package emu.grasscutter.server.game;

import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.CommandMap;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.battlepass.BattlePassMissionManager;
import emu.grasscutter.game.combine.CombineManger;
import emu.grasscutter.game.drop.DropManager;
import emu.grasscutter.game.dungeons.DungeonManager;
import emu.grasscutter.game.dungeons.challenge.DungeonChallenge;
import emu.grasscutter.game.expedition.ExpeditionManager;
import emu.grasscutter.game.gacha.GachaManager;
import emu.grasscutter.game.managers.AnnouncementManager;
import emu.grasscutter.game.managers.CookingManager;
import emu.grasscutter.game.managers.InventoryManager;
import emu.grasscutter.game.managers.MultiplayerManager;
import emu.grasscutter.game.managers.chat.ChatManager;
import emu.grasscutter.game.managers.chat.ChatManagerHandler;
import emu.grasscutter.game.managers.energy.EnergyManager;
import emu.grasscutter.game.managers.stamina.StaminaManager;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.ServerQuestHandler;
import emu.grasscutter.game.shop.ShopManager;
import emu.grasscutter.game.tower.TowerScheduleManager;
import emu.grasscutter.game.world.World;
import emu.grasscutter.game.world.WorldDataManager;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.server.event.types.ServerEvent;
import emu.grasscutter.server.event.game.ServerTickEvent;
import emu.grasscutter.server.event.internal.ServerStartEvent;
import emu.grasscutter.server.event.internal.ServerStopEvent;
import emu.grasscutter.server.scheduler.ServerTaskScheduler;
import emu.grasscutter.task.TaskMap;
import kcp.highway.ChannelConfig;
import kcp.highway.KcpServer;
import lombok.Getter;

import java.net.InetSocketAddress;
import java.time.Instant;
import java.time.OffsetDateTime;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;

import static emu.grasscutter.utils.Language.translate;
import static emu.grasscutter.Configuration.*;

public final class GameServer extends KcpServer {
	private final InetSocketAddress address;
	private final GameServerPacketHandler packetHandler;
	private final ServerQuestHandler questHandler;
    @Getter private final ServerTaskScheduler scheduler;

	private final Map<Integer, Player> players;
	private final Set<World> worlds;

	private ChatManagerHandler chatManager;
	@Getter private final InventoryManager inventoryManager;
	@Getter private final GachaManager gachaManager;
	@Getter private final ShopManager shopManager;
	@Getter private final MultiplayerManager multiplayerManager;
	@Getter private final DungeonManager dungeonManager;
	@Getter private final ExpeditionManager expeditionManager;
	@Getter private final CommandMap commandMap;
	@Getter private final TaskMap taskMap;
	@Getter private final DropManager dropManager;
	@Getter private final WorldDataManager worldDataManager;
	@Getter private final BattlePassMissionManager battlePassMissionManager;
	@Getter private final CombineManger combineManger;
	@Getter private final TowerScheduleManager towerScheduleManager;
	@Getter private final AnnouncementManager announcementManager;

	public GameServer() {
		this(getAdapterInetSocketAddress());
	}

	public GameServer(InetSocketAddress address) {
		ChannelConfig channelConfig = new ChannelConfig();
		channelConfig.nodelay(true,40,2,true);
		channelConfig.setMtu(1400);
		channelConfig.setSndwnd(256);
		channelConfig.setRcvwnd(256);
		channelConfig.setTimeoutMillis(30*1000);//30s
		channelConfig.setUseConvChannel(true);
		channelConfig.setAckNoDelay(false);

		this.init(GameSessionManager.getListener(),channelConfig,address);

		DungeonChallenge.initialize();
		EnergyManager.initialize();
		StaminaManager.initialize();
		CookingManager.initialize();
		CombineManger.initialize();

		this.address = address;
		this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
		this.questHandler = new ServerQuestHandler();
        this.scheduler = new ServerTaskScheduler();
		this.players = new ConcurrentHashMap<>();
		this.worlds = Collections.synchronizedSet(new HashSet<>());

		this.chatManager = new ChatManager(this);
		this.inventoryManager = new InventoryManager(this);
		this.gachaManager = new GachaManager(this);
		this.shopManager = new ShopManager(this);
		this.multiplayerManager = new MultiplayerManager(this);
		this.dungeonManager = new DungeonManager(this);
		this.commandMap = new CommandMap(true);
		this.taskMap = new TaskMap(true);
		this.dropManager = new DropManager(this);
		this.expeditionManager = new ExpeditionManager(this);
		this.combineManger = new CombineManger(this);
		this.towerScheduleManager = new TowerScheduleManager(this);
		this.worldDataManager = new WorldDataManager(this);
		this.battlePassMissionManager = new BattlePassMissionManager(this);
		this.announcementManager = new AnnouncementManager(this);
		// Hook into shutdown event.
		Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
	}

	public GameServerPacketHandler getPacketHandler() {
		return packetHandler;
	}

	public ServerQuestHandler getQuestHandler() {
		return questHandler;
	}

	public Map<Integer, Player> getPlayers() {
		return players;
	}

	public Set<World> getWorlds() {
		return worlds;
	}

	public ChatManagerHandler getChatManager() {
		return chatManager;
	}

	public void setChatManager(ChatManagerHandler chatManager) {
		this.chatManager = chatManager;
	}


	private static InetSocketAddress getAdapterInetSocketAddress(){
		InetSocketAddress inetSocketAddress;
		if(GAME_INFO.bindAddress.equals("")){
			inetSocketAddress=new InetSocketAddress(GAME_INFO.bindPort);
		}else{
			inetSocketAddress=new InetSocketAddress(
					GAME_INFO.bindAddress,
					GAME_INFO.bindPort
			);
		}
		return inetSocketAddress;
	}

	public void registerPlayer(Player player) {
		getPlayers().put(player.getUid(), player);
	}

	public Player getPlayerByUid(int id) {
		return this.getPlayerByUid(id, false);
	}

	public Player getPlayerByUid(int id, boolean allowOfflinePlayers) {
		// Console check
		if (id == GameConstants.SERVER_CONSOLE_UID) {
			return null;
		}

		// Get from online players
		Player player = this.getPlayers().get(id);

		if (!allowOfflinePlayers) {
			return player;
		}

		// Check database if character isnt here
		if (player == null) {
			player = DatabaseHelper.getPlayerByUid(id);
		}

		return player;
	}

	public Player getPlayerByAccountId(String accountId) {
		Optional<Player> playerOpt = getPlayers().values().stream().filter(player -> player.getAccount().getId().equals(accountId)).findFirst();
		return playerOpt.orElse(null);
	}

	public SocialDetail.Builder getSocialDetailByUid(int id) {
		// Get from online players
		Player player = this.getPlayerByUid(id, true);

		if (player == null) {
			return null;
		}

		return player.getSocialDetail();
	}

	public Account getAccountByName(String username) {
		Optional<Player> playerOpt = getPlayers().values().stream().filter(player -> player.getAccount().getUsername().equals(username)).findFirst();
		if (playerOpt.isPresent()) {
			return playerOpt.get().getAccount();
		}
		return DatabaseHelper.getAccountByName(username);
	}

    public synchronized void onTick() {
        var tickStart = Instant.now();

        // Tick worlds.
        Iterator<World> it = this.getWorlds().iterator();
        while (it.hasNext()) {
            World world = it.next();

            if (world.getPlayerCount() == 0) {
                it.remove();
            }

            world.onTick();
        }

        // Tick players.
        for (Player player : this.getPlayers().values()) {
            player.onTick();
        }

        // Tick scheduler.
        this.getScheduler().runTasks();

        // Call server tick event.
        ServerTickEvent event = new ServerTickEvent(tickStart, Instant.now());
        event.call();
    }

	public void registerWorld(World world) {
		this.getWorlds().add(world);
	}

	public void deregisterWorld(World world) {
		// TODO Auto-generated method stub

	}

	public void start() {
		// Schedule game loop.
		Timer gameLoop = new Timer();
		gameLoop.scheduleAtFixedRate(new TimerTask() {
			@Override
			public void run() {
				try {
					onTick();
				} catch (Exception e) {
					Grasscutter.getLogger().error(translate("messages.game.game_update_error"), e);
				}
			}
		}, new Date(), 1000L);
		Grasscutter.getLogger().info(translate("messages.status.free_software"));
		Grasscutter.getLogger().info(translate("messages.game.port_bind", Integer.toString(address.getPort())));
		ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
		event.call();
	}

	public void onServerShutdown() {
		ServerStopEvent event = new ServerStopEvent(ServerEvent.Type.GAME, OffsetDateTime.now()); event.call();

		// Kick and save all players
		List<Player> list = new ArrayList<>(this.getPlayers().size());
		list.addAll(this.getPlayers().values());

		for (Player player : list) {
			player.getSession().close();
		}
	}
}
