package emu.grasscutter.game.entity;

import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;

public abstract class EntityBaseGadget extends GameEntity {

	public EntityBaseGadget(Scene scene) {
		super(scene);
	}

	public abstract int getGadgetId();

	@Override
	public void onDeath(int killerId) {
        super.onDeath(killerId); // Invoke super class's onDeath() method.
	}
}
