package emu.grasscutter.game.inventory;

public class ItemDef {
	private int itemId;
	private int count;
	
	public ItemDef(int itemId, int count) {
		this.itemId = itemId;
		this.count = count;
	}
	
	public int getItemId() {
		return itemId;
	}
	
	public void setItemId(int itemId) {
		this.itemId = itemId;
	}

	public int getCount() {
		return count;
	}

	public void setCount(int count) {
		this.count = count;
	}
}
