// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: PlayerPropChangeNotify.proto

package emu.grasscutter.net.proto;

public final class PlayerPropChangeNotifyOuterClass {
  private PlayerPropChangeNotifyOuterClass() {}
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   * <pre>
   * CmdId: 139
   * EnetChannelId: 0
   * EnetIsReliable: false
   * IsAllowClient: true
   * </pre>
   *
   * Protobuf type {@code PlayerPropChangeNotify}
   */
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     * CmdId: 139
     * EnetChannelId: 0
     * EnetIsReliable: false
     * IsAllowClient: true
     * </pre>
     *
     * Protobuf type {@code PlayerPropChangeNotify}
     */
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