorld(), monsterData, pos, level);
player.getWorld().addEntity(entity);
}
}
}
@Command(helpText = "/killall")
public static class KillAll extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
List<GenshinEntity> toRemove = new LinkedList<>();
for (GenshinEntity entity : player.getWorld().getEntities().values()) {
if (entity instanceof EntityMonster) {
toRemove.add(entity);
}
}
toRemove.forEach(e -> player.getWorld().killEntity(e, 0));
}
}
@Command(helpText = "/resetconst - Resets all constellations for the currently active character")
public static class ResetConst extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
if (entity == null) {
return;
}
GenshinAvatar avatar = entity.getAvatar();
avatar.getTalentIdList().clear();
avatar.setCoreProudSkillLevel(0);
avatar.recalcStats();
avatar.save();
player.dropMessage("Constellations for " + entity.getAvatar().getAvatarData().getName() + " have been reset. Please relogin to see changes.");
}
}
@Command(helpText = "/godmode - Prevents you from taking damage")
public static class Godmode extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
player.setGodmode(!player.hasGodmode());
player.dropMessage("Godmode is now " + (player.hasGodmode() ? "ON" : "OFF"));
}
}
@Command(helpText = "/sethp [hp]")
public static class Sethp extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int hp = 0;
try {
hp = Math.max(Integer.parseInt(split[0]), 1);
} catch (Exception e) {
hp = 1;
}
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
if (entity == null) {
return;
}
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, hp);
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
}
}
@Command(aliases = {"clearart"}, helpText = "/clearartifacts")
public static class ClearArtifacts extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
List<GenshinItem> toRemove = new LinkedList<>();
for (GenshinItem item : player.getInventory().getItems().values()) {
if (item.getItemType() == ItemType.ITEM_RELIQUARY && item.getLevel() == 1 && item.getExp() == 0 && !item.isLocked() && !item.isEquipped()) {
toRemove.add(item);
}
}
player.getInventory().removeItems(toRemove);
}
}
}
package emu.grasscutter.commands;
import java.lang.reflect.Modifier;
import java.util.Arrays;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.stream.Collectors;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.utils.Crypto;
import emu.grasscutter.utils.Utils;
public class ServerCommands {
private static HashMap<String, ServerCommand> list = new HashMap<>();
static {
try {
// Look for classes
for (Class<?> cls : ServerCommands.class.getDeclaredClasses()) {
// Get non abstract classes
if (!Modifier.isAbstract(cls.getModifiers())) {
String commandName = cls.getSimpleName().toLowerCase();
list.put(commandName, (ServerCommand) cls.newInstance());
}
}
} catch (Exception e) {
}
}
public static void handle(String msg) {
String[] split = msg.split(" ");
// End if invalid
if (split.length == 0) {
return;
}
//
String first = split[0].toLowerCase();
ServerCommand c = ServerCommands.list.get(first);
if (c != null) {
// Execute
int len = Math.min(first.length() + 1, msg.length());
c.execute(msg.substring(len));
}
}
public static abstract class ServerCommand {
public abstract void execute(String raw);
}
// ================ Commands ================
public static class Reload extends ServerCommand {
@Override
public void execute(String raw) {
Grasscutter.getLogger().info("Reloading config.");
Grasscutter.loadConfig();
Grasscutter.getDispatchServer().loadQueries();
Grasscutter.getLogger().info("Reload complete.");
}
}
public static class sendMsg extends ServerCommand {
@Override
public void execute(String raw) {
List<String> split = Arrays.asList(raw.split(" "));
if (split.size() < 2) {
Grasscutter.getLogger().error("Invalid amount of args");
return;
}
String playerID = split.get(0);
String message = split.stream().skip(1).collect(Collectors.joining(" "));
emu.grasscutter.game.Account account = DatabaseHelper.getAccountByPlayerId(Integer.parseInt(playerID));
if (account != null) {
GenshinPlayer player = Grasscutter.getGameServer().getPlayerById(Integer.parseInt(playerID));
if(player != null) {
player.dropMessage(message);
Grasscutter.getLogger().info(String.format("Successfully sent message to %s: %s", playerID, message));
} else {
Grasscutter.getLogger().error("Player not online");
}
} else {
Grasscutter.getLogger().error(String.format("Player %s does not exist", playerID));
}
}
}
public static class Account extends ServerCommand {
@Override
public void execute(String raw) {
String[] split = raw.split(" ");
if (split.length < 2) {
Grasscutter.getLogger().error("Invalid amount of args");
return;
}
String command = split[0].toLowerCase();
String username = split[1];
switch (command) {
case "create":
if (split.length < 2) {
Grasscutter.getLogger().error("Invalid amount of args");
return;
}
int reservedId = 0;
try {
reservedId = Integer.parseInt(split[2]);
} catch (Exception e) {
reservedId = 0;
}
emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithId(username, reservedId);
if (account != null) {
Grasscutter.getLogger().info("Account created" + (reservedId > 0 ? " with an id of " + reservedId : ""));
} else {
Grasscutter.getLogger().error("Account already exists");
}
break;
case "delete":
boolean success = DatabaseHelper.deleteAccount(username);
if (success) {
Grasscutter.getLogger().info("Account deleted");
}
break;
/*
case "setpw":
case "setpass":
case "setpassword":
if (split.length < 3) {
Grasscutter.getLogger().error("Invalid amount of args");
return;
}
account = DatabaseHelper.getAccountByName(username);
if (account == null) {
Grasscutter.getLogger().error("No account found!");
return;
}
token = split[2];
token = PasswordHelper.hashPassword(token);
account.setPassword(token);
DatabaseHelper.saveAccount(account);
Grasscutter.getLogger().info("Password set");
break;
*/
}
}
}
}
......@@ -7,14 +7,15 @@ import java.io.FileWriter;
import java.io.InputStreamReader;
import java.net.InetSocketAddress;
import emu.grasscutter.commands.CommandMap;
import emu.grasscutter.utils.Utils;
import org.reflections.Reflections;
import org.slf4j.LoggerFactory;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import ch.qos.logback.classic.Logger;
import emu.grasscutter.commands.ServerCommands;
import emu.grasscutter.data.ResourceLoader;
import emu.grasscutter.database.DatabaseManager;
import emu.grasscutter.server.dispatch.DispatchServer;
......@@ -23,10 +24,6 @@ import emu.grasscutter.tools.Tools;
import emu.grasscutter.utils.Crypto;
public final class Grasscutter {
static {
System.setProperty("logback.configurationFile", "src/main/resources/logback.xml");
}
private static final Logger log = (Logger) LoggerFactory.getLogger(Grasscutter.class);
private static Config config;
......@@ -37,8 +34,13 @@ public final class Grasscutter {
private static DispatchServer dispatchServer;
private static GameServer gameServer;
public static final Reflections reflector = new Reflections();
static {
// Load configuration.
// Declare logback configuration.
System.setProperty("logback.configurationFile", "src/main/resources/logback.xml");
// Load server configuration.
Grasscutter.loadConfig();
// Check server structure.
Utils.startupCheck();
......@@ -100,7 +102,11 @@ public final class Grasscutter {
String input;
try (BufferedReader br = new BufferedReader(new InputStreamReader(System.in))) {
while ((input = br.readLine()) != null) {
ServerCommands.handle(input);
try {
CommandMap.getInstance().invoke(null, input);
} catch (Exception e) {
Grasscutter.getLogger().error("Command error: " + e.getMessage());
}
}
} catch (Exception e) {
Grasscutter.getLogger().error("An error occurred.", e);
......
......@@ -5,9 +5,19 @@ import java.lang.annotation.RetentionPolicy;
@Retention(RetentionPolicy.RUNTIME)
public @interface Command {
String[] aliases() default "";
String label() default "";
int gmLevel() default 1;
String usage() default "";
String helpText() default "";
String[] aliases() default {""};
Execution execution() default Execution.ALL;
String permission() default "";
enum Execution {
ALL,
CONSOLE,
PLAYER
}
}
package emu.grasscutter.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.GenshinPlayer;
import java.util.List;
public interface CommandHandler {
/* Invoked on player execution. */
default void execute(GenshinPlayer player, List<String> args) { }
/* Invoked on server execution. */
default void execute(List<String> args) { }
/*
* Utilities.
*/
/**
* Send a message to the target.
* @param player The player to send the message to, or null for the server console.
* @param message The message to send.
*/
static void sendMessage(GenshinPlayer player, String message) {
if(player == null) {
Grasscutter.getLogger().info(message);
} else player.dropMessage(message);
}
}
package emu.grasscutter.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.GenshinPlayer;
import org.reflections.Reflections;
import java.util.*;
@SuppressWarnings("UnusedReturnValue")
public final class CommandMap {
public static CommandMap getInstance() {
return Grasscutter.getGameServer().getCommandMap();
}
private final Map<String, CommandHandler> commands = new HashMap<>();
private final Map<String, Command> annotations = new HashMap<>();
/**
* Register a command handler.
* @param label The command label.
* @param command The command handler.
* @return Instance chaining.
*/
public CommandMap registerCommand(String label, CommandHandler command) {
Grasscutter.getLogger().debug("Registered command: " + label);
// Get command data.
Command annotation = command.getClass().getAnnotation(Command.class);
this.annotations.put(label, annotation);
this.commands.put(label, command);
// Register aliases.
if(annotation.aliases().length > 0) {
for (String alias : annotation.aliases()) {
this.commands.put(alias, command);
this.annotations.put(alias, annotation);
}
} return this;
}
/**
* Removes a registered command handler.
* @param label The command label.
* @return Instance chaining.
*/
public CommandMap unregisterCommand(String label) {
Grasscutter.getLogger().debug("Unregistered command: " + label);
CommandHandler handler = this.commands.get(label);
if(handler == null) return this;
Command annotation = handler.getClass().getAnnotation(Command.class);
this.annotations.remove(label);
this.commands.remove(label);
// Unregister aliases.
if(annotation.aliases().length > 0) {
for (String alias : annotation.aliases()) {
this.commands.remove(alias);
this.annotations.remove(alias);
}
}
return this;
}
/**
* Returns a list of all registered commands.
* @return All command handlers as a list.
*/
public List<CommandHandler> getHandlers() {
return new LinkedList<>(this.commands.values());
}
/**
* Returns a handler by label/alias.
* @param label The command label.
* @return The command handler.
*/
public CommandHandler getHandler(String label) {
return this.commands.get(label);
}
/**
* Invoke a command handler with the given arguments.
* @param player The player invoking the command or null for the server console.
* @param rawMessage The messaged used to invoke the command.
*/
public void invoke(GenshinPlayer player, String rawMessage) {
rawMessage = rawMessage.trim();
if(rawMessage.length() == 0) {
CommandHandler.sendMessage(player, "No command specified.");
}
// Remove prefix if present.
if(!Character.isLetter(rawMessage.charAt(0)))
rawMessage = rawMessage.substring(1);
// Parse message.
String[] split = rawMessage.split(" ");
List<String> args = new LinkedList<>(Arrays.asList(split));
String label = args.remove(0);
// Get command handler.
CommandHandler handler = this.commands.get(label);
if(handler == null) {
CommandHandler.sendMessage(player, "Unknown command: " + label); return;
}
// Check for permission.
if(player != null) {
String permissionNode = this.annotations.get(label).permission();
Account account = player.getAccount();
List<String> permissions = account.getPermissions();
if(!permissions.contains("*") && !permissions.contains(permissionNode)) {
CommandHandler.sendMessage(player, "You do not have permission to run this command."); return;
}
}
// Execution power check.
Command.Execution executionPower = this.annotations.get(label).execution();
if(player == null && executionPower == Command.Execution.PLAYER) {
CommandHandler.sendMessage(null, "Run this command in-game."); return;
} else if (player != null && executionPower == Command.Execution.CONSOLE) {
CommandHandler.sendMessage(player, "This command can only be run from the console."); return;
}
// Invoke execute method for handler.
if(player == null) handler.execute(args);
else handler.execute(player, args);
}
public CommandMap() {
this(false);
}
public CommandMap(boolean scan) {
if(scan) this.scan();
}
/**
* Scans for all classes annotated with {@link Command} and registers them.
*/
private void scan() {
Reflections reflector = Grasscutter.reflector;
Set<Class<?>> classes = reflector.getTypesAnnotatedWith(Command.class);
classes.forEach(annotated -> {
try {
Command cmdData = annotated.getAnnotation(Command.class);
Object object = annotated.newInstance();
if (object instanceof CommandHandler)
this.registerCommand(cmdData.label(), (CommandHandler) object);
else Grasscutter.getLogger().error("Class " + annotated.getName() + " is not a CommandHandler!");
} catch (Exception exception) {
Grasscutter.getLogger().error("Failed to register command handler for " + annotated.getSimpleName(), exception);
}
});
}
}
package emu.grasscutter.commands;
import java.lang.reflect.Modifier;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.data.def.MonsterData;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.game.World;
import emu.grasscutter.game.avatar.GenshinAvatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GenshinEntity;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.FightProperty;
......@@ -23,317 +20,333 @@ import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
import emu.grasscutter.utils.Position;
public class PlayerCommands {
private static HashMap<String, PlayerCommand> commandList = new HashMap<String, PlayerCommand>();
private static HashMap<String, PlayerCommand> commandAliasList = new HashMap<String, PlayerCommand>();
static {
try {
// Look for classes
for (Class<?> cls : PlayerCommands.class.getDeclaredClasses()) {
// Get non abstract classes
if (!Modifier.isAbstract(cls.getModifiers())) {
Command commandAnnotation = cls.getAnnotation(Command.class);
PlayerCommand command = (PlayerCommand) cls.newInstance();
if (commandAnnotation != null) {
command.setLevel(commandAnnotation.gmLevel());
command.setHelpText(commandAnnotation.helpText());
for (String alias : commandAnnotation.aliases()) {
if (alias.length() == 0) {
continue;
}
String commandName = alias;
commandAliasList.put(commandName, command);
}
}
import java.util.LinkedList;
import java.util.List;
String commandName = cls.getSimpleName().toLowerCase();
commandList.put(commandName, command);
}
/**
* A container for player-related commands.
*/
public final class PlayerCommands {
@Command(label = "give", aliases = {"g", "item", "giveitem"},
usage = "Usage: give [player] <itemId|itemName> [amount]")
public static class GiveCommand implements CommandHandler {
}
} catch (Exception e) {
@Override
public void execute(GenshinPlayer player, List<String> args) {
int target, item, amount = 1;
switch(args.size()) {
default:
CommandHandler.sendMessage(player, "Usage: give <player> <itemId|itemName> [amount]");
return;
case 1:
try {
item = Integer.parseInt(args.get(0));
target = player.getAccount().getPlayerId();
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(player, "Invalid item id.");
return;
}
break;
case 2:
try {
target = Integer.parseInt(args.get(0));
if(Grasscutter.getGameServer().getPlayerById(target) == null) {
target = player.getId(); amount = Integer.parseInt(args.get(1));
item = Integer.parseInt(args.get(0));
} else {
item = Integer.parseInt(args.get(1));
}
public static void handle(GenshinPlayer player, String msg) {
String[] split = msg.split(" ");
// End if invalid
if (split.length == 0) {
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(player, "Invalid item or player ID.");
return;
}
break;
case 3:
try {
target = Integer.parseInt(args.get(0));
if(Grasscutter.getGameServer().getPlayerById(target) == null) {
CommandHandler.sendMessage(player, "Invalid player ID."); return;
}
String first = split[0].toLowerCase().substring(1);
PlayerCommand c = PlayerCommands.commandList.get(first);
PlayerCommand a = PlayerCommands.commandAliasList.get(first);
if (c != null || a != null) {
PlayerCommand cmd = c != null ? c : a;
// Level check
if (player.getGmLevel() < cmd.getLevel()) {
item = Integer.parseInt(args.get(1));
amount = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(player, "Invalid item or player ID.");
return;
}
// Execute
int len = Math.min(split[0].length() + 1, msg.length());
cmd.execute(player, msg.substring(len));
break;
}
}
public static abstract class PlayerCommand {
// GM level required to use this command
private int level;
private String helpText;
protected int getLevel() { return this.level; }
protected void setLevel(int minLevel) { this.level = minLevel; }
protected String getHelpText() { return this.helpText; }
protected void setHelpText(String helpText) { this.helpText = helpText; }
// Main
public abstract void execute(GenshinPlayer player, String raw);
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(player, "Player not found."); return;
}
// ================ Commands ================
@Command(aliases = {"h"}, helpText = "Shows this command")
public static class Help extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String helpMessage = "Grasscutter Commands: ";
for (Map.Entry<String, PlayerCommand> cmd : commandList.entrySet()) {
helpMessage += "\n" + cmd.getKey() + " - " + cmd.getValue().helpText;
ItemData itemData = GenshinData.getItemDataMap().get(item);
if(itemData == null) {
CommandHandler.sendMessage(player, "Invalid item id."); return;
}
player.dropMessage(helpMessage);
}
this.item(targetPlayer, itemData, amount);
}
@Command(aliases = {"g", "item", "additem"}, helpText = "/give [item id] [count] - Gives {count} amount of {item id}")
public static class Give extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int itemId = 0, count = 1;
try {
itemId = Integer.parseInt(split[0]);
} catch (Exception e) {
itemId = 0;
/**
* give [player] [itemId|itemName] [amount]
*/
@Override public void execute(List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount]");
return;
}
try {
count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
} catch (Exception e) {
count = 1;
int target = Integer.parseInt(args.get(0));
int item = Integer.parseInt(args.get(1));
int amount = 1; if(args.size() > 2) amount = Integer.parseInt(args.get(2));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(null, "Player not found."); return;
}
// Give
ItemData itemData = GenshinData.getItemDataMap().get(itemId);
GenshinItem item;
ItemData itemData = GenshinData.getItemDataMap().get(item);
if(itemData == null) {
CommandHandler.sendMessage(null, "Invalid item id."); return;
}
if (itemData == null) {
player.dropMessage("Error: Item data not found");
return;
this.item(targetPlayer, itemData, amount);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid item or player ID.");
}
}
if (itemData.isEquip()) {
private void item(GenshinPlayer player, ItemData itemData, int amount) {
GenshinItem genshinItem = new GenshinItem(itemData);
if(itemData.isEquip()) {
List<GenshinItem> items = new LinkedList<>();
for (int i = 0; i < count; i++) {
item = new GenshinItem(itemData);
items.add(item);
}
player.getInventory().addItems(items);
for(int i = 0; i < amount; i++) {
items.add(genshinItem);
} player.getInventory().addItems(items);
player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
} else {
item = new GenshinItem(itemData, count);
player.getInventory().addItem(item);
player.sendPacket(new PacketItemAddHintNotify(item, ActionReason.SubfieldDrop));
genshinItem.setCount(amount);
player.getInventory().addItem(genshinItem);
player.sendPacket(new PacketItemAddHintNotify(genshinItem, ActionReason.SubfieldDrop));
}
}
}
@Command(aliases = {"d"}, helpText = "/drop [item id] [count] - Drops {count} amount of {item id}")
public static class Drop extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int itemId = 0, count = 1;
@Command(label = "drop", aliases = {"d", "dropitem"},
usage = "Usage: drop <itemId|itemName> [amount]",
execution = Command.Execution.PLAYER)
public static class DropCommand implements CommandHandler {
try {
itemId = Integer.parseInt(split[0]);
} catch (Exception e) {
itemId = 0;
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(player, "Usage: drop <itemId|itemName> [amount]");
return;
}
try {
count = Math.max(Math.min(Integer.parseInt(split[1]), Integer.MAX_VALUE), 1);
} catch (Exception e) {
count = 1;
}
int item = Integer.parseInt(args.get(0));
int amount = 1; if(args.size() > 1) amount = Integer.parseInt(args.get(1));
// Give
ItemData itemData = GenshinData.getItemDataMap().get(itemId);
if (itemData == null) {
player.dropMessage("Error: Item data not found");
return;
ItemData itemData = GenshinData.getItemDataMap().get(item);
if(itemData == null) {
CommandHandler.sendMessage(player, "Invalid item id."); return;
}
if (itemData.isEquip()) {
float range = (5f + (.1f * count));
for (int i = 0; i < count; i++) {
float range = (5f + (.1f * amount));
for (int i = 0; i < amount; i++) {
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityItem entity = new EntityItem(player.getScene(), player, itemData, pos, 1);
player.getScene().addEntity(entity);
}
} else {
EntityItem entity = new EntityItem(player.getScene(), player, itemData, player.getPos().clone().addY(3f), count);
EntityItem entity = new EntityItem(player.getScene(), player, itemData, player.getPos().clone().addY(3f), amount);
player.getScene().addEntity(entity);
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(player, "Invalid item or player ID.");
}
}
}
@Command(helpText = "/spawn [monster id] [count] - Creates {count} amount of {item id}")
public static class Spawn extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int monsterId = 0, count = 1, level = 1;
@Command(label = "spawn", execution = Command.Execution.PLAYER,
usage = "Usage: spawn <entityId|entityName> [level] [amount]")
public static class SpawnCommand implements CommandHandler {
try {
monsterId = Integer.parseInt(split[0]);
} catch (Exception e) {
monsterId = 0;
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(null, "Usage: spawn <entityId|entityName> [amount]");
return;
}
try {
level = Math.max(Math.min(Integer.parseInt(split[1]), 200), 1);
} catch (Exception e) {
level = 1;
int entity = Integer.parseInt(args.get(0));
int level = 1; if(args.size() > 1) level = Integer.parseInt(args.get(1));
int amount = 1; if(args.size() > 2) amount = Integer.parseInt(args.get(2));
MonsterData entityData = GenshinData.getMonsterDataMap().get(entity);
if(entityData == null) {
CommandHandler.sendMessage(null, "Invalid entity id."); return;
}
try {
count = Math.max(Math.min(Integer.parseInt(split[2]), 1000), 1);
} catch (Exception e) {
count = 1;
float range = (5f + (.1f * amount));
for (int i = 0; i < amount; i++) {
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityMonster monster = new EntityMonster(player.getScene(), entityData, pos, level);
player.getScene().addEntity(monster);
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid item or player ID.");
}
}
}
// Give
MonsterData monsterData = GenshinData.getMonsterDataMap().get(monsterId);
@Command(label = "killall",
usage = "Usage: killall [playerUid] [sceneId]")
public static class KillAllCommand implements CommandHandler {
if (monsterData == null) {
player.dropMessage("Error: Monster data not found");
return;
@Override
public void execute(GenshinPlayer player, List<String> args) {
GenshinScene scene = player.getScene();
scene.getEntities().values().stream()
.filter(entity -> entity instanceof EntityMonster)
.forEach(entity -> scene.killEntity(entity, 0));
CommandHandler.sendMessage(null, "Killing all monsters in scene " + scene.getId());
}
float range = (5f + (.1f * count));
for (int i = 0; i < count; i++) {
Position pos = player.getPos().clone().addX((float) (Math.random() * range) - (range / 2)).addY(3f).addZ((float) (Math.random() * range) - (range / 2));
EntityMonster entity = new EntityMonster(player.getScene(), monsterData, pos, level);
player.getScene().addEntity(entity);
}
@Override
public void execute(List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]"); return;
}
try {
int playerUid = Integer.parseInt(args.get(0));
int sceneId = Integer.parseInt(args.get(1));
GenshinPlayer player = Grasscutter.getGameServer().getPlayerById(playerUid);
if (player == null) {
CommandHandler.sendMessage(null, "Player not found or offline.");
return;
}
@Command(helpText = "/killall")
public static class KillAll extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
List<GenshinEntity> toRemove = new LinkedList<>();
for (GenshinEntity entity : player.getScene().getEntities().values()) {
if (entity instanceof EntityMonster) {
toRemove.add(entity);
GenshinScene scene = player.getWorld().getSceneById(sceneId);
if (scene == null) {
CommandHandler.sendMessage(null, "Scene not found in player world");
return;
}
scene.getEntities().values().stream()
.filter(entity -> entity instanceof EntityMonster)
.forEach(entity -> scene.killEntity(entity, 0));
CommandHandler.sendMessage(null, "Killing all monsters in scene " + scene.getId());
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid arguments.");
}
toRemove.forEach(e -> player.getScene().killEntity(e, 0));
}
}
@Command(helpText = "/resetconst - Resets all constellations for the currently active character")
public static class ResetConst extends PlayerCommand {
@Command(label = "resetconst", aliases = {"resetconstellation"},
usage = "Usage: resetconst [all]", execution = Command.Execution.PLAYER)
public static class ResetConstellationCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, String raw) {
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() > 0 && args.get(0).equalsIgnoreCase("all")) {
player.getAvatars().forEach(this::resetConstellation);
player.dropMessage("Reset all avatars' constellations.");
} else {
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
if (entity == null) {
if(entity == null)
return;
}
GenshinAvatar avatar = entity.getAvatar();
this.resetConstellation(avatar);
player.dropMessage("Constellations for " + avatar.getAvatarData().getName() + " have been reset. Please relog to see changes.");
}
}
private void resetConstellation(GenshinAvatar avatar) {
avatar.getTalentIdList().clear();
avatar.setCoreProudSkillLevel(0);
avatar.recalcStats();
avatar.save();
player.dropMessage("Constellations for " + entity.getAvatar().getAvatarData().getName() + " have been reset. Please relogin to see changes.");
}
}
@Command(helpText = "/godmode - Prevents you from taking damage")
public static class Godmode extends PlayerCommand {
@Command(label = "godmode",
usage = "Usage: godmode", execution = Command.Execution.PLAYER)
public static class GodModeCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, String raw) {
player.setGodmode(!player.hasGodmode());
player.dropMessage("Godmode is now " + (player.hasGodmode() ? "ON" : "OFF"));
public void execute(GenshinPlayer player, List<String> args) {
player.setGodmode(!player.inGodmode());
player.dropMessage("Godmode is now " + (player.inGodmode() ? "enabled" : "disabled") + ".");
}
}
@Command(helpText = "/sethp [hp]")
public static class Sethp extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
String[] split = raw.split(" ");
int hp = 0;
@Command(label = "sethealth", aliases = {"sethp"},
usage = "Usage: sethealth <hp>", execution = Command.Execution.PLAYER)
public static class SetHealthCommand implements CommandHandler {
try {
hp = Math.max(Integer.parseInt(split[0]), 1);
} catch (Exception e) {
hp = 1;
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(null, "Usage: sethealth <hp>"); return;
}
try {
int health = Integer.parseInt(args.get(0));
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
if (entity == null) {
if(entity == null)
return;
}
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, hp);
entity.getScene().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, health);
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
player.dropMessage("Health set to " + health + ".");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid health value.");
}
}
}
@Command(aliases = {"clearart"}, helpText = "/clearartifacts")
public static class ClearArtifacts extends PlayerCommand {
@Command(label = "clearartifacts", aliases = {"clearart"},
usage = "Usage: clearartifacts", execution = Command.Execution.PLAYER)
public static class ClearArtifactsCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, String raw) {
List<GenshinItem> toRemove = new LinkedList<>();
for (GenshinItem item : player.getInventory().getItems().values()) {
if (item.getItemType() == ItemType.ITEM_RELIQUARY && item.getLevel() == 1 && item.getExp() == 0 && !item.isLocked() && !item.isEquipped()) {
toRemove.add(item);
public void execute(GenshinPlayer player, List<String> args) {
Inventory playerInventory = player.getInventory();
playerInventory.getItems().values().stream()
.filter(item -> item.getItemType() == ItemType.ITEM_RELIQUARY)
.filter(item -> item.getLevel() == 1 && item.getExp() == 0)
.filter(item -> !item.isLocked() && !item.isEquipped())
.forEach(item -> playerInventory.removeItem(item, item.getCount()));
}
}
player.getInventory().removeItems(toRemove);
}
@Command(label = "changescene", aliases = {"scene"},
usage = "Usage: changescene <scene id>", execution = Command.Execution.PLAYER)
public static class ChangeSceneCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(null, "Usage: changescene <scene id>"); return;
}
@Command(aliases = {"scene"}, helpText = "/Changescene [Scene id]")
public static class ChangeScene extends PlayerCommand {
@Override
public void execute(GenshinPlayer player, String raw) {
int sceneId = 0;
try {
sceneId = Integer.parseInt(raw);
sceneId = Integer.parseInt(args.get(0));
} catch (Exception e) {
return;
}
......@@ -341,7 +354,7 @@ public class PlayerCommands {
boolean result = player.getWorld().transferPlayerToScene(player, sceneId, player.getPos());
if (!result) {
player.dropMessage("Scene does not exist or you are already in it");
CommandHandler.sendMessage(null, "Scene does not exist or you are already in it");
}
}
}
......
package emu.grasscutter.commands;
import java.lang.reflect.Modifier;
import java.util.Arrays;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.stream.Collectors;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GenshinData;
import emu.grasscutter.data.def.ItemData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.utils.Crypto;
import emu.grasscutter.utils.Utils;
public class ServerCommands {
private static HashMap<String, ServerCommand> list = new HashMap<>();
import java.util.List;
import java.util.stream.Collectors;
static {
try {
// Look for classes
for (Class<?> cls : ServerCommands.class.getDeclaredClasses()) {
// Get non abstract classes
if (!Modifier.isAbstract(cls.getModifiers())) {
String commandName = cls.getSimpleName().toLowerCase();
list.put(commandName, (ServerCommand) cls.newInstance());
}
/**
* A container for server-related commands.
*/
public final class ServerCommands {
@Command(label = "reload", usage = "Usage: reload")
public static class ReloadCommand implements CommandHandler {
@Override
public void execute(List<String> args) {
Grasscutter.getLogger().info("Reloading config.");
Grasscutter.loadConfig();
Grasscutter.getDispatchServer().loadQueries();
Grasscutter.getLogger().info("Reload complete.");
}
} catch (Exception e) {
@Override
public void execute(GenshinPlayer player, List<String> args) {
this.execute(args);
}
}
public static void handle(String msg) {
String[] split = msg.split(" ");
@Command(label = "sendmessage", aliases = {"sendmsg", "msg"},
usage = "Usage: sendmessage <player> <message>")
public static class SendMessageCommand implements CommandHandler {
// End if invalid
if (split.length == 0) {
return;
@Override
public void execute(List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: sendmessage <player> <message>"); return;
}
//
String first = split[0].toLowerCase();
ServerCommand c = ServerCommands.list.get(first);
try {
int target = Integer.parseInt(args.get(0));
String message = String.join(" ", args.subList(1, args.size()));
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(null, "Player not found."); return;
}
if (c != null) {
// Execute
int len = Math.min(first.length() + 1, msg.length());
c.execute(msg.substring(len));
targetPlayer.dropMessage(message);
CommandHandler.sendMessage(null, "Message sent.");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid player ID.");
}
}
public static abstract class ServerCommand {
public abstract void execute(String raw);
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(player, "Usage: sendmessage <player> <message>"); return;
}
// ================ Commands ================
try {
int target = Integer.parseInt(args.get(0));
String message = String.join(" ", args.subList(1, args.size()));
public static class Reload extends ServerCommand {
@Override
public void execute(String raw) {
Grasscutter.getLogger().info("Reloading config.");
Grasscutter.loadConfig();
Grasscutter.getDispatchServer().loadQueries();
Grasscutter.getLogger().info("Reload complete.");
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerById(target);
if(targetPlayer == null) {
CommandHandler.sendMessage(player, "Player not found."); return;
}
targetPlayer.sendMessage(player, message);
CommandHandler.sendMessage(player, "Message sent.");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(player, "Invalid player ID.");
}
}
}
public static class sendMsg extends ServerCommand {
@Override
public void execute(String raw) {
List<String> split = Arrays.asList(raw.split(" "));
@Command(label = "account",
usage = "Usage: account <create|delete> <username> [uid]",
execution = Command.Execution.CONSOLE)
public static class AccountCommand implements CommandHandler {
if (split.size() < 2) {
Grasscutter.getLogger().error("Invalid amount of args");
return;
@Override
public void execute(List<String> args) {
if(args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]"); return;
}
String playerID = split.get(0);
String message = split.stream().skip(1).collect(Collectors.joining(" "));
String action = args.get(0);
String username = args.get(1);
switch(action) {
default:
CommandHandler.sendMessage(null, "Usage: account <create|delete> <username> [uid]");
return;
case "create":
int uid = 0;
if(args.size() > 2) {
try {
uid = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid UID."); return;
}
}
emu.grasscutter.game.Account account = DatabaseHelper.getAccountByPlayerId(Integer.parseInt(playerID));
if (account != null) {
GenshinPlayer player = Grasscutter.getGameServer().getPlayerById(Integer.parseInt(playerID));
if(player != null) {
player.dropMessage(message);
Grasscutter.getLogger().info(String.format("Successfully sent message to %s: %s", playerID, message));
Account account = DatabaseHelper.createAccountWithId(username, uid);
if(account == null) {
CommandHandler.sendMessage(null, "Account already exists."); return;
} else {
Grasscutter.getLogger().error("Player not online");
CommandHandler.sendMessage(null, "Account created with UID " + account.getPlayerId() + ".");
account.addPermission("*"); // Grant the player superuser permissions.
}
} else {
Grasscutter.getLogger().error(String.format("Player %s does not exist", playerID));
return;
case "delete":
if(DatabaseHelper.deleteAccount(username)) {
CommandHandler.sendMessage(null, "Account deleted."); return;
} else CommandHandler.sendMessage(null, "Account not found.");
return;
}
}
}
public static class Account extends ServerCommand {
@Override
public void execute(String raw) {
String[] split = raw.split(" ");
@Command(label = "permission",
usage = "Usage: permission <add|remove> <username> <permission>",
execution = Command.Execution.CONSOLE)
public static class PermissionCommand implements CommandHandler {
if (split.length < 2) {
Grasscutter.getLogger().error("Invalid amount of args");
return;
@Override
public void execute(List<String> args) {
if(args.size() < 3) {
CommandHandler.sendMessage(null, "Usage: permission <add|remove> <username> <permission>"); return;
}
String command = split[0].toLowerCase();
String username = split[1];
String action = args.get(0);
String username = args.get(1);
String permission = args.get(2);
switch (command) {
case "create":
if (split.length < 2) {
Grasscutter.getLogger().error("Invalid amount of args");
return;
Account account = DatabaseHelper.getAccountByName(username);
if(account == null) {
CommandHandler.sendMessage(null, "Account not found."); return;
}
int reservedId = 0;
try {
reservedId = Integer.parseInt(split[2]);
} catch (Exception e) {
reservedId = 0;
switch(action) {
default:
CommandHandler.sendMessage(null, "Usage: permission <add|remove> <username> <permission>");
return;
case "add":
if(account.addPermission(permission)) {
CommandHandler.sendMessage(null, "Permission added."); return;
} else CommandHandler.sendMessage(null, "They already have this permission!");
return;
case "remove":
if(account.removePermission(permission)) {
CommandHandler.sendMessage(null, "Permission removed."); return;
} else CommandHandler.sendMessage(null, "They don't have this permission!");
return;
}
emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithId(username, reservedId);
if (account != null) {
Grasscutter.getLogger().info("Account created" + (reservedId > 0 ? " with an id of " + reservedId : ""));
} else {
Grasscutter.getLogger().error("Account already exists");
}
break;
case "delete":
boolean success = DatabaseHelper.deleteAccount(username);
if (success) {
Grasscutter.getLogger().info("Account deleted");
}
break;
/*
case "setpw":
case "setpass":
case "setpassword":
if (split.length < 3) {
Grasscutter.getLogger().error("Invalid amount of args");
return;
}
account = DatabaseHelper.getAccountByName(username);
@Command(label = "help",
usage = "Usage: help [command]")
public static class HelpCommand implements CommandHandler {
if (account == null) {
Grasscutter.getLogger().error("No account found!");
return;
@Override
public void execute(List<String> args) {
List<CommandHandler> handlers = CommandMap.getInstance().getHandlers();
List<Command> annotations = handlers.stream()
.map(handler -> handler.getClass().getAnnotation(Command.class))
.collect(Collectors.toList());
if(args.size() < 1) {
StringBuilder builder = new StringBuilder("Available commands:\n");
annotations.forEach(annotation -> builder.append(annotation.usage()).append("\n"));
CommandHandler.sendMessage(null, builder.toString());
} else {
String command = args.get(0);
CommandHandler handler = CommandMap.getInstance().getHandler(command);
if(handler == null) {
CommandHandler.sendMessage(null, "Command not found."); return;
}
token = split[2];
token = PasswordHelper.hashPassword(token);
Command annotation = handler.getClass().getAnnotation(Command.class);
CommandHandler.sendMessage(null, annotation.usage());
}
}
account.setPassword(token);
DatabaseHelper.saveAccount(account);
@Override
public void execute(GenshinPlayer player, List<String> args) {
List<CommandHandler> handlers = CommandMap.getInstance().getHandlers();
List<Command> annotations = handlers.stream()
.map(handler -> handler.getClass().getAnnotation(Command.class))
.collect(Collectors.toList());
if(args.size() < 1) {
annotations.forEach(annotation -> player.dropMessage(annotation.usage()));
} else {
String command = args.get(0);
CommandHandler handler = CommandMap.getInstance().getHandler(command);
if(handler == null) {
CommandHandler.sendMessage(player, "Command not found."); return;
}
Grasscutter.getLogger().info("Password set");
break;
*/
Command annotation = handler.getClass().getAnnotation(Command.class);
CommandHandler.sendMessage(player, annotation.usage());
}
}
}
......
......@@ -2,20 +2,12 @@ package emu.grasscutter.data;
import java.io.File;
import java.io.FileReader;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.ArrayList;
import java.util.Collection;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.TreeMap;
import java.util.*;
import java.util.Map.Entry;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Stream;
import emu.grasscutter.utils.Utils;
import org.reflections.Reflections;
import com.google.gson.reflect.TypeToken;
......@@ -39,19 +31,12 @@ public class ResourceLoader {
}
});
classList.sort((a, b) -> {
return b.getAnnotation(ResourceType.class).loadPriority().value() - a.getAnnotation(ResourceType.class).loadPriority().value();
});
classList.sort((a, b) -> b.getAnnotation(ResourceType.class).loadPriority().value() - a.getAnnotation(ResourceType.class).loadPriority().value());
return classList;
}
public static void loadAll() {
// Create resource folder if it doesnt exist
File resFolder = new File(Grasscutter.getConfig().RESOURCE_FOLDER);
if (!resFolder.exists()) {
resFolder.mkdir();
}
// Load ability lists
loadAbilityEmbryos();
loadOpenConfig();
......@@ -110,7 +95,7 @@ public class ResourceLoader {
try {
loadFromResource(resourceDefinition, type, map);
} catch (Exception e) {
Grasscutter.getLogger().error("Error loading resource file: " + type.name(), e);
Grasscutter.getLogger().error("Error loading resource file: " + Arrays.toString(type.name()), e);
}
}
}
......@@ -153,10 +138,16 @@ public class ResourceLoader {
Pattern pattern = Pattern.compile("(?<=ConfigAvatar_)(.*?)(?=.json)");
embryoList = new LinkedList<>();
File folder = new File(Grasscutter.getConfig().RESOURCE_FOLDER + "BinOutput\\Avatar\\");
for (File file : folder.listFiles()) {
AvatarConfig config = null;
String avatarName = null;
File folder = new File(Utils.toFilePath(Grasscutter.getConfig().RESOURCE_FOLDER + "BinOutput/Avatar/"));
File[] files = folder.listFiles();
if(files == null) {
Grasscutter.getLogger().error("Error loading ability embryos: no files found in " + folder.getAbsolutePath());
return;
}
for (File file : files) {
AvatarConfig config;
String avatarName;
Matcher matcher = pattern.matcher(file.getName());
if (matcher.find()) {
......@@ -209,14 +200,18 @@ public class ResourceLoader {
String[] folderNames = {"BinOutput\\Talent\\EquipTalents\\", "BinOutput\\Talent\\AvatarTalents\\"};
for (String name : folderNames) {
File folder = new File(Grasscutter.getConfig().RESOURCE_FOLDER + name);
File folder = new File(Utils.toFilePath(Grasscutter.getConfig().RESOURCE_FOLDER + name));
File[] files = folder.listFiles();
if(files == null) {
Grasscutter.getLogger().error("Error loading open config: no files found in " + folder.getAbsolutePath()); return;
}
for (File file : folder.listFiles()) {
for (File file : files) {
if (!file.getName().endsWith(".json")) {
continue;
}
Map<String, OpenConfigData[]> config = null;
Map<String, OpenConfigData[]> config;
try (FileReader fileReader = new FileReader(file)) {
config = Grasscutter.getGsonFactory().fromJson(fileReader, type);
......
......@@ -36,6 +36,7 @@ public class DatabaseHelper {
if (reservedId == GenshinConstants.SERVER_CONSOLE_UID) {
return null;
}
exists = DatabaseHelper.getAccountByPlayerId(reservedId);
if (exists != null) {
return null;
......
......@@ -9,6 +9,8 @@ import emu.grasscutter.utils.Crypto;
import emu.grasscutter.utils.Utils;
import dev.morphia.annotations.IndexOptions;
import java.util.List;
@Entity(value = "accounts", noClassnameStored = true)
public class Account {
@Id private String id;
......@@ -23,6 +25,7 @@ public class Account {
private String token;
private String sessionKey; // Session token for dispatch server
private List<String> permissions;
@Deprecated
public Account() {}
......@@ -85,6 +88,22 @@ public class Account {
return this.sessionKey;
}
/**
* The collection of a player's permissions.
*/
public List<String> getPermissions() {
return this.permissions;
}
public boolean addPermission(String permission) {
if(this.permissions.contains(permission)) return false;
this.permissions.add(permission); return true;
}
public boolean removePermission(String permission) {
return this.permissions.remove(permission);
}
// TODO make unique
public String generateLoginToken() {
this.token = Utils.bytesToHex(Crypto.createSessionKey(32));
......
package emu.grasscutter.game;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.Map;
import java.util.Set;
import java.util.*;
import dev.morphia.annotations.*;
import emu.grasscutter.GenshinConstants;
......@@ -494,7 +489,7 @@ public class GenshinPlayer {
this.regionId = regionId;
}
public boolean hasGodmode() {
public boolean inGodmode() {
return godmode;
}
......@@ -568,6 +563,15 @@ public class GenshinPlayer {
this.sendPacket(new PacketPrivateChatNotify(GenshinConstants.SERVER_CONSOLE_UID, getId(), message.toString()));
}
/**
* Sends a message to another player.
* @param sender The sender of the message.
* @param message The message to send.
*/
public void sendMessage(GenshinPlayer sender, Object message) {
this.sendPacket(new PacketPrivateChatNotify(sender.getId(), this.getId(), message.toString()));
}
public void interactWith(int gadgetEntityId) {
GenshinEntity entity = getScene().getEntityById(gadgetEntityId);
......
......@@ -229,7 +229,7 @@ public class GenshinScene {
// Godmode check
if (target instanceof EntityAvatar) {
if (((EntityAvatar) target).getPlayer().hasGodmode()) {
if (((EntityAvatar) target).getPlayer().inGodmode()) {
return;
}
}
......
package emu.grasscutter.game.managers;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.commands.PlayerCommands;
import emu.grasscutter.commands.CommandMap;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketPlayerChatNotify;
import emu.grasscutter.server.packet.send.PacketPrivateChatNotify;
import java.util.Arrays;
import java.util.List;
public class ChatManager {
static final List<Character> PREFIXES = Arrays.asList('/', '!');
private final GameServer server;
public ChatManager(GameServer server) {
......@@ -19,15 +23,15 @@ public class ChatManager {
return server;
}
public void sendPrivChat(GenshinPlayer player, int targetUid, String message) {
public void sendPrivateMessage(GenshinPlayer player, int targetUid, String message) {
// Sanity checks
if (message == null || message.length() == 0) {
return;
}
// Check if command
if (message.charAt(0) == '!' || message.charAt(0) == '/') {
PlayerCommands.handle(player, message);
if (PREFIXES.contains(message.charAt(0))) {
CommandMap.getInstance().invoke(player, message);
return;
}
......@@ -45,7 +49,7 @@ public class ChatManager {
target.sendPacket(packet);
}
public void sendPrivChat(GenshinPlayer player, int targetUid, int emote) {
public void sendPrivateMessage(GenshinPlayer player, int targetUid, int emote) {
// Get target
GenshinPlayer target = getServer().getPlayerById(targetUid);
......@@ -60,15 +64,15 @@ public class ChatManager {
target.sendPacket(packet);
}
public void sendTeamChat(GenshinPlayer player, int channel, String message) {
public void sendTeamMessage(GenshinPlayer player, int channel, String message) {
// Sanity checks
if (message == null || message.length() == 0) {
return;
}
// Check if command
if (message.charAt(0) == '!') {
PlayerCommands.handle(player, message);
if (PREFIXES.contains(message.charAt(0))) {
CommandMap.getInstance().invoke(player, message);
return;
}
......@@ -76,7 +80,7 @@ public class ChatManager {
player.getWorld().broadcastPacket(new PacketPlayerChatNotify(player, channel, message));
}
public void sendTeamChat(GenshinPlayer player, int channel, int icon) {
public void sendTeamMessage(GenshinPlayer player, int channel, int icon) {
// Create and send chat packet
player.getWorld().broadcastPacket(new PacketPlayerChatNotify(player, channel, icon));
}
......
package emu.grasscutter.server.game;
import java.net.InetSocketAddress;
import java.util.ArrayList;
import java.util.Date;
import java.util.List;
import java.util.Map;
import java.util.Timer;
import java.util.TimerTask;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import emu.grasscutter.GenshinConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.commands.CommandMap;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.dungeons.DungeonManager;
......@@ -23,10 +19,9 @@ import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.netty.MihoyoKcpServer;
public class GameServer extends MihoyoKcpServer {
public final class GameServer extends MihoyoKcpServer {
private final InetSocketAddress address;
private final GameServerPacketHandler packetHandler;
private final Timer gameLoop;
private final Map<Integer, GenshinPlayer> players;
......@@ -36,9 +31,11 @@ public class GameServer extends MihoyoKcpServer {
private final ShopManager shopManager;
private final MultiplayerManager multiplayerManager;
private final DungeonManager dungeonManager;
private final CommandMap commandMap;
public GameServer(InetSocketAddress address) {
super(address);
this.setServerInitializer(new GameServerInitializer(this));
this.address = address;
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
......@@ -50,22 +47,22 @@ public class GameServer extends MihoyoKcpServer {
this.shopManager = new ShopManager(this);
this.multiplayerManager = new MultiplayerManager(this);
this.dungeonManager = new DungeonManager(this);
this.commandMap = new CommandMap(true);
// Ticker
this.gameLoop = new Timer();
this.gameLoop.scheduleAtFixedRate(new TimerTask() {
// Schedule game loop.
Timer gameLoop = new Timer();
gameLoop.scheduleAtFixedRate(new TimerTask() {
@Override
public void run() {
try {
onTick();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
Grasscutter.getLogger().error("An error occurred during game update.", e);
}
}
}, new Date(), 1000L);
// Shutdown hook
// Hook into shutdown event.
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
}
......@@ -101,6 +98,10 @@ public class GameServer extends MihoyoKcpServer {
return dungeonManager;
}
public CommandMap getCommandMap() {
return this.commandMap;
}
public void registerPlayer(GenshinPlayer player) {
getPlayers().put(player.getId(), player);
}
......
......@@ -17,9 +17,9 @@ public class HandlerPlayerChatReq extends PacketHandler {
ChatInfo.ContentCase content = req.getChatInfo().getContentCase();
if (content == ChatInfo.ContentCase.TEXT) {
session.getServer().getChatManager().sendTeamChat(session.getPlayer(), req.getChannelId(), req.getChatInfo().getText());
session.getServer().getChatManager().sendTeamMessage(session.getPlayer(), req.getChannelId(), req.getChatInfo().getText());
} else if (content == ChatInfo.ContentCase.ICON) {
session.getServer().getChatManager().sendTeamChat(session.getPlayer(), req.getChannelId(), req.getChatInfo().getIcon());
session.getServer().getChatManager().sendTeamMessage(session.getPlayer(), req.getChannelId(), req.getChatInfo().getIcon());
}
session.send(new PacketPlayerChatRsp());
......
......@@ -15,9 +15,9 @@ public class HandlerPrivateChatReq extends PacketHandler {
PrivateChatReq.ContentCase content = req.getContentCase();
if (content == PrivateChatReq.ContentCase.TEXT) {
session.getServer().getChatManager().sendPrivChat(session.getPlayer(), req.getTargetUid(), req.getText());
session.getServer().getChatManager().sendPrivateMessage(session.getPlayer(), req.getTargetUid(), req.getText());
} else if (content == PrivateChatReq.ContentCase.ICON) {
session.getServer().getChatManager().sendPrivChat(session.getPlayer(), req.getTargetUid(), req.getIcon());
session.getServer().getChatManager().sendPrivateMessage(session.getPlayer(), req.getTargetUid(), req.getIcon());
}
//session.send(new GenshinPacket(PacketOpcodes.PrivateChatRsp)); // Unused by server
......
......@@ -79,6 +79,15 @@ public final class Utils {
return v7;
}
/**
* Creates a string with the path to a file.
* @param path The path to the file.
* @return A path using the operating system's file separator.
*/
public static String toFilePath(String path) {
return path.replace("/", File.separator);
}
/**
* Checks if a file exists on the file system.
* @param path The path to the file.
......@@ -118,6 +127,16 @@ public final class Utils {
}
}
/**
* Get object with null fallback.
* @param nonNull The object to return if not null.
* @param fallback The object to return if null.
* @return One of the two provided objects.
*/
public static <T> T requireNonNullElseGet(T nonNull, T fallback) {
return nonNull != null ? nonNull : fallback;
}
/**
* Checks for required files and folders before startup.
*/
......
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