package emu.grasscutter.data;

import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;

import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.*;
import emu.grasscutter.game.quest.QuestEncryptionKey;
import emu.grasscutter.utils.Utils;
import emu.grasscutter.data.excels.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
import lombok.Getter;

public class GameData {
    // BinOutputs
    private static final Int2ObjectMap<String> abilityHashes = new Int2ObjectOpenHashMap<>();
    private static final Map<String, AbilityEmbryoEntry> abilityEmbryos = new HashMap<>();
    private static final Map<String, AbilityModifierEntry> abilityModifiers = new HashMap<>();
    private static final Map<String, OpenConfigEntry> openConfigEntries = new HashMap<>();
    private static final Map<String, ScenePointEntry> scenePointEntries = new HashMap<>();
    private static final Int2ObjectMap<MainQuestData> mainQuestData = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<QuestEncryptionKey> questsKeys = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<HomeworldDefaultSaveData> homeworldDefaultSaveData = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<SceneNpcBornData> npcBornData = new Int2ObjectOpenHashMap<>();

    // ExcelConfigs
    private static final Int2ObjectMap<PlayerLevelData> playerLevelDataMap = new Int2ObjectOpenHashMap<>();

    private static final Int2ObjectMap<AvatarData> avatarDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<AvatarLevelData> avatarLevelDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<AvatarSkillDepotData> avatarSkillDepotDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<AvatarSkillData> avatarSkillDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<AvatarCurveData> avatarCurveDataMap = new Int2ObjectLinkedOpenHashMap<>();
    private static final Int2ObjectMap<AvatarFetterLevelData> avatarFetterLevelDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<AvatarPromoteData> avatarPromoteDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<AvatarTalentData> avatarTalentDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<ProudSkillData> proudSkillDataMap = new Int2ObjectOpenHashMap<>();

    private static final Int2ObjectMap<ItemData> itemDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<ReliquaryLevelData> reliquaryLevelDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<ReliquaryAffixData> reliquaryAffixDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<ReliquaryMainPropData> reliquaryMainPropDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<ReliquarySetData> reliquarySetDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<WeaponLevelData> weaponLevelDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<WeaponPromoteData> weaponPromoteDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<WeaponCurveData> weaponCurveDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<EquipAffixData> equipAffixDataMap = new Int2ObjectOpenHashMap<>();

    private static final Int2ObjectMap<EnvAnimalGatherConfigData> envAnimalGatherConfigDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<MonsterData> monsterDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<NpcData> npcDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<GadgetData> gadgetDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<MonsterCurveData> monsterCurveDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<MonsterDescribeData> monsterDescribeDataMap = new Int2ObjectOpenHashMap<>();

    private static final Int2ObjectMap<AvatarFlycloakData> avatarFlycloakDataMap = new Int2ObjectLinkedOpenHashMap<>();
    private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataMap = new Int2ObjectLinkedOpenHashMap<>();
    private static final Int2ObjectMap<AvatarCostumeData> avatarCostumeDataItemIdMap = new Int2ObjectLinkedOpenHashMap<>();

    private static final Int2ObjectMap<SceneData> sceneDataMap = new Int2ObjectLinkedOpenHashMap<>();
    private static final Int2ObjectMap<FetterData> fetterDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CodexQuestData> codexQuestDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CodexQuestData> codexQuestDataIdMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CodexAnimalData> codexAnimalDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CodexWeaponData> codexWeaponDataIdMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CodexMaterialData> codexMaterialDataIdMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CodexReliquaryData> codexReliquaryDataIdMap = new Int2ObjectOpenHashMap<>();
    private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
    private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();

    private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<DungeonEntryData> dungeonEntryDataMap = new Int2ObjectOpenHashMap<>();

    private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<QuestData> questDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CombineData> combineDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<RewardPreviewData> rewardPreviewDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<GatherData> gatherDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<BuffData> buffDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<ForgeData> forgeDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<HomeWorldLevelData> homeWorldLevelDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<FurnitureMakeConfigData> furnitureMakeConfigDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<InvestigationMonsterData> investigationMonsterDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CityData> cityDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<WeatherData> weatherDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<BattlePassMissionData> battlePassMissionDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<BattlePassRewardData> battlePassRewardDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CookRecipeData> cookRecipeDataMap = new Int2ObjectOpenHashMap<>();
    private static final Int2ObjectMap<CookBonusData> cookBonusDataMap = new Int2ObjectOpenHashMap<>();

    @Getter private static final Int2ObjectMap<ActivityData> activityDataMap = new Int2ObjectOpenHashMap<>();
    @Getter private static final Int2ObjectMap<ActivityWatcherData> activityWatcherDataMap = new Int2ObjectOpenHashMap<>();
    @Getter private static final Int2ObjectMap<MusicGameBasicData> musicGameBasicDataMap = new Int2ObjectOpenHashMap<>();
    @Getter private static final Int2ObjectMap<PersonalLineData> personalLineDataMap = new Int2ObjectOpenHashMap<>();
    @Getter private static final Int2ObjectMap<ChapterData> chapterDataMap = new Int2ObjectOpenHashMap<>();
    @Getter private static final Int2ObjectMap<TriggerExcelConfigData> triggerExcelConfigDataMap = new Int2ObjectOpenHashMap<>();
    @Getter private static final Map<String,ScriptSceneData> scriptSceneDataMap = new HashMap<>();
    @Getter private static final Map<Integer, List<Integer>> scenePointsPerScene = new HashMap<>();
    @Getter private static final Int2ObjectMap<BlossomRefreshExcelConfigData> blossomRefreshExcelConfigDataMap = new Int2ObjectOpenHashMap<>();

    @Getter private static final Int2ObjectMap<OpenStateData> openStateDataMap = new Int2ObjectOpenHashMap<>();

    // Cache
    private static Map<Integer, List<Integer>> fetters = new HashMap<>();
    private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>();
    private static final IntList scenePointIdList = new IntArrayList();



    @Getter private static final List<OpenStateData> openStateList = new ArrayList<>();


    public static Int2ObjectMap<?> getMapByResourceDef(Class<?> resourceDefinition) {
        Int2ObjectMap<?> map = null;

        try {
            Field field = GameData.class.getDeclaredField(Utils.lowerCaseFirstChar(resourceDefinition.getSimpleName()) + "Map");
            field.setAccessible(true);

            map = (Int2ObjectMap<?>) field.get(null);

            field.setAccessible(false);
        } catch (Exception e) {
            Grasscutter.getLogger().error("Error fetching resource map for " + resourceDefinition.getSimpleName(), e);
        }

        return map;
    }

    public static Int2ObjectMap<String> getAbilityHashes() {
        return abilityHashes;
    }

    public static Map<String, AbilityEmbryoEntry> getAbilityEmbryoInfo() {
        return abilityEmbryos;
    }

    public static Map<String, AbilityModifierEntry> getAbilityModifiers() {
        return abilityModifiers;
    }

    public static Map<String, OpenConfigEntry> getOpenConfigEntries() {
        return openConfigEntries;
    }

    public static Map<String, ScenePointEntry> getScenePointEntries() {
        return scenePointEntries;
    }

    // TODO optimize
    public static ScenePointEntry getScenePointEntryById(int sceneId, int pointId) {
        return getScenePointEntries().get(sceneId + "_" + pointId);
    }

    public static Int2ObjectMap<MainQuestData> getMainQuestDataMap() {
        return mainQuestData;
    }

    public static Int2ObjectMap<QuestEncryptionKey> getMainQuestEncryptionMap() {
        return questsKeys;
    }

    public static Int2ObjectMap<HomeworldDefaultSaveData> getHomeworldDefaultSaveData() {
        return homeworldDefaultSaveData;
    }

    public static Int2ObjectMap<SceneNpcBornData> getSceneNpcBornData() {
        return npcBornData;
    }

    public static Int2ObjectMap<AvatarData> getAvatarDataMap() {
        return avatarDataMap;
    }

    public static Int2ObjectMap<ItemData> getItemDataMap() {
        return itemDataMap;
    }

    public static Int2ObjectMap<AvatarSkillDepotData> getAvatarSkillDepotDataMap() {
        return avatarSkillDepotDataMap;
    }

    public static Int2ObjectMap<AvatarSkillData> getAvatarSkillDataMap() {
        return avatarSkillDataMap;
    }

    public static Int2ObjectMap<PlayerLevelData> getPlayerLevelDataMap() {
        return playerLevelDataMap;
    }

    public static Int2ObjectMap<AvatarFetterLevelData> getAvatarFetterLevelDataMap() {
        return avatarFetterLevelDataMap;
    }

    public static Int2ObjectMap<FetterCharacterCardData> getFetterCharacterCardDataMap() {
        return fetterCharacterCardDataMap;
    }

    public static Int2ObjectMap<AvatarLevelData> getAvatarLevelDataMap() {
        return avatarLevelDataMap;
    }

    public static Int2ObjectMap<WeaponLevelData> getWeaponLevelDataMap() {
        return weaponLevelDataMap;
    }

    public static Int2ObjectMap<ReliquaryAffixData> getReliquaryAffixDataMap() {
        return reliquaryAffixDataMap;
    }

    public static Int2ObjectMap<ReliquaryMainPropData> getReliquaryMainPropDataMap() {
        return reliquaryMainPropDataMap;
    }

    public static Int2ObjectMap<WeaponPromoteData> getWeaponPromoteDataMap() {
        return weaponPromoteDataMap;
    }

    public static Int2ObjectMap<WeaponCurveData> getWeaponCurveDataMap() {
        return weaponCurveDataMap;
    }

    public static Int2ObjectMap<AvatarCurveData> getAvatarCurveDataMap() {
        return avatarCurveDataMap;
    }

    public static int getRelicExpRequired(int rankLevel, int level) {
        ReliquaryLevelData levelData = reliquaryLevelDataMap.get((rankLevel << 8) + level);
        return levelData != null ? levelData.getExp() : 0;
    }

    public static ReliquaryLevelData getRelicLevelData(int rankLevel, int level) {
        return reliquaryLevelDataMap.get((rankLevel << 8) + level);
    }

    public static WeaponPromoteData getWeaponPromoteData(int promoteId, int promoteLevel) {
        return weaponPromoteDataMap.get((promoteId << 8) + promoteLevel);
    }

    public static int getWeaponExpRequired(int rankLevel, int level) {
        WeaponLevelData levelData = weaponLevelDataMap.get(level);
        if (levelData == null) {
            return 0;
        }
        try {
            return levelData.getRequiredExps()[rankLevel - 1];
        } catch (Exception e) {
            return 0;
        }
    }

    public static AvatarPromoteData getAvatarPromoteData(int promoteId, int promoteLevel) {
        return avatarPromoteDataMap.get((promoteId << 8) + promoteLevel);
    }

    public static int getAvatarLevelExpRequired(int level) {
        AvatarLevelData levelData = avatarLevelDataMap.get(level);
        return levelData != null ? levelData.getExp() : 0;
    }

    public static int getAvatarFetterLevelExpRequired(int level) {
        AvatarFetterLevelData levelData = avatarFetterLevelDataMap.get(level);
        return levelData != null ? levelData.getExp() : 0;
    }

    public static Int2ObjectMap<ProudSkillData> getProudSkillDataMap() {
        return proudSkillDataMap;
    }

    public static Int2ObjectMap<MonsterData> getMonsterDataMap() {
        return monsterDataMap;
    }
    public static Int2ObjectMap<EnvAnimalGatherConfigData> getEnvAnimalGatherConfigDataMap() {
        return envAnimalGatherConfigDataMap;
    }

    public static Int2ObjectMap<NpcData> getNpcDataMap() {
        return npcDataMap;
    }

    public static Int2ObjectMap<GadgetData> getGadgetDataMap() {
        return gadgetDataMap;
    }

    public static Int2ObjectMap<ReliquarySetData> getReliquarySetDataMap() {
        return reliquarySetDataMap;
    }

    public static Int2ObjectMap<EquipAffixData> getEquipAffixDataMap() {
        return equipAffixDataMap;
    }

    public static Int2ObjectMap<MonsterCurveData> getMonsterCurveDataMap() {
        return monsterCurveDataMap;
    }

    public static Int2ObjectMap<MonsterDescribeData> getMonsterDescribeDataMap() {
        return monsterDescribeDataMap;
    }

    public static Int2ObjectMap<AvatarTalentData> getAvatarTalentDataMap() {
        return avatarTalentDataMap;
    }

    public static Int2ObjectMap<AvatarFlycloakData> getAvatarFlycloakDataMap() {
        return avatarFlycloakDataMap;
    }

    public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataMap() {
        return avatarCostumeDataMap;
    }

    public static Int2ObjectMap<AvatarCostumeData> getAvatarCostumeDataItemIdMap() {
        return avatarCostumeDataItemIdMap;
    }

    public static Int2ObjectMap<SceneData> getSceneDataMap() {
        return sceneDataMap;
    }

    public static Int2ObjectMap<RewardData> getRewardDataMap() {
        return rewardDataMap;
    }

    public static Map<Integer, List<Integer>> getFetterDataEntries() {
        if (fetters.isEmpty()) {
            fetterDataMap.forEach((k, v) -> {
                if (!fetters.containsKey(v.getAvatarId())) {
                    fetters.put(v.getAvatarId(), new ArrayList<>());
                }
                fetters.get(v.getAvatarId()).add(k);
            });
        }

        return fetters;
    }

    public static Int2ObjectMap<CodexQuestData> getCodexQuestDataIdMap() {return codexQuestDataIdMap;}

    public static Int2ObjectMap<CodexAnimalData> getCodexAnimalDataMap() {return codexAnimalDataMap;}

    public static Int2ObjectMap<CodexWeaponData> getCodexWeaponDataIdMap() {return codexWeaponDataIdMap;}

    public static Int2ObjectMap<CodexMaterialData> getCodexMaterialDataIdMap() {return codexMaterialDataIdMap;}

    public static Int2ObjectMap<CodexReliquaryData> getcodexReliquaryIdMap() {return codexReliquaryDataIdMap;}

    public static ArrayList<CodexReliquaryData> getcodexReliquaryArrayList() {return codexReliquaryArrayList;}

    public static Int2ObjectMap<WorldAreaData> getWorldAreaDataMap() {
        return worldAreaDataMap;
    }

    public static Int2ObjectMap<WorldLevelData> getWorldLevelDataMap() {
        return worldLevelDataMap;
    }

    public static Int2ObjectMap<DungeonData> getDungeonDataMap() {
        return dungeonDataMap;
    }

    public static Int2ObjectMap<DailyDungeonData> getDailyDungeonDataMap() {
        return dailyDungeonDataMap;
    }

    public static Int2ObjectMap<DungeonEntryData> getDungeonEntryDatatMap() {
        return dungeonEntryDataMap;
    }

    public static Map<Integer, List<ShopGoodsData>> getShopGoodsDataEntries() {
        if (shopGoods.isEmpty()) {
            shopGoodsDataMap.forEach((k, v) -> {
                if (!shopGoods.containsKey(v.getShopType()))
                    shopGoods.put(v.getShopType(), new ArrayList<>());
                shopGoods.get(v.getShopType()).add(v);
            });
        }

        return shopGoods;
    }

    public static Int2ObjectMap<RewardPreviewData> getRewardPreviewDataMap() {
        return rewardPreviewDataMap;
    }

    public static IntList getScenePointIdList() {
        return scenePointIdList;
    }

    public static Int2ObjectMap<CombineData> getCombineDataMap() {
        return combineDataMap;
    }

    public static Int2ObjectMap<TowerFloorData> getTowerFloorDataMap() {
        return towerFloorDataMap;
    }

    public static Int2ObjectMap<TowerLevelData> getTowerLevelDataMap() {
        return towerLevelDataMap;
    }

    public static Int2ObjectMap<TowerScheduleData> getTowerScheduleDataMap() {
        return towerScheduleDataMap;
    }

    public static Int2ObjectMap<QuestData> getQuestDataMap() {
        return questDataMap;
    }

    public static Int2ObjectMap<ForgeData> getForgeDataMap() {
        return forgeDataMap;
    }

    public static Int2ObjectMap<HomeWorldLevelData> getHomeWorldLevelDataMap() {
        return homeWorldLevelDataMap;
    }

    public static Int2ObjectMap<FurnitureMakeConfigData> getFurnitureMakeConfigDataMap() {
        return furnitureMakeConfigDataMap;
    }

    public static Int2ObjectMap<GatherData> getGatherDataMap() {
        return gatherDataMap;
    }

    public static Int2ObjectMap<InvestigationMonsterData> getInvestigationMonsterDataMap() {
        return investigationMonsterDataMap;
    }

    public static Int2ObjectMap<CityData> getCityDataMap() {
        return cityDataMap;
    }

    public static Int2ObjectMap<WeatherData> getWeatherDataMap() {
        return weatherDataMap;
    }

    public static Int2ObjectMap<BattlePassMissionData> getBattlePassMissionDataMap() {
        return battlePassMissionDataMap;
    }

    public static Int2ObjectMap<BattlePassRewardData> getBattlePassRewardDataMap() {
        return battlePassRewardDataMap;
    }

    public static Int2ObjectMap<CookRecipeData> getCookRecipeDataMap() {
        return cookRecipeDataMap;
    }

    public static Int2ObjectMap<CookBonusData> getCookBonusDataMap() {
        return cookBonusDataMap;
    }

    public static Int2ObjectMap<BuffData> getBuffDataMap() {
        return buffDataMap;
    }
}
